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ArcticTemper

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  1. Ships in opposing battle lines had specific procedures for maximising the effectiveness of their fire, the basic one being; target your opposite number. This was because if an enemy ship was not being fired at, it could return far more effective fire. Essentially; suppression. When captains made mistakes in real battles, and targeted the wrong enemy, it greatly effected the results of the following trade of fire. Why is this not represented in the game? I can't tell individual ships in my divisions to target individual enemy ships, and the AI defaults to focus all its fire on the lead enemy ship... it's really frustrating and I think it's a vitally important update to the game that needs to be implemented ASAP. Don't you agree?
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