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Kevlarkent

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  1. Finland så som det är idag menade jag ju.
  2. Finns inget Finland varken i spelet eller under denna tidsperiod.
  3. Kevlarkent

    Shooting

    Okey, now it worked, maybe i was aiming straight, but it didn't do anything since I dont have any front cannons.
  4. Kevlarkent

    Shooting

    Had it unplugged, uninstalled, didn't help.
  5. Kevlarkent

    Shooting

    I have a xbox360 controller so I'll try uninstalling that one.
  6. Kevlarkent

    Shooting

    It says fire 1, fire 2, fire 3 and jump which is what mousebutton 1, 2, middle and space is bound to, so I'm guessing that thats the functions that aims and fires and so on. There's 2 set-ups of those though which is wierd? I tried to rebind both first and secondary set-ups of keybinds for both of them to mousebuttons 1-4 but that didn't help.
  7. Kevlarkent

    Shooting

    As I said, it doesn't work for me.
  8. Kevlarkent

    Shooting

    Hello, I just got the game today and I can't make my ship enter "firing mode", mouse button 1-4 does nothing for me.
  9. It seemed to me that he believed that you can avoid pvp if you want since it's instanced for some reason.
  10. And what's keeping a pvper from attacking explorers/merchants?
  11. So you mean that battles will be instanced but people will still be able to enter and leave that instance while the battle is ongoing?
  12. Yea, I hope you're right. I might have to fall back on the sole principle!^^
  13. Which they held until 1809 when russia took us away from our swedish brothers :'( Hemmema is also a ship I would like to try out in this game. While I probably wont be using it most of the time becuase of it's mediocre sailing capabilities (i'll be an explorer), it's still an awesome ship design. Btw, Wind or Eyeless, have you posted this in this: http://forum.game-labs.net/index.php?/topic/4389-list-of-ships-and-plans-presented-so-far/ thread? Seems it would be a nice place to get some more recognition for this Swedish design?
  14. Well that's the main reason why I don't like this idea/solution, people who might be able to come help in the battle won't be able to because they're not in the instance.
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