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Showing content with the highest reputation on 06/24/2021 in all areas

  1. Please keep this thread relevant to the topic. Some of the latest irrelevant posts were deleted and Elrerune The Honorbound has been warned. It is very understandable to discuss about historical matters that concern you but please not in this thread.
    1 point
  2. Story Mode, well there’s something in that….....hmm can it be done..... yes, via a 'Journey' system. How a journey system works is by completing achievements, a list, creating a story. Later cut scenes could be introduced and they would activate upon achievements - could be as simple as pictures with voiceovers, like Drachinifel videos. Journey achievements/triggers e.g. Researched tech. Captured ports. Built ships. Achievement e.g. HMS Dreadnought. Trigger: Dreadnought I hull, x5 twin 12” guns, x27 3" secondaries, 20000-21000 tons
    1 point
  3. No need. History teaches me everything. I do not need to learn from those who constantly try to rewrite history. Another way to put it is “History is Written by Victors.” and that's the version of history I definitely have no intention of doing homework on.
    1 point
  4. That seems like a pretty fair assumption I'd say. That's kinda what I was thinking too, where the game was more along the lines of "grand strategy" where the decisions you make outside of combat itself (like the diplomacy feature that is supposed to influence your gameplay i.e. foreign relations, naval budget, etc) and maybe a few random events thrown in throughout such as oil shortages or economic events would force you to think about how you need to adapt your strategy and tactics, or whether you need to adapt at all
    1 point
  5. I've had to apologize to all my gaming friends who purchased this game. There's no levels of "Easy" "Medium" or "Hard" there is only "Have your butt handed to you". I've managed to finish 13 of the Naval Academy levels. After 6 weeks I've given up on the game; a game should have at least a 50/50% chance of winning instead of 100% losing. My friends have complained about it, I have complained about it, I've sent emails about it. I am ashamed that I was conned into purchasing this game. I am ashamed that what started out as a really nice game from watching such guys as "Stealthg
    1 point
  6. Yes, we will do this.
    1 point
  7. Nick, dude. He didn't use profanity. He didn't insult anyone's character. He did nothing wrong. People have gotten a bit heated recently on the forum, but unless there are insults and abuse, people have a right to be critical. I certainly don't expect you to take every suggestion or criticism and give over to it. Follow your vision, keep making a great game, and don't take it to heart. When people get invested in a project, sometimes feelings can run high. I hope you'll take the good suggestions and improve the game, while maintaining the vision you had when you started the project
    1 point
  8. Too much drama lately. Explaining briefly how it currently works for some sections does not mean it will not receive further improvements. We cannot promise exactly anything we plan, just because of the drama...
    1 point
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