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Nathaniel

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Nathaniel last won the day on December 30 2015

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  1. Congratulations! Very good fight and well deserved for all the determination. Hope you put the casino hours on the same timer, otherwise there are so many lures out there...
  2. Like the Bahamas port of St. Nicks? But you are correct in so far as the danish proved a bigger obstacle at that point for us getting east. There were fun but costly bloodbaths for both sides at Bani and El Soco.
  3. Eh, and there i was thinking all this were plans of Bubbles himself, preparing some devious mischief.
  4. Why should there be a Russian server? This game operates on "as few servers as needed" basis. Even if the Russians would have a separate server, who would stop them to play on pvp1 like the Americans do? While there may be arguments that some gameplay mechanics could change, i also think that not all sandboxy solutions have been tried up yet. Basically (and here i speak in a wholly personal capacity) Sweden has three choices: 1. Wait for France and GB to recapture it's ports (which, as Fredrikstedt today has shown to us, might be a long process), 2. succumb to the enemy and basically become a peacefull danish protectorate or 3. ask one of your more populated allies for 4-5 ports in a safe location on the other end of the map to rebuild your strengh.
  5. Gerade der RUS clan von Varaborn und Babay hatte anders als Klavas andere Russen eine ganz andere Grindpolitik. Sie ignorierten mehr oder weniger den Großteils des PvP Contents und saßen die ganze Zeit am Grinden um nur vor kurzem rauszukommen.
  6. All hail Babay the great! The lord of the grind, master of Klava, thunder of the seas!
  7. Well, it's a game, we have a new fictional nation and have to live with it. And a very coordinated one at that. Not that different from "historic" Crusader Kings 2 or Empire: Total War. I congratulate our enemies with their victory and promise a mighty comeback in due course.
  8. Yes, agree. I also don't quite get the argument a dev made recently that EVE-style warheouse thefts should not be possible. But why shouldn't they? Guilds already utilise spies and diversion and keeping your warehouse safe should be a big part of your clan security politics, as it is in EVE.
  9. And look at how ports again change hands absolutely undefended twice a day? No, thanks.
  10. The tactic is certainly viable but it wouldn't hurt to not wait for land and introduce some of the plentyfull restrictions that were proposed for that since dedember, like tying BR to crew and reducing the circle after all towers have beeen destroyed.
  11. He probably means the fort a few posts above.
  12. I both completely agree that players use this tools for incredibly precise navigation and that there is no need while the coordinates (usefull for bug reporting of course) should be visible to the player reporting it. What we have now is basically an auto map tool that is only usefull for the select few. I feel a complete hyppocrite seing how rookies are told there is no way to know your location while using Shrouded's beautiful map every day. I lke however both the community created maps as well as the need to read coordinates and then find your location on the map, calculating your course to the known coordinates of a town. As such the solution would be simple: let the coordinates stay, remove them out of the bug report tool so that they are easy to get for even a new player, but make them less (a lot less) precise and, for example, obtainable only at noon.
  13. Looks like a great fight, congratz both sides! And, as an aside, and i don't mean it as patronizing, god, you guys on both sides look heavily fallen behind in the grinding contest
  14. So that in exchange for some islands in the east the British Empire now boasts the mighty island of Haiti is of no relevance to you? Instead of taking pride in His Majesty's diplomatic abilities you try to unsettle the King's peace? Daring, Sir, daring.
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