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Everything posted by Arvenski
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Fridericus Quintus, Danish 2nd Rate 1753 (With Plans)
Arvenski replied to Sir_Wiener_Von_Snitzel's topic in Ships of the line
Judas Priest. Did the Danish ever try using some variety in regards to ship names? lol -
Ship Plans and Resources.
Arvenski replied to Ned Loe's topic in National ship and other thematic or special ship collections
Does anyone know where I should look for the plans for the French 110-gun 1st Rate Bretagne (1766) (she was later renamed Révolutionnaire)? I was going to make a thread for her, but I haven't been able to find the plans. Here's a picture of a model of her, if anyone's interested: -
Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
"But that won't happen in this game." You've no way of knowing that. "Even amongst pugs, it is a team match that requires team coordination on a micro level and so anyone worth their salt will be on TS or have a hard time finding a good group." In clans, yes, I imagine a lot of people will be on TS. In random encounters in the open world, like those "fleet escort" missions the devs have talked about? No, that won't be the case. They'll be using text chat, and if it is possible for people to view each others' stats, inevitably there will be people in these random encounters who start calling each other noobs and so on and so forth because of their stats. "Also, you will get to know a lot of people in a game like this unlike WoT where you will not know anyone 90% of the time." Right now, yeah, you see the same people a lot, because the community is small and the game is small. When the game is fully released and there are tons of people who play the game? No. You'll probably be seeing random, unknown strangers a lot of the time. -
Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
@Grim: You think of doing your duty to France, and of using your stats to see how successful you are at that. Others, I fear, will think only of their own bragging rights ("e-peen" I believe is the correct term) in regards to stats. -
Oh, I forgot Schindler's List. Lincoln, too. That's a great movie.
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That's a cool looking ship. Except for in the last picture, though; that's a pretty sad sight.
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"Fire as she bears!"
Arvenski replied to Syrinx69's topic in Current Feature Improvement Suggestions
Somebody's signature has a quote from Admin that says that they plan to implement rolling broadsides at some point... -
I remember seeing that video in another thread. I think the other ship was HMS Trincomalee's sister ship, or something like that. Edit: No, wait, I think that was HMS Trincomalee, when she was known as Foudroyant.
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Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
What the hell? Points 2 and 3 are actually contradictory to point 1. You say "stat grinding must be avoided," and then you suggest adding winrate (one of the most heavily-ground stats in WoT, for example, and one that players love to use to insult each other) and a kill counter (which encourages kill-stealing and the like, and is also a very grindable stat). Not only that, but you say that these should be made public. I... I just... what? -
Out of curiosity, how effective were those howitzers, compared to standard cannons or carronades of the same caliber? I barely know anything about the howitzers of that time; they seem to me like an odd choice of weapon in this case. What was it about them that made them preferable, in this instance, to just carrying 6 more cannons or carronades?
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*Wikipedia search* The Suffren-class ships look like three-deckers to me, judging by this model... And the Hercule-class ships were kinda late for this game, as far as I know. (Sorry for probably bringing up the timeline debate again, but 1836 sounds a bit late for this game, from what I've read on here.) Besides, they both have that late flush-deck design, which I find pretty ugly.
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I think 3rd Rates are my favorite types of SoLs, so the more of them, the better, IMO. I'd especially like to see a Tonnant-class and/or a Bucentaure-class ship in-game, just because they're the most heavily armed (number of guns-wise) two-deckers that I know of.
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Some of those, like the fishing ships, merchants, and troop transports, would be good for clans/guilds to have. They'd need an armed escort (to keep from getting blown clear out of the water) which could be provided by other clan members, and their missions (fishing, trading, transporting troops) could help the clan gain money or standing.
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Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
That sounds excellent. And it covers a lot of the potential hurdles, too: historical accuracy is dealt with by offering historical/semi-historical awards; stat-grinding is largely dealt with by the unknown requirements; and the '"FU noob"' mentality might also be dealt with, because winning those awards would be a result of luck, daring, and personal playstyle than raw statistics. And you should create a separate thread for this; it deserves more attention, IMO. -
Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
Now this is a very good idea. Simple and effective, with no room for the crappy player mentalities that can come about as a result of competitive statistics. Have my +1. -
'Agamemnon' English 3-Rate 1781 (With Plans)
Arvenski replied to Ned Loe's topic in Ships of the line
I've asked this before, I know, but I didn't get an answer: When is the next poll, anyway? -
Statistics - what do you want us to track
Arvenski replied to admin's topic in Current Feature Improvement Suggestions
I agree with Laik and Brigand. We don't need players having the "you have a X stat of less than Y; FU noob" attitude. If the devs want to add a whole bunch of stats, that's fine to me (although I find a lot of them to be pretty pointless, myself), but make them private. The only people who I think maybe should be able to view another person's stats should be clan/guild leaders and recruiters, since the competitive clans will want to recruit the statistically best players available. Also, about global leaderboards, which some games seem to like to implement: Forget 'em, IMO. The only use I can think of for them would be boards to show like the 15 players with the highest bounties on their heads that have been recently spotted around whatever port or island or area of land that you're docked at. Otherwise, they seem like a pointless waste of time and UI, if you ask me. -
Holy crap. That's a lot.
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Looks like a pretty place to woo a lady, if you ask me. Standing together on a balcony of a big ship like that, looking across the water, et cetera...
- 13 replies
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- british
- ship of the line
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The best in-general historical movie I've seen that I can think of right now (I watch a lot of movies and shows, so I've probably forgotten something good) is Apollo 13, which is downright excellent, IMO. The best historical movie/show set in the Age of Sail era that I've seen is the Hornblower TV series with Ioan Gruffudd. I've been watching those episodes on YouTube lately and falling in love with them again, having not seen them in quite a while until recently.
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The little 20-something gun one in the second drawing from the top is a beauty.
- 3 replies
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- collection
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*Forehead slap* How did I not see that?
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You probably should list the Ocean-class ship in the OP, btw.
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Nifty. o0
- 32 replies
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- collection
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I thought The Tonnant-class and Bucentaure-class ships had 80 guns?
- 32 replies
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