Jump to content
Game-Labs Forum

HMS Victory

Members2
  • Posts

    48
  • Joined

  • Last visited

Everything posted by HMS Victory

  1. Servers being very slow not just today but lately. Would like to understand the reason to this as well as if you're planning to make any updates/improvements to this?
  2. Hey, It'd be great if the XP generated by travelling could go towards traders' ship XP as well, not only rank XP. It doesn't make too much sense to limit this to battle XP only, if you know what I mean. Mars
  3. Haven't done so yet, but I will try indeed. Thanks for the advice
  4. Hey, I've been getting FPS drops lately, since the last patch. My graphics run on ultra, all maxed out but these FPS drops also occur on lowest graphics so this doesn't change it. I tested it. My connection is fine, as everything else works great, including other games. These FPS drops/freezes happen in battle instance not OW. They have very specific intervals but I haven't yet counted how many seconds there are between every drop. Its been extremely difficult to enjoy the game this way. In some instances, these freezes happen literally every 3 seconds. Any suggestion will be much appreciated. HMS Mars
  5. Please see the image attached @admin This is but a grammar issue *Sheme>Scheme *Build-in>Built-in
  6. Historically, some vessels used nets to prevent the enemy ship from boarding it so you could only rename Determined Defender to Nets or whatsoever. Also, this prevents a sinking ship from boarding you, which IMHO is not OK if the enemy ship's main deck is almost underwater already.
  7. have had the same problem with him multiple times: he will run, chain and when you want to leave he will chase you and if you turn, he will, once more, run and chain. chained me to 50% while i was fighting the bait and left
  8. Yes, it is part of our history and should be reflected true as it is. Players, who show any disregard should be punished accordingly if any issues arise. If it becomes a major concern then we can consider removing such options if they have been added.
  9. Hello fellow Captains, Long ago me and my clan mates discussed a possibility for the Devs to introduce Whaling to the OW. This could be an option such as fishing which would in return enhance trading and economy as whaling was one of the most rewarding, however, harsh and gruelling activities in the Age of Sailing. If such a gameplay opportunity exists it would: 1. Enhance Trading and Economy, by adding additional depth to it (new resource, balance difference between other rare resources); 2. Enhance PvP. It could potentially bring more traders into deep seas where PvP would be done. To go into more detail, these would be specific zones for, say, whale migration, thus making some waters more dangerous and profitable. In return, not only us, PvPers, the Master Race, would benefit but also those who trade would have to defend themselves by adding combat ships to their whaling fleets; 3. Enhance Global Chat trash talk and PvE rage (depends); 4. Add some side history to sailing vessels and the region. The resource would obviously be, Whale Oil and it should be extremely rewarding, however, balanced between other resources so they don't become obsolete. What is very important - do not make it as a fishing option or Pray option (yes, I know). This should be a completely different action, which can be done at specific zones (need to do some animal migration research there) so it does not come a free ticket to unlimited wealth and has it's downside. I haven't thought about this in more detail but I'm keen to participate in developing this with and advice etc. Please share your thoughts on this. May the wind be with you, HMS Victory
  10. Well, a lobby system wouldn't be quite what I was thinking about since it would, perhaps, destroy the game if you had to queue up for a battle and skip the travels. As for alt abuse - can you please elaborate?
  11. Hey Captains, Probably some of you have already suggested this but I just thought if it would make sense to allow players to do PvP Combat Orders. This would mean that people had to sink other players' vessels (who would have guessed?) and hunt them down in specific regions. The rewards from my point of view would be greater than rewards from PvE orders since it would, most likely and often, take more time to complete one. I think it would encourage people to do more PvP and those who already do some, would be somewhat happier and even more interested in hunting, chasing and planning their raids altogether. I have not yet thought about the details though. Just as an idea from scratch. If such a post already exists, I will have it closed! May the wind be with you.
  12. Welcome Antonio! Delivery orders are suitable for people who want to become traders. To complete a Delivery Order you must buy the necessary amount of goods, that must be delivered, from the shop at the port your current, selected ship is towed at. Once you buy the necessary amount of goods you have to travel to the destination, go to Delivery orders and select Deliver an Order (or something similar, can't remember now) to complete it. Remember that, to save time, first make sure that you have enough money to buy the goods at once and if your ship is capable of carrying the amount your buying. You can check that by going to "Equipment", once you have selected your ship, and just looking at the Hold tab on the top right corner. To complete Delivery orders effectively, you have to have a fast ship with enough space/hold. Most popular low rate ship is the Traders Lynx. Also, if you haven't got any money to buy the goods for Delivery order, try doing Combat Orders to save up some money. Then you can finally proceed. To know the prices of particular goods, you can use the Traders Tool by clinking "M" (map) and on the left corner of your screen select "tools" Traders Tool. Hope this info is useful. Good luck and may the wind be with you!
  13. Hah! I knew it would so I registered in the very early stages of this game
  14. Makes sense. Why? Because if you have watched the film "Master and Commander To The Far Side Of The World" you'll know that they got f****d in the stern at the very beginning of the combat, LOL!
  15. I guess I will have to go through it and learn as I go! It always depends on the circumstances I sea (pun intended)...
  16. Hmm...I see, PvP small battles have to be fought with faster ships rather than heavy and vice versa for PvE That makes more sense to me now. Sadly enough the Frigate doesn't have stern chasers as it would help with getting away, though, you can always use broadsides to chain down the Surprise and Renommee. If you would be capable of bringing down the sails for these two, it would then be an easy game by shooting off the broadsides of Surprise and Renomme because of the bigger guns and cannon count is that true? Though if the enemy is smart and brings down my sails I'm a fish in the barrel! I hope I got that right, but I still would wonder if cannons or carronades would be most suitable in this case.
  17. As I understand, this statement is valid only if other players in PvP and myself understand what they are doing? I would probably go with PvE currently just to learn manual sailing, aiming and the combat in general. I had taken a look at Naval Wikia and figured out that a Frigate outmatches Surprise and Renommee overall as it has balanced speed and more hull armor. As I understand, if I sail a Frigate vs PvE, I wouldn't need carronades as she is tanky enough to go close and be used with cannons?
×
×
  • Create New...