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YouGotToasted

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  1. Reset Tow DLC DLC used on a 24 hour timer can give you 1 Tow Permit.
  2. Small Delivery Mission Change. Add in warning for new players about what ships can/can not dock at enemy nation port. Suggest you add this before low-cost version implemented.
  3. I meant to put another 0 on that, my bad, I've heard Americans really like those ships so I put it up on market. It is a Plaid Pilot snow, built early February. Its a good fighting ship, copper bottomed, If you wish to purchase this amazing ship please contact me in-game, username Toast. I can ofcourse up the price for this one of a kind collectors item.
  4. So long as I can invite 25 into a single raid type group i'm fine with that, but at the moment your proposal is only an idea, I'd like to see the mechanic reinstated until such time that alternate content is enabled, I'd like to play this game as mmo rather then single player game. Alternatively just make the ai fleets travel around 25 3rds, I'd be fine with that. There must be something to do when the population gets low or the population will get lower, and do so more quickly until the 350 we see turns into 300 or less.
  5. Server population is regularly 350, this mechanic offered something reliable to do at that time which could include everyone that wanted to be included. I don't really understand the argument for removing them without replacing them with something that can be done during low server population time. I hope they will get reinstated, when you have 25+ guys online at that time this was the only thing you can do which guaranteed group content for all involved. I'm sure I'll have lots of fun sailing around the entire Caribbean looking for the other 325 players though. edit: added group infront of content since of course you can all split up and do missions, single player game is fun?
  6. you can check maps with http://naval-action.byethost7.com/map/pvp1/ overall British are getting what they deserve right now, come play with us!
  7. I don't support normal port capture rules for pirates. I would like to see pirates able to capture any ports contested within x period of RL days, this would encourage pirates to appear where nations are battling one another over ports. As a debuff they would not be able to capture any port besides those which fulfill that requirement or which were originally pirate ports. as a buff to them they have 2-3x timer on delivering flags to targets making them a more long range force. If a port was captured by pirates they have 2x time of time to recapture compared to a national contested port. So in this example USA captures Matanzas from spain, contested starts, ends at downtime, for 4 days pirates may attack this port. Pirates attack the port, but lose it next day. Pirates now have 8 days to reclaim that port.
  8. Do you understand why the US nation might have a problem with this? You are losing the war, I think that is obvious, and to make peace you want the US to give you ports in exchange for what? Peace/neutrality? It is because of the distrust I'd like to leave no spanish in the gulf, so easy to backstab without ingame diplomacy mechanic.
  9. so long as we take gulf I fully support spanish peace. I'd even say give them back cuba if they are willing to defend vs pirates and GB
  10. This is very disheartening to hear. How long until it is wiped? The US has pursued a long term strategic goal of securing the flank against GB so that we can just fight over one or two ports and generate open world pvp, as far as I know that is the entire point(well... resources too of course) of every single capture we have made and now that we are so close to it there may be a wipe to cancel all the (metaphorical) blood, sweat, and tears that have gone into it. Does this mean there will be no gold/item/ship wipes?
  11. I would not be devastated to see spanish capital moved somewhere else, perhaps the mechanic should be when no friendly ports within x distance along the same coast capital gets moved? The problem is with island capitals, not sure how to deal with that unless you make it just a radius or diameter but then that removes this ability for spanish atm.
  12. Short summary: Battle starts around 4pm EST(9pm GMT?) 11(Spain)vs1(United States) with 1 Spanish Surprise tackling 1 American 3rd Rate outside the port, battle commences and a very short time later both the surprise and American 3rd enter battle. Spanish players trickle in, American Belle Poule and another 3rd join in the defence. We have taken the Parole of those Spanish officers who survived the fight, they await in the city with hopes of a diplomatic resolution so that they may return to their homeland. The well trained crew will be kept in a camp until peace occurs, of course we find some Americans talking with these crewmen to tell of the wonders of America, of democracy, and of freedom... time will tell if this has any effects. Thanks for the fight Spain!
  13. If you wipe ports, what is the point of attacking any ports at the moment? Not only will all invested time and money in port battles be wasted but I doubt the change will change anything for Spain.
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