ok so after playing the Sea Trials for some time now, i only have some minor suggestions for ship handling and battles etc. i think this part of the game is already very good and doesnt need all too much polish.
1. SAIL HANDLING: i think its too quick in general. the time needed from a stop to full sail should be much longer and it should take the crew much more time to complete the orders, especially on bigger ships.
2. SINKING: wooden ships actually dont sink that easily. it would be better to just render the ship "surrendered" or "incapacitated"
3. CREW: a few more men aboard running around and working on the rigging would be much more immersive. and maybe some marines with muskets that fire on enemy ships when theyre close
4. DAMAGE: the penetration holes on the ships look good and their position is where the ship was hit, thats excellent! but the impact effect is a little too exaggerated. there are wooden parts flying around bigger than
man-size^^ a little less would be actually better. 5. BOARDING ACTIONS: i actually have no idea whats happening there^^ its too fast and only god knows what those 3 options do and what theyre good for.
So thats it. But the game already feels great. keep up the good work!