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tatannn

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Able seaman

Able seaman (3/13)

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  1. Essaie de lui envoyer un message,mais le topic est assez vieux, et est sans doute plus d actualité. Passe sur le TS communautaire FR, tu trouvera surment quelqu'un qui pourras te diriger vers une guilde pirate active
  2. Sure you need more planks for coffins and graves of dead dutch sailors ????
  3. You are welcome in french nation too flamigant and nash ☺
  4. Shame on you . I think we all know that all nation have english speaking chat expect france and spain. In my opinion it's more about how to promote english people to play in France, how to get them coordinate with others. But i'm sure that you are very appel to change to french nation. So i will be glad to store your stuff and asset to recreate your caracter
  5. Plusieurs choses on change depuis, le farm entre autre ne ce fait plus par des flottes d open sea,mais par des missions, Le TS a changer, il y a des bulding et tout Au moment du post,on etait 200 sur le serv, avant EA, ca change la donne
  6. Quand j'essaie de faire remonter les problèmes, on me remballe aussi. Circulez il n'y a rien a voir, tout vas bien madame la marquise. Pourtant faut voir la situation de la France aujourd'hui
  7. Je ne souhaite que le meilleur pour la nation France a la quel je joue. Mais force est de constaté que des choses exprimé plus haut reste et sont véridiques.
  8. C'est un jeu et comme dans tout les jeu la communauté FR ne brille pas, Trop de guildes, trop de chef, trop de gens qui se pensent plus fort que les autres. De chefs auto-proclamé sans charisme Impossibilité de faire travailler les gens ensembles. Toujours a regarder chez le voisin, a critiquer etc. Donc au final un discours qui invite a l unité qui de mon avis ne serviras a pas grand chose. Une strategie de combat douteuse et qui a montrer a de multiples reprises sont ineficacité et sont maintient qui conduit a la perte du territoire FR. On peut dire que la france sur le PVP1 peut resembler a l'etat de la france irl, guerre de pouvoir, inreformable, manque de competivité. Je souligne ton effort mais j ai peur qu il ne reste vain tant que de serieuses discusion et remise a plat ne sont pas entrepris
  9. next time don't wait them to come and go roaming in the ennemie territory. It's a sandbox game it's your job to create your action not other to create yours
  10. I can understand IRL physic but here it's a game I just imagine a possible exploit. With unlimited teleport and send to outpost mecanics. 1) sail in basic cutter to the attacked port. 2) create outpost 3) teleport to an other outpost with 1 of your ship in 4) attack a smuggler teamates or a IA Trader, 5) send to outpost the combat ship. 6) teleport back to your port. 7) enter PB .. you can do it in 15/20 mins. enought to join the PB. So , keep all your ships in your capital, just get empty outpost everywhere and teleport whole fleet where you need it at the right moment. In my opinion this is not good for gameplay at all Solutions: 1) keep 120s invul before enter in PB ( able to being attack by screen fleet ) ( more players = more chance to win ) 2) Make Impossible to teleport to a port if under attack ( flag created )
  11. Why allow enter in port battle with invul timer? It was great to be able to make a blockade instead of instant PB join So hide 25 ppl in port, and don't care about the 50 ennemies in front of the harbor... nice
  12. The wind changes idea is very great, i was thinking about a similar idea. The wind strenght change will allow lot more tatics in battle. if the wind speed decrease, the battlefied will be like frozen, ships will be stuck with no/low wind, and SOL won't be able to do lot of maneuvers. overwise , light ships will keep a decent speed and maneuvrability and be able to stern camp heavy ships. Critical damages and ship HP spread reduce will make player skills be more important and that's great!! about chasers, something have to be done to make all ships usefull on PvP (tag system being rework or chasers on ships)
  13. To few english people used to play french nation and with the turnover, the SLMFr is quiet dead at the moment. The remaining SMLFr players merge with an other french clan, FRL ( Flotte Royal de Louissiane) They are very nice and kind people, the french player in the clan can speak english. They used to be on the french Teamspeak, you can find here : ts3.navalaction-france.com You may speak with Horail or Desmoines
  14. Effectivement, le jeu au début est parfois déroutant, on se réveil dans la taverne d'une des Capitale de se nouveaux continent et notre second viens nous chercher pour appareiller , " what dat fuck, j'ai foutu quoi hier soir" nous voila désormais en haute mer et on nous charge de patrouiller les eaux côtière est de couler au passage quelque navires pirates a proximité ( les missions) sauf que le Rhum a fait tellement son effet que l'on ne sais ni naviguer, ni charger un canon et encore moins manié le sabre en abordage. On cherche donc a se rapprocher d'anciens capitaine ou des loups de mer a qui le bruit des canons les aide a dormir. Il t'enseignerons tout ce que tu dois savoir sur l'art de la navigation ou de la bataille, sur le commerce ou la fabrication de nouvelles coques. l'adresse de la taverne ou tu trouveras un grand nombres de ses Capitaines se trouve ici : ts3.navalaction-france.com
  15. Camp-du-Roy was set as a neutral town to not make double freetown with plymouth. you can sails from one to the other in less than 10 mins. Moreover delivries from plymouth or carriacou are not increasing that's much. Camp-du-Roy and other freetown ( + vieques + island harbor + others ) are just game breaking It's allow a full player fleet to get hide in, repair, respawn, teleport , have outpost, send ships there in the ennemy water, gank fest withot being warm by scout and so one. Enabling the idea of border. spwan in the midle of the ennemy waters. As i said in the other topic, my sudgestions: Make freetown not military one: - Impossible to teleport there , ( you can still have warships there but you have to sails there each time ) - impossible to dock or store warships, only traders ( keep teleport available ) - impossible to create outpost there freetown are a treat that you can't do anything against it. hide in port, repair, teleport ships in and uncapturable. edit: i'm perfecly fine that CDR is still a town like others. and i hope that other freetown are going to change too
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