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Showing content with the highest reputation on 03/07/2020 in all areas

  1. Hello devs! I guess it was already debated, but it would be lovely if you can implement this new feature in the game. Once a battle start, like a Prince hunting down a Indiaman, there should be the option for the hunter or the hunted to propose the end of the fight in change of a compensation (reals). If the agreement takes place, the hunter is prevented, by game mechanic, to hunt down the same player for a certain amount of time (half hour?).
    4 points
  2. 4 points
  3. The problem is: Portugal's prime time was over at that time frame. The problem with China is: when did they have SOL? We used to have nations which had something to say on the 7 seas and in the caribbean. Yes there are many players from China. But what's the point in bringing more nations which had no big ships or any colonialisation activities at all? What's next? Bringing Ukraine and Canada because we have players from there? Let's reduce the player base of other countries so literally no one can do anything on their own anymore? It will literally kill the imersion when Victories are sailing
    3 points
  4. HOWS about a pretty little ship launching screen with fireworks and rum whenever we launch a ship. it is right now that we have to go into our docks and find the new ship just to see what it is.? how about a little celebration and men cheering and all that crap once we have gone through the toilsome work of rounding up all the supplies of building a ship. #stopsucking
    3 points
  5. I think there will be good amount of Portuguese players... And not only portuguese people. All people around the world will join this historical flag (and a nation who deserves to stay here in NA).
    3 points
  6. Hello Admirals, We would like to share information about the upcoming major update of Ultimate Admiral: Dreadnoughts. Here is what is included: Ultimate Admiral: Dreadnoughts Alpha-5 SPECIAL NEW FEATURES Major improvements in ballistics: Repaired issues that made shells to travel at unusual wide arcs or at inconsistent speeds. Shells now can hit other vessels except the ship you target, making cluttered ship formations more vulnerable to shell fire. Friendly fire can happen if ships fire too close to each other. Previous ballistic system had some omissions that were needed
    2 points
  7. Wow. Think you can make words any larger? I am sure then Devs will finally get how serious you are about it.
    2 points
  8. On holiday . Enjoy. Don’t let me down though make sure you motivate your clan to take on WO we all look forward to watching it. GlHf.
    2 points
  9. 2 points
  10. I still think Portugal would be the right choice, if the devs are thinking about adding a new nation. I know a few brazilian guys playing NA right now, met some portuguese players myself and, including me, Portugal will probably be the next Poland faction in the game, tiny nation but, there will be players in it and willing to keep the nation alive. I also wouldn't mind, at all, if the Portuguese flag would be added under the British nation. I actually suggested this a long time ago. It would be viable to have it under Britain /IF/ there is no possibility of adding it as a nation.
    2 points
  11. Love the changes that will be implemented into the next alpha. I can't wait! That being said I would still like to see the range finders and other optics on the ships turn to face the enemy that is currently being engaged. After all, the turrets turn, why don't the range finders? ❤️
    2 points
  12. Ce genre de comportement n'est pas une spécificité française, loin s'en faut. Je l'ai vu et parfois vécu dans au moins quatre nations... Je ne vous donne pas de détails sur le "BASTD bashing" qui a conduit au passage de ce clan chez les Danois. Tout en douceur, évidemment. Ou pas. Je ne suis pas parti chez les Anglais parce que tout allait bien. Je suis parti sans attendre que tout aille mal. La forte tendance dictatoriale des Suédois n'arrange rien actuellement pour la nation France. Si un Suédois attaque un Français, c'est du PVP. L'inverse est une rupture des conventions, surtout si le
    2 points
  13. Les gars vous n'aviez jamais joué a un jeu vidéo en ligne sérieux ? NA est certainement un jeu où certe la rage est bien présente, mais sérieusement le niveau de violence et de vulgarité du chat et du teamspeak c'est le monde des bisounours a coté de tous les autres jeux "en ligne" auxquels j'ai pu jouer auparavant. Faut aussi un peu prendre du recul et se dire que c est des mots écrits derriere un écran. + Tu peu bloquer les gars qui t'insupportent, c'est pas le bureau des pleurs ici, t'as pas aimé un gars ou un clan osef un peu. (+ desmoines est pas "leader" de la nation ni ne le préte
    2 points
  14. Portugal Flag in Brit nation and Polish Flag in Prussian nation. There must be other national flags you can group under existing nations.....
    2 points
  15. Tell me any Chineese ship of the time the devs can add to this game? Just one and i will delete my comment. It's about china having nothing to contribute to the gameplay, while other countries do. Having more spanish or dutch or portuguese ships would be much much better for the game, than having a new nation
    2 points
  16. A place to link your saltiest / funniest chat moments in game. I'll start with a few.
    1 point
  17. Легчайшая......
    1 point
  18. 1 point
  19. If you take away Poland please give outlaw faction serious consideration
    1 point
  20. That moment when you go out levelling a ship, supposedly PvE, and run into a player. He really does live up to his name
    1 point
  21. Т.е. эксплойтишь в наглую, получая ноты на корабли без участия в бою,так еще и жалуешься. Мдеее. Ну и нравы у этих стримэров
    1 point
  22. Currently we have in the game merchant ships of 7th (Tr Linx, Tr Cutter), 6th (Tr Snow, Tr Brig), 5th (Le Gros Ventre) and 4th (Indiaman). But the Spaniards began to use ships of the line for their Indies treasure fleets (Veracruz-Habana-Cadiz, Portobello-Habana-Cadiz) and Manila galleons (Manila-Acapulco) from 1720, with the introduction of new proportions in the construction of vessels dictated by D. Antonio de Gaztañeta, instead of the famous Galleons. These ships were still generally called Galleons of the Indies race or Manila, but were in fact ships of the line. One of the most famo
    1 point
  23. Global server ? we better focus on current War server with ongoing RvR events. Otherwise someone may create another thread called "good old days RvR history" or "Pre-wipe RvR history". We need peeps to understand the current RvR stream/events when reading the thread, so let's try to keep it digestible, thx.
    1 point
  24. Same here, ill gladly pay for old port and ow UI. Everything was much faster to do, easier. We have too much windows now.
    1 point
  25. well... it is very simple , who pays for the game ? and there is the answer also put them in a freeports and carry on.....
    1 point
  26. Funnily enough, getting their bows ripped off seems to be something of a hallmark of the class, and a bit of a feature for WW2 US cruisers as a whole.
    1 point
  27. With respect to saving custom battle designs, and being able to design more than one type of vessel, would it be useful to work these two features together. Basically, have a separate design screen, whose sole purpose is to generate saved designs. Then for the custom battles screen, if you want to use a specific design, just point it to one of these pre-saved designs?
    1 point
  28. It certainly did occur, though I do not think it was particularly common. It seems that big vessels and those with good torpedo protection were fairly safe. I am aware of the following carriers, battleships, and cruisers which very likely experienced a magazine or fuel detonation or deflagration immediately after being torpedoed or mined. All sank, almost universally with heavy loss of life, except for USS New Orleans. I have not included any destroyers or other types of ships. Note the relative lack of heavy fleet carriers, Dreadnoughts, and super-Dreadnoughts. Carriers: Unryu
    1 point
  29. With all do respect for China, they have nothing in this game as their own nation. but since we added Russia why not ?
    1 point
  30. It will never be historical or natural.
    1 point
  31. How about no? China was never in the Caribbean, had negleted his navy during this time period and we are still lacking many imoprtant things and other nations as portugal who did have ships that can be introduced and actually was present in this corner of the world at that time. You would think fixing bugs/exploits, adding new ships they even promised would be more important for the game rather than adding nations to play with.
    1 point
  32. We have exemple of when nationals take majority control of their in-game nation (Spain-France for exemple). Others tend to leave. A China nation only active during China’s time zone won’t do any good IMO.
    1 point
  33. now we are entering a low standard discussion from BOTH sides. i think the community dont want to read up and down about what happend 7 months ago. and defintly not about a major power vs a little power. this topic is about fresh rvr history. lets try to continue to give fresh rvr history and not gossip/bitching
    1 point
  34. Additionally, we are allied with the major British clans, and as such, enjoy the benefits of port bonuses for shipbuilding for our own clan members. We are looking forward to our continued rank progression and leveling so we can participate and support our fellow British clans in hostility missions and port battles. Please note, we only play on the PvE server. We have no presence nor any interest in the toxic PvP server.
    1 point
  35. I like how quick the game has grown over the past 5-6months or so. Also i don't mind the fleshing out of base game mechanics and such since its better to get those done before we start anything with the campaign just yet. also neeeeeeeeewwwwwww dd hulls yes!!! surprised how quick this will be patched but ill be a patient barney regardless.
    1 point
  36. Greetings Admiral, thank you very much for the kind words and support, we appreciate your trust a lot!
    1 point
  37. After investigation 5 farm abusers were found, Steam ID recorded, appropriative actions were taken (main perpetrator rank was reset to 0)
    1 point
  38. Hi All, have been new to the game over the last month or two and I must say enjoying the game immensely. Have a question and apologies if there has been the same previously as the amount of discussion within the forum is quite large. Is there any thought of having a post combat results table after each combat to detail vessels lost, damage dealt and received by each vessel, etc. For myself I would like to see this type of information as it would be interesting to see which ship did what, etc. Cheers.
    1 point
  39. https://gyazo.com/f9eb0811453b474f5cc34f6cf94b5bab
    1 point
  40. Отставить пессимизм. График с июня 2018 до марта 2020 по количеству созданных новых аккаунтов на WAR сервере. Как видно, после объявления "релиза", количество новых аккаунтов значительно превышает количество новых аккунтов "беты".
    1 point
  41. Wichtige Veränderungen: Hostilitymissions (Eroberungsmission) erlauben es nicht mehr, dass irgendwelche Spieler deiner Nation, sowohl auch anderer Nationen, der Mission beitreten. Um einer solchen Eroberungsmission beizutreten muss man entweder direkt in dem Clan sein der die Mission angenommen hat oder in der Freundesliste dieses Clans sein, bzw. in der Kampfgruppe. Patrouilienzonen sind nun besser zu erkennen. ID Flag "P" ist nicht zu erkennen, wenn das Schiff nicht den Erfordernissen der entsprechenden Patrolzone erfüllt. Ein Angriff auf ein solches Schiff wird ein normales Gefe
    1 point
  42. I love this. The combination of a galleon and a more modern shape, with a more modern stern gallery. Beautiful ship. Like the stats, too, want to add that with that hull shape, following the logic of the game (Wapen), it should get a 3.-ish turnrate, making it kind of a trading Wapen, able to fend of most of the faster ships, when they are not captained quite well.
    1 point
  43. The French Navy during the 17th century An upcoming monograph at ancre.fr written by P. Villiers describes the French ships armed with 70-110 guns and built during 1624-1715, ie. during the reigns of Louis XIII and Louis XIV : For the record, among others, another monograph written by JC Lemineur from the same publishing house described the Navy of Louis XIV : ...and Le Saint Philippe (1691) is described at length in another one :
    1 point
  44. I would love some permits for ships as I can't fight many ships at the same time (lot of stress) and it takes me days, even weeks, to finish my missions. When I finally complete one mission the chest usually doesn't reward me with a permit.
    1 point
  45. Need more realistic terminology in-game. Get rid of the word Clan altogether (Looong overdue!) Perhaps Squadron for smaller "clans" and Fleet for bigger ones. Embrace your niche, Game-Labs. Give opportunity for history of the period to really shine. I've been watching those flying simulator games with Airforceproud95 and among all the hilarity they really go for realism in their communications. Maybe this is more of a complaint about the community, but one shouldn't feel like a LARP'er for using terms anyone can find in Dean King's lexicon, or online at https://www.historicnavalfic
    1 point
  46. Sersanara seems to me a great idea / proposal. You can count on my help.
    1 point
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