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Konali89

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Posts posted by Konali89

  1. It is pointless to compare clans and their campaigns. All these comparisons have one thing in common, they took place in different era's within naval action. Having completely different RVR and PVP atmospheres back then compared to eachother. Each remarkable clan had its own successes and i applaud them for that.

    On behalf of DAS i can only say, those peak moments are more than 1,5 years ago, possibly even longer. With the old saturday trafalgars. I think the last trafalgar we had was a display of tactics and skill back then in a ( i repeat) different combat system than we know now. Being outnumbered gun wise and skill wise, because SLRN back then was a proper force.  We only had one choice, go straight at em! give them no time to organize and coordinate. We formed 2 lines at the very last second and had them pinned down between our lines the entire match. Eventhough we where outgunned from the start, and i can honestly say outskilled, they where better. We won based on tactics and having fun.  That mattered back then, just having fun. We cant compare it anymore to port battles nowadays or conquest systems we had the last 1,5 years. In the 3-4 years of being here i have seen really good players and i think it is a shame most of you never sailed under the command of Steelsandwich. 

    DAS is no longer active, we are still there but not active. I am confident we will rise again, but sadly we can never re-create such atmpshere we had with SLRN and RUS and VIE, yes i mention VIE, they seem to be forgotten and they certainly rocked aswell back in the day.

    I applaud Sorry's accomplishments aswell BLACK's , and i cant say who is better or worse, in the end every battle has different circumstances and i think the only fair way to claim who is baddest and best, is go back in time and have that trafalgar system again. But hey! maybe we will see in Naval action legends:) 

    @TommyShelby , i only led a few PB's  , most of the time i only led in 2nd place after steel in trafalgars, but not just me, we did it together we where a tight gang of guys. 

    Shoutouts to : RUBLI, HRE, EDR. TF, TDA and puchu :D

    • Like 9
  2. I dont think any deal is needed imho. War was declard and the Brits raised hostility since thursday. Plenty of headsupp there would be something going down this weekend.
    Whether it is today or tomorrow doesnt really matter. Plenty of advance warning could have been deducted from the hostility being raised. It just seems to me that this doesnt fit the agenda of the spanish. 

    Its not like they managed to get the port battle in a whole differnt timezone. Its just one day too soon basically. But hostility was spread amongst 2 days, so logicall sense tells me something was going to happen regardless on which day this weekend.

    • Like 2
  3. This thread turned into a he said , she said situation.  Since it is a support thread i think thats not the idea behind it. I think staff should lock it, And when there is more info it will be unlocked again. This discussion serves no purpose.

    • Like 1
  4.  

    in my opinion the navigation as is  ingame is all we need. 
    We can navigate by experience. We can navigate based on the distance sorted using the trader tool. It will tell you what the closest cities are and should give you a fairly good idea where you are located. When going in straight lines from A to B and there is no reason to change course mid-trips, the protractor is really nice.

    I like it that you need some kind of skill/ experience. Combine all of the above and it should be really easy already.

    • Like 1
  5. Conquest marks for port battles should be tslen out. Everything that is currently in the admirality and needs conquest marks should be replaced with pvp marks. The reasoning why is simple. Traders and crafters just dont hsve access to these blueprints and permits since their pleasure in this game is the economic aspect. Pvp marks for evrrything makes it just more accessable for every player. Even the players with just 2 hour per day to play. Port battles and the entire lord system is awesome i love it, but what we see now is that nations are not only unbalanced by player number (which is fine imho) but unbalanced in the way they have access to certain ships. I like the system i really do but it needs finetuning.

    • Like 1
  6. 2 hours ago, Kanay said:

    Many felt safe with all statements about xp and craft level that will stay, like i feel safe to come back to my bank after a long trip and still find there what i left, not like my banker will tell me "Sorry Sir you did not came back in the last months and now your money is only partially available or totally missing" ...

    How many left the game after all the changes done and undone repetitively or simply bored and waiting to see the final release or with the idea to come check when we will be close to it ? Many passed to something else feeling safe with the statement set in stone that XP will be kept, not having the need, the envy or the time to look back at what was going on... Yet not even a simple thing like sending a mass email to all the members of the forum was took as a disposition for trying to inform at least those registered on the forum, and some come and blame those who took a solid statement for what is was and not being worried after a given word ? Common  how serious is this really ?...


     

    You say you never visted the forums and had no chance to know that wipe is coming. if you did not have any chance to know that you need to sync xp, how did you know about the wipe then and knew you had to come back today?

     

    • Like 4
  7. 1 hour ago, Stilgar said:

    The first rule of the RvR club is: you do not talk about alliances, the second rule of the RvR club is: you do not talk about alliances.

    the 3rd rule is : Alliances are meant to be broken:)

    • Like 5
  8. 55 minutes ago, admin said:

    Raids are undercooked and don't provide challenge unfortunately in their current iteration - bots are too stupid around land and its not going to be fixed fast. If bots are stupid then raids will just look like - sail to point a and click a button (robbing a port or something). 

    the RVR is under review and we already change some things in hostility generation and will soon announce ideas for discussion for port conquest itself. Changes leading to final state of RVR will be done after wipe patch. 
    There are several things under consideration

    1. Bring distance control back  - (assault flag could live for 1 hour) allowing port capture only up to a certain distance from your national ports
    2. Remove or increase limits of number of port battles per day
    3. Remove 46 hours cooldown or reduce it. 
    4. Remove port battles as they are completely and make regional ownership depend on multiple raids and economy influence. (allowing to keep one pvp server)


     

    How about a combination:

    Raids are the basics , being used to cause rebellion in enemy national ports. When a port has been raided X amount of times succesfully it will cause so much unrest against the national owners of that port , so it will have a new state similair to "contested."When that state is reached, you can take control over that port by the flag mechanic i.e distance control if conquered suffescully in the pb and that all  without the 46 hour cooldown.

     

    • Like 1
  9. Steesandwich already hinted towards it, but this is pure and pure addictive magic:

     

    Outgunned and outskilled, we charged in and gave them no time to organise, some real Nelson manouvres there. And this every freaking Saturday. Where has the time gone.
    This makes your blood pump faster, being chased at, being the one doing the chasing, watching your health, taking one for the team and on the background Nornica being funny and drunk at the same time hahah <3.

    Oh yeah and FOG , fog was awesome, it was nerfed to hell, but oh buy when it got introduced on the OW, it was so thick that sometimes ships appeared out of nowhere. 
    Devs i beg you, re- introduce it, the same old thick fog but not every night cycle like back then, make it an epic natural thing.

    So many magicall moments:)

    • Like 8
  10. My beloved Cerberus Blueprint, nooo !!! After years of research and hard craftsmanship i finally managed to get the know how of making the Cerberus. This world is so cruel !!

     

    Awesome:) A fresh start is best, since the inflationlevels are huge and money lost its value which is quite hard for newer players to compete in this game.  Looking forward to the wipe and changes, keep it up!

    • Like 2
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