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Battlemetal

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  1. I don't mind long battles at all. However when I'm in a Santisima, and giving a full broadside to a Cerberus at ~200m with long guns doesn't do that much damage, that seems a bit unrealistic. Love the idea of the new armor mechanics, just needs to be tweaked a little to make long distance combat relevant again. Same goes for demasting, it feels like masts are nigh on invulnerable, even at close ranges. BTW, i'll be playing Naval Action until the last server shuts down
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