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stache1

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Landsmen

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  1. Too bad the constitiuton and to a lesser degree the trinc make all those beautiful 50's,54's and 64's more or less obsolete ,because they easily outsail those smaller SoL's and the DPS and armor is comparable or better . they should either nerf them or severely limit their availebility ,otherwise all the smaller SoL's will not be used .
  2. That is the problem the developers created by incorporating the late (1800+) superfrigates (constitution and trincomalee) into the game, as they make many of the earlier 4th (50 to 64 guns) and 3th rates obsolete ,wich is a great pity IMHO!!. those black ships with the white gunport strakes look depressingly boring if i may say so.................
  3. Wel if you some decent port timers on your ports we might by tempted to actually * gasp*.... attack one of the swedish ports......imagine that!!. But that is not actually what you guys want right!, because that would give us a fair chance of capturing a port back. So please don't come in here and complain about sitting in port all day .....at least not to the dutch!!. P.S.You might want to look in your own ranks for the reason of those complaints.
  4. To be honest a real honourable enemy would not need to hide behind rediculous port timer settings!! ,either fight with open visor or stop bragging about your "exploits" because that is just what they are (exploiting the port timer settings). (just as i thought, Basse -terre has a shitty capture time set as well) thumbs down for that.
  5. this is the biggest problem of the dutch nation , loads of flagcaptains around that never particepate in actually defending our ports ,you see them sailing around willemstad in 3rd rates ,pavels and even victories but if we call for people to attack or defend a port you never see these guys! ,maybe a PVE server would be e more suitable place for them...........
  6. we truly need more ships of the 44 to 64 gun class,these where to light for SoL fights but where often used with frigates ,for scouting and escort missions
  7. You could link those profiles to amount of overstockingof the town the flag is crafted from and/or how far the supply of the attacked town has dropped below capture level!.
  8. This is a proposal for a change in the way port can be captured that will solve 2 of the biggest problems in game atm: 1)prevent Landgrabbing map rollovers that demoralize and destroy whole nations in a couple of days. 2)give a meaningfull and usefull task to the starting and lower level players in the nation/clan and not only for the powergrinders. how can this be archieved?! : by setting up a port supply that needs to be influenced before a port can captured OR before a flag can be crafted there (conquering fleets need to stack up supplies to before going on a campaign!!). Imagine this; there are regular AI convois (2,3 or 4 big traders and a small escort) going to each port to supply it with basic needed goods to keep the port/city running (flower ,tools ect ,ect. not the goods we trade with now) ,each port has a minimum level of supplies it needs to stay functional /defendable, dropping below that makes it weak and it becomes capturable!. So now if you want to capture a port ,first you have to weaken it by intercepting the resupply convois (a perfect task for players in mercs,cerbs, suprises and frigates! ) or as the opposing nation make sure the convois get through to the port you want to protect from capture (even human made convois with traders and escort would be possible! another great task for all ranks of players). This mechanic will open up a whole new strategic level to the game, with a lot of possibilties for PvP and PvE battles for all player levels, while also reducing the number of ports beeing capturable at any given time(remember you have to build up supplies in a frontline town to craft a flag!!). The human resupply convois would be made up as admirality missions giving gold and maybe some Xp for traders taking the risks. All additions to this idea are welcome ,it's just my idea on improving on the current situation. S! fellow captains!
  9. I'm not really a big fan of the "modern"looking superfrigates and 3rd rates so De Ruyter like the Trinc and Consti just look boring IMHO ,i switched from dordrecht (we need more 50 to 64 gun ships in game ) to the Christian VII because it looks nice and has a chance of winning the poll.
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