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Showing content with the highest reputation on 08/14/2020 in all areas

  1. Dear fellow Captains on the war server, I know, i know, this is an open World game and the devs stated it before: it's a hardcore game for hardcore players. I might not be a hardcore player, with family and a job and all this it is hard to find the amount of time that is needed to prosper in the game. But still, i love the game, the tactics in a battle and the sound of a broadside when it rumbles out of my subwoofer, loud enough to alarm the neighbours. And as long as the devs don't ban me from the servers for not spending enough time ingame I won't give up looking for
    3 points
  2. A ver si nos aclaramos de una vez de lo que va el NA: Sin RvR, sin puertos ni PvP, no hay comercio ni jugadores. Es así. Y si quieres dedicarte a tus labores tienes un servidor de PvE. Esto es como el que se empeña en jugar al balonmano en medio de un partido de fútbol. Nadie te puede exigir que dejes la familia, o todo tu ocio por un juego. Pero si que ayudes por la parte que te beneficia el juego de los demás. O al menos, no incordies. Si quieres jugar en el campo de fútbol, aunque seas un manta o tengas poco tiempo, por lo menos no utilices las manos. Es de cajón. ¿Quie
    3 points
  3. Well i did the same for the newer dread and worked on that quite a bit today. At least my nether regions didn't become the next river nile. Haven't figured out stats for her or her name yet nevermind country, but eh that can wait a bit.
    3 points
  4. So, i was on testbed, and after something like 45 minutes of fighting against an elite ship.... I couldn't loot it because my ship stopped 10 meter too far. This isn't the first time, but i believe that now that it's more difficult to control the ship, it will happen more often than before. It wasn't fun before the "missing link' update. It was already a real fun breaker, and most of the time a frustrating experience. To be honest, the change in looting, from the end of battle screen to having to close from the wreck was one of the main reasons i stopped playing the game as often a
    2 points
  5. Yep. This is very annoying bug. I tried to design similar ships but it is impossible. Every single time, there will be a weight offset (I usually balance it with secondaries)
    2 points
  6. Here is a bug (potentially): I built a "moltke" Style BC with en-echolon turrets by placing side turrets and deleting one of each the program shows a 100% starboard weight offset unfortunately the screenshot does not cover the error on screen but that's what it showed Apparently the program gets confused over tehse kind of placements but these were rather common back in the days - can this be fixed @Nick Thomadis ?
    2 points
  7. correct. And being chased by a superior force is not bad either. it just turns bad, for my taste, when you're in the battle instance and face that same force without any hope AND players start with insults or making fun of their prey for being so stupid to get caught or whatever. I am sick of it. Sure, there might be a language barrier since we have players from all over the world, and not everybody speaks more than his native tounge but there is this google translator thing that helps a lot, and is definitely enough to get a message across. unfortunately I mostly find insults when I use
    2 points
  8. Nice! I am also thinking about doing some refits on drawings. My plan is to draw with a pen and then I will make the refits with pencil.
    2 points
  9. Cool stuff! I am sometimes doing some very rough sketches — with the plan to do them „clean & properly“ some day but so far these are just sketchy sketches. Nevertheless here are some: Refitted „Baden“ early 1930s Different potential “Derfflinger” Refits “Mackensen” in the 1930s A mid/late 1930s “Scharnhorst” (Ersatz Yorck)
    2 points
  10. This ship is the 6th mega battleship. (I did post the 5th mega battleship previously) When I found her I had to restore her because the graphyte was too pale and the colours were bad too. So a renovation was needed. I finished her today (you can see the date under the ship). She is in okey condition now. She has massive 480 mm main batteries, 14 guns when she shows her broadside. Her AA is excellent against airships and against airplanes too. The AA guns are dual-purposed so they are part of the massive secondary armament. Double barrel secondary casamates with rapid fire rate can elimina
    2 points
  11. if we have time we will add leeway to derelicts - they will gently get swayed by wind and water downwind
    2 points
  12. I usually go for the biggest most accurate guns available, and fewer of them. Being able to hit your target is the most important thing, and I am usually willing to sacrifice everything else in the name of distance and accuracy.
    2 points
  13. Иже херувимы
    2 points
  14. Hello Admirals! I want to share some of my drawings. This game inspired me to draw battleships, pre-dreadnoughts and ironclads. 1. Northern battleship 2nd Class (III. generation) Armor: 0-350 mm Armament: -light: 18*1 12,5mm mg; 14*1 75mm; 8*1 76,2mm -medium: 4*2 127mm -heavy: 2*2 300mm Speed: around 18 kn Crew: ~900 2. Northern Coastal cruiser (I. generation) Armor: 0-100mm Armament: -medium: 26*1 8" Speed: 12-14 kn with steam Crew:~400 Later I will post more if you want Ha
    1 point
  15. Vale. Es como querer jugar multi del Call of Duty.... pero para ver los mapas y lo bien que están los paisajes. Porque nadie te puede exigir que mates al enemigo..... en un juego en el que se trata de matar al enemigo. Joderás al resto del equipo en cada batalla que entres... pero que narices!!, que se marchen a otra que yo quiero ver los edificios. Y si llevas razón, no te pueden quitar todos los puertos, ni ser erradicada. Lo de tener alguno con bonus..... porque las otras lo dejan, dado que la facción española seria incapaz de defenderlo. Yo lo veo triste..... pero parece que sarna con
    1 point
  16. I would love to see some hulls modern monitors, Like the Lord Clive-class, and to add to an earlier post I made I would like to see 18in Single mounts for ww1 Britain, like on the HMS Furious or as I just stated the Lord Clive-class... Although the ones on the Lord Clive's were immobile and not mounted in a turret but more of a box, and fixed aiming starboard.
    1 point
  17. I think i find a bug in TestBed server on shadow wind. Shadow still works when ship is sunk and no sails dropped.
    1 point
  18. Captain, thank you for the report, we will check the problem.
    1 point
  19. I agree. But duels are a good way to practice good manners, since you only have an opponent to talk to. No distraction from fleet coordination.
    1 point
  20. Good manners doesn't imply duels. Nor duels imply good manners. In truth good manners are and should be always the norm. Best of luck in your endeavours. The gaming world surely needs them.
    1 point
  21. Vale. Ya no "tuvisteis de todo prácticamente desde el principio: recursos, gente, comercio fácil." Ahora tuvimos que "trabajar" para ello como abejas obreras. Donde dije digo, digo Diego. Lo de EAS, lo arreglas con Podbol, EAS. Lo de mentiroso ya te he demostrado que si. Y con antifaz. No, lo que importa es que tu y otros como tu, os quedasteis fardando y farmeando en LH el primer día, mientras los 6 VLTRA que estábamos fuimos a El Rancho a calentar puertos para la facción según se había acordado. Ahora te enteras?. Pero esos números, los dan clanes de R
    1 point
  22. I usually build Atlanta class cruisers when im going light, Lots of small guns. I do like BC as well
    1 point
  23. Diría que la perdió cuando empezó a tomar decisiones militares en contra de lo que tenían en mente sus generales...hablo del frente ruso. Sería muy buen político pero como militar dejaba mucho que desear...La Blitzkrieg no fue cosa suya, sino una idea de uno de sus generales. @DesPerdicio me sorprende que sin decir quien eres opines tanto y te muestres en demasiadas ocasiones tan condescendiente. ¿Quien eres?Unos vienen y otros van, pero lo que es en la facción española yo no te veo... Y en cuanto al Hilo, cuanto más competitiva sea la facción más riesgo de movidas entre clanes. Yo f
    1 point
  24. This loki Spawning is bullshit!!!!! Not to mention that the port battle flag placing adds 3more hours to time to spend in game . and travel time reduced. I dont get it , Half your pop is alt ffs and we can even get above 700 ,thats 70 per nation and half alts.. And im not the only person..If you want a loki put them in spawn circle .not on top of you 45 minutes into a battle,so retarded..need a helmut?
    1 point
  25. Предложение от игрока Paffoc "По поводу лидерборда, я прост подумал, что можно сделать полноценную ранговую систему, сезонную, типо, сезон длится год, поделить лидерборд на дивизионы, ну и сделать лидерборд для 1 на 1 патрульки, и типо от побед ты растешь, от поражений вниз и все такое, и чтобы за слив снимали меньше чем за победку, типо при победе + 20 к очкам, при поражении -17 к очкам, ну и привязать количество очков которые ты получаешь или проигрываешь к рангу противника, типо, убил динарк новичка и ему дают +1 очко, убил новичок динарка, новичку дают +25 к очкам, ну и тоже самое пр
    1 point
  26. Something I have been thinking about is in similar games, namely Rule the Waves 1&2, wars only exist between the player, AI allies and one or more AI nations. Tensions between nations are only tracked with the player, with an illusion of tensions with nations being from events, being: "You ally {NATION NAME} has reach a boiling point with their enemy {NATION NAME}, what is your course of action?" This only really leaves the world to revolve around your nation of choice with no other wars happening and the AI to build up navies that can only be used on the player. Now, I can understand
    1 point
  27. Los jugadores de la faccion española o de cualquier otra faccion lucharan con las upgrades que a ellos les parezan mejor, no las que a ti te apetezcan. Si no quieres luchar contra jugadores con elite spanish puedes pasarte por las patrols. Los hechos son muy interpretables. Le echas en cara a no se que jugadores que no hagan PBs, cuando la realidad es que las haran si quieren, que esto es un juego y cada uno se lo compra para jugar a su manera, no a la manera que mejor te venga a ti. Si quieren hundir flotas de la IA no creo que sea de tu incumbencia ni tampoco de la mía. Y puestos a i
    1 point
  28. Evidentemente no teneis permisos al no pertenecer a la facción. Sin embargo, los canales de diplomacia no requieren de permisos. Y si fuera así simplemente estando en el lobby se te puede arrastrar al canal. Normal que hagamos PVP, si entre REDs y TOXIC estamos más que servidos de PVP sin necesidad de viajar. No puedo asegurarlo porque no ocupo ningún puesto relevante en los clanes españoles, pero esa idea de que a los clanes españoles no les gusta el RvR nunca la he visto afirmaba por jugadores veteranos de los clanes. Yo personalmente siempre he disfrutado una buena refriega pero d
    1 point
  29. I wonder if it would possible to allow us to modify the hull in some ways. Specifically I want to be able to change the size of casemates on some hulls. Currently casemates are limited max to 6 in from what I've seen. Early on in RTW I really like putting heavy secondaries on my ships, usually 8 in casemates. I wonder if it would be possible to let us like raise or lower the caliber the casemate is set for. The trade off would obviously be weight and also the number of casemates? Like you could have more 4 in casemates than 8 in ones right? I just want heavy secondaries to be a thing and early
    1 point
  30. 1 point
  31. This is my first mega battleship. As you can see when I draw this ship I lacked the skill. The waterline is bad, I did not use any rulers. There are not many details and the main batteries are simple. AA is bad, secondaries are also simple design. This drawing is around 6-7 years old. Northern F-1 Fortress Class Armour: 1-420 mm Turret armour: -light: 0-30 mm -medium: 60-70 mm -heavy: 180-420 mm Armament: -light: 8*1 15 mm mg; 6*3 25 mm mg; 4*1 76,2 mm -medium: 19*1 152 mm
    1 point
  32. Hi guys I'm thinking about coming back to the game after a break ^.^ anything cool going on lately? 😃
    1 point
  33. I agree with the need for quad-guns, but I think we also must have quintuple mounts (5 gun turrets) with 19 and 20 inch guns. We also need at least a 500000000 ton max displacement.
    1 point
  34. I don't think we should have "national" or unique pieces, so much as the ability to determine the caliber of the gun, in addition to the barrel width. For instance, the SoDak fast BBs had 40.6cm/45cal guns, while the Iowas had better 50cal guns with improved penetration. Ditto with the Deutschland's 28cm guns vs the Scharnhorst's (52cal vs 54.5cal), et cetera. Increased barrel-length increases range and penetration, while decreased barrel-length decreases weight and turret rotation/elevation speed, as well as cost. This was a fairly important part of warship design. "Marks" of guns
    1 point
  35. any news on when we can start pre ordring the game and when it is pland to come out
    1 point
  36. I made some more. Southern BB 2nd Class II. Armor: 0-330 mm Gun turret armor: -light: 0-25 mm -medium: 30-60 mm -heavy: 75-300 mm Armament: -light: 6*1 7,69 mm Mg; 16*1 76,2 mm; 19*1 100mm -medium:16*1 152 mm (range 9,5km) -heavy: 2*2 330 mm (range 14 km) Speed: 22,5 kn Crew: ~1250 Southern Battleship 1st Class V. Armor: 0-420 mm Gun turret armor: -light: - -medium: 0-80 mm
    1 point
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