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4535jacks

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About 4535jacks

  • Birthday 04/29/1985

Profile Information

  • Gender
    Male
  • Location
    Chatham, UK
  • Interests
    Naval History, sailing, historical fiction, aviation, gaming.

4535jacks's Achievements

Landsmen

Landsmen (1/13)

8

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  1. I get 45 in battle and 30 in OW which is ok. I did think FPS would be higher wih DX11 since I get a solid 80 in other games with detailed textures such as DCS.
  2. Currently NA is unplayable for me because it cashes on average every ten minutes. It seems to be at random but every so often the picture just freezes. I have tried alt tabbing out and back in but this does not work. Can anyone help? Jacks
  3. I like the idea of a crew gaining experience and becoming faster and more accurate as their experience grows. If you were to lose you crew experience everytime you were sunk or captured then this would add more incentivise to pick your battles wisely. Crew experience could also be a factor is boarding since in reality a better trained yet smaller crew could beat a larger poorly trained and less organised one.
  4. As much as it may work, it could hold the online content back since the ps4 is not as capable as a decent PC. I am sure the devs don't want to create a 2 tier game with different features in the PC and console version yet everyone playing on the same server.
  5. What a fascinating read. Bravo!
  6. I am very new to this community and looking forward to exploring the game and hopefully adding to its development. I have watched numerous YouTube videos and the thing that I particular like and that has helped draw me to NA is the fact that the developers have taken a holistic approach to gameplay and included many elements of life at sea in the age of sail. For example, the inclusion of economics, trading and crafting helps players to fully immerse themselves in the scenario and for me this means that NA is more than simply a naval combat simulator. I think one of NA greatest features and selling points is the Open World. This means that gameplay is not prescriptive and allows a much more fluid and realistic experience where you have to find a quarry or try to escape a more dangerous foe. I am also very impressed with the graphics and attention to detail in the scenery textures. The sky textures are stunning and the seascapes are simply beautiful. Another attraction for NA is that it has an active community of enthusiasts. Since I have not had a chance to play NA it is difficult for me to comment on my dislikes but if I had to comment it would be that from the videos it appears that some of gameplay and UI features can constrain players. What do I mean by this? Well I am sure like many other here my interest in this genre started with tales of daring do involving Captains such as Jack Aubrey and Horatio Hornblower and I would like play small actions and battles similar to what I read. What always stood out in these books was that their greatest victories were not as a result of master tactics although they did play their part, but rather ingenuity and often deception. From the videos it looks like this is difficult to achieve in NA. So in order to rectify this I would suggest finding a way to mask a ships identity to another ship until it is in hailing distance or it has engaged the other player so ships can lure others in close by flying the colours of another faction. If a ship attacks another with the wrong colours then they are penalised in some way. So some suggestions from a newbie, please feel free to correct me or shoot me down! Multicrew: How about allowing players join the same ship? A large ship of the line could have a commander and then positions for midshipmen and Lieutenants who could control individual gun batteries or one player could control the sails. This would allow junior players like my self to gain experience under an experienced captain before commanding their own ship. This would also promote teamwork. Bounty and xp could be divided in the same manner as prize money was. Also a junior officer could command a prize once captured and sail it to the nearest friendly port. This would unfortunately require more ship functionality and higher fidelity in order for there to be enough for a divisional officer to do but maybe one for the future. Launches. How about modelling launches which can be used to launch cutting out expeditions or capturing ports. Launches, cutters, longboats and pinnaces could also used to run men ashore to resupply food and water if required. Crew Fatigue. The crew could get tired during a fight so their speed and accuracy decreases as a battle progresses. They would remain fatigued until they are rested which would mean ceasing any fighting or disengaging for a period. This would also give an advantage to a ship that was fresh to the battle. Simulator Server. Once the game is launched, how about having a dedicated arcade server and a dedicated simulator server. The simulator server would force certain difficulty options such as manual skipper and health/info bars turned off. Introductions Area. It would great to set an introductions area on the forums where new members like me can introduce themselves. I really hope to be given the opportunity to join you guys on the high seas and help further develop NA. Jacks
  7. Hi guys, I have some very basic modelling experience and so thought it would be fun to try and model a gaff rigged fishing vessel to develop my skills. Can you only use certain programs for NA? I use 3ds Max and blender but prefer blender. Also do you require a plugin to convert the model into a format for NA? What type of model file is supported by NA, does it use .edm files? Finally what code language is used? Thanks in advance, Jacks
  8. Wow what a beautiful model! Out of interest did you did this in 3ds Max, Maya or blender? Also have you individually textured parts or used a UV wrap?
  9. 4535jacks

    Hi, all

    I am too am a new member of the community and aspiring Captain. Hopefully I will be able to join you on the high seas soon! Jacks
  10. I was about to post up some details of HMS Speedy but then found this thread! I would love to see HMS Speedy in Naval Action. Captain Cochrane's exploits in Speedy have to be some of the greatest Naval exploits ever recorded and are what started my interest in small ship actions. If they had been in existence in 1801 I am sure Cochrane would have received a Victoria Cross for his actions and leadership whilst capturing the much larger El Gamo (32 guns). Jacks
  11. I would definitely second the illustrated companion to Jack Aubrey's World and the Patrick O'Brian books. Another couple of interesting books are 'Cochrane the Dauntless' by David Cordingly and 'Commander' by Stephen Taylor which chronicles the exploits of Captain Pellew. Jacks
  12. I am big fan of naval art and in particular Geoff Hunt and Robert Taylor. I am also very fond of David Bell who is a lesser known artist but over the past few years has been painting for Bucklers Hard and has a beautiful book called a nautical odyssey. This book contains many stunning watercolours from the 'nelson age' and I am lucky to own an orginal from the book depicting the Golden Hinde. I am also the proud owner of a another original D Bell watercolour depicting a small fictional frigate action between a Royal Navy and French Navy Frigate. This particular painting was commissioned by the author Martin McDowell to be used on the front cover of his novel titled 'A Question of Duty". I would highly recommend this book. I bought this painting because I have a particular interest in small actions between non-rated ships or sixth rates. Here is a poor quality picture of the painting titled 'a question of duty'. (Apologies for the reflections in the glass!)
  13. 4535jacks

    Hey, I'm New!

    Hi there, I too am new and a historical nerd! Hopefully I will be able to join you on the high seas very soon! Jacks
  14. Thanks for the welcome. I will check the shipyard out and will no doubt be soon asking some newbie questions! Jacks
  15. 4535jacks

    Introduction

    Hi all, I thought I would introduce myself. My name is Jacks and I am a big fan of naval history patticularly age of sail. I am an avid reader of Patrick O'Brien and other authors of this genre and I am also a keen sailor. I unfortunately missed the pre-order of Naval Action as I had to take some time off from gaming to focus on my uni studies so I am eagerly awaiting the release but thought I would join the forum now and try to understand the game a bit better and collect hints and tips. As soon as the game is released or more places on the Alpha Testing become available I will buy the game and will hopefully be able to join you guys on the high seas! Jacks
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