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Jean LaPointe

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Posts posted by Jean LaPointe

  1. I would believe the admins here are promoting the use of all ships for fighting, including the traders. The original traders in this game were either lightly armed or unarmed until you reached Le Gros venture, now they are well armed. Historically East Indiamen were used for national support. I cannot remember as this time under which king (Louis XIV  or XV) but using indiamen to fight English warships to take control of some India Ports is a classic example of pressing merchants into fight for the crown.

    They do have books for sailing, fighting and personnel.Maybe a traders section would be a nice expansion of experience enhancements.

     

    • Like 1
  2. On 8/1/2019 at 3:54 AM, Immersive Ganking said:

    And suddenly we end up with a dozen "HMS Temeraire" in a PB, no.

    Also leaving people to freely pick a name for their ship, outside of historical names, would probably end up with retards choosing names like "USS Ni**erhunter" and other racist or homophobic bullshit. iIt's good we can't choose names for our ships.

    You already have that with 3rd rate, bellona, victory etc.....................

  3. On 3/25/2019 at 10:00 AM, Henry d'Esterre Darby said:

    Depends.  If you were ferrying troops a relatively short distance to conduct a landing operation you might pack the ship to the gunn'ls with troops.

    Bear also in mind that in operations of this nature, the ship's marines and sailors also took part in the landing and fought.

     

    That's not to say that 300 is too many for a brig.  :)

    Remember a number of ships ferrying soldiers these SOL ships were "en flute", i.e. removing most of their cannons and serving as transport ships. 9 Ships of the Line have been know to ferry 3,650 soldiers across the Atlantic to Quebec which equals about 405 persons being transported per ship. The convoy would have been escorted by four additional, fully armed SOLs.

    So, 300 people on a brig would be overloaded.

    IMHO

  4. 9 minutes ago, RadicalEnigma said:

    I know they said it would be sometime this week, but does anyone have a specific day/time of when it starts? Or how long it will take? My clan's mostly just waiting for the reset to begin so we can start spamming out craftable ships for the US team. ❤️

    We will never have that kind of information, it will happen when it happens. It has always been this way. Grab a beer and watch re-runs of Combat on YouTube until then.

  5. 12 hours ago, Lannes said:

    THERE are still people who are worried about another wipe after this one on 10-14 June. It is a game LAUNCH isn't it? Or am I wrong?

    Yes, this is a launch. Another wipe after the Launch? Who really knows, but I think not. I do see the possibility of future resets of conquest areas to keep it playable on the PvP server. Not necessary for the PvE server as all ports are fixed.

    I have quit worrying over a wipe or not. Reading all the different opinions , which has included passionate verbal barrages, only summed up to creating a new approach to working the game. It is a good thing its a sandbox where you can approach it from a various directions. Having over 1800 hours in the game, top ranked in XP and can craft anything is a great personal loss of time invested and experience earned with this wipe. I hope the future only are resets and doesn't effect any personal gains.

    • Like 1
  6. 16 hours ago, Taranis said:

    I had to take a break from the game for about 6-8 months.  Coming back, i see many changes that i like.  That said, it sucks that the devs go back on their words.  I chalk it up to exuberance on their part, wanting to do more and communicating their hopes too soon.  I think the reasoning is flawed as well, in that players taking up the game 1 moth from now, will have a disadvantage to those that started this coming week.  In fact, those that started this coming week, will be at  disadvantage to those of us that are versed in the exams.  But if we want to pretend - let's pretend and get to over with, shall we?

    That said, the question as to whether this is the final wipe is quite valid imho....

    Good to see you again, Taranis. I was thinking a bit more on this and I can see resets in the future when in the PvP world conquests gets lopsided (as it has in the past) but as a full wipe I believe that can be a major error if they go down that path. so I do not see that as fix all/end all operation. Schedule resets would be acceptable as to be allowed time to gather supplies and ships, return to capitals and prepare for another rage on the Caribbean.

    We learned a long time ago that no matter what we think about the survival of the game or player base to keep the game going, the Dev's did as they wished. It's as if they have all the resources and finances to build a game they want even if it is build for the Dev's own pleasure and we are here to make it interesting for their world. Remember there have been time where PvP had 900 on line at a time, then changes we made and a bunch left. Some came back and some more left, again and again. Although the more interesting part is PvE has been pretty steady all along number wise.

    This game is like none other and I believe the developers are keeping it that was. This explains why hardcore games are frustrated with the mechanics because it doesn't make sense to them from a gaming POV.

    So if you had all the money you ever needed and wanted to play a game like this one and there wasn't anything like it on the market, so you create a group of talented people , give yourself a name , and Alpha your desire to be tested - then you have what we got right now.

     

    IMHO

    • Like 2
  7. 2 hours ago, Aegir said:

     

    Fortunately the ones who have stuck with the game thus far know that having to re-do all of the grinding isn't worth it.

    I for one am 90% sure that I'm not even gonna bother, and I'm sure that lots of the returning players who'd fancy giving the game a go once it was finished will see the ratings and discussions and give it a pass. A humongous time sink of a game.

    I admit it doesn’t feel good having yet again to go through another wipe and this time lose everything. Four (4) years, 1800+ hours logged, three wipes make it hard to swallow. I can still retain my experiences and knowledge on the PvE and will continue to enjoy this game there. The PvP side, I don’t know if I am willing to put through the effort to ever go back to that server. It has been infrequent since the major ganking days a couple of years ago and from this point forward having to start at 0 in the PvP world just doesn’t have any appeal to participate.

     

    I am not a Dev and have no say in the way things will turn out. The only thing I can change is my approach to the game. Will I continue to play, you bet. On the PvP server? Most likely not. I do not need Port Battles and global domination to enjoy the game.

     

    I hope to still see all y’all on the other side of the wipe. We are a unique bunch that enjoys a different paced game and is immersed into a historical venue like nothing before it.

     

    You know what’s coming and you can change the way you approach it. Remember everyone here is losing something, so lets cool our jets, take a deep breath and rest our clocks. Time to regroup and start a positive attitude.

     

    IMHO

  8. Okay, I have stated an opinion. I have been shown post that was there concerning the wipe et al. So here is the question for the Dev's...

    We have been playing this game for 4+ years, all of the previous wipes have been for the mechanic and play-ability of the game and resets were for fresh starts to test different patches to make the game as fair as possible and to enhance the fighting/crafting and trading aspects.New people kept coming into the game (and still do) and will continue to do after the release of the game. So it makes no sense at all to completely wipe a game for new people to have a chance in being equal on the playing field because what are you going to do with those that join in 1month, 6 months 1 year from now when the game map has been sliced up as it is today???

    I can see resetting all ports to their default characteristics but leave the individuals' rank, experience and earnings alone - it's not going to change the game play one bit. All it is doing right ow is make for poor moral among the players already into the game. 

     

    Please sirs, reconsider what you planning to do and its over all effect it is having on this community.

     

    Thank you,

     

     

    • Like 16
  9. 3 minutes ago, Wraith said:

    I'm not calling you ignorant, but if the shoe fits:

    The key being this statement here:

    702f58a4940f1f11110f53cf18ef1cca.png

    And most recently:

    And then after that it was encouraged that book knowledge might be preserved, which greatly encouraged people to keep playing:

    So if you're intellectually honest you shouldn't be surprised if feelings are strong, since testers literally have been playing under the assumption for over 3 years that some aspect of the grind they were exposed to would be rewarded by not having to re-do it. I personally bought the game in 2016 after reading that first post, knowing that even though I was testing an Early Access game my time would not be wasted. I encouraged others to do so since then based on that.

    Thank you for providing the post I had not seen to prove it why I am reading what I am reading concerning the promises. I can fully understand this more clearly. I wish more would not have assumed everyone knows the history of the statements. Again, I thank you for taking the time to provide this information.

     

    BTW, I'm barefoot, LOL

    • Like 6
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