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Showing content with the highest reputation on 01/28/2018 in all areas

  1. 17 points
    Screening battle outside Hat Island. Commander @mexicanbatman It was a hard battle, fighting ortography, getting Chinese not to write in chinese, the Germans to understand what letter comes now, the Swedes not to draw a pronounced genital and everybody to stop drinking booze! Anyway, inside the PB, GG WP o7 Russia.
  2. 12 points
    Just git gud. Accusing without a proof is banable.
  3. 11 points
    "400 hits to bottom mast with my 12 pounders and the mast is still standing, enemy must be cheating." git gud
  4. 7 points
    Yes, you did, it was also our first PB as a clan, we stood our ground where some would run, we left with a 50% casualty rate, and we enjoyed a good clean fight. Thanks for the opportunity, we hope to have learned a good deal from it, until we meet again. o7.
  5. 6 points
    I didnt read the full thread due to lack of time TBH. BUT: You cant punish a enemy for not showing up. Why? Because Screening punishes the attacker 2 times then. For not showing up in the portbattle and for running into a screeningfleet. So worst cqse: they get ganked by screening + punished for not showing up
  6. 6 points
    I fought against BF on multiple occasions, never seen anything suspicious and didn't lose many of those fights. The entire accusing good players of hacking is just silly.
  7. 5 points
    Fleet practice is yolo while a Pb vs a real enemy let you play different - a more realistic behavior.
  8. 5 points
    This was agreed before we understood the lobby concept but it was also a chance for players who have never be in a PB to understand how the basics work. We will be looking there next. Better to have a clan wanted to learn rather than running trading and ai fleet missions only. Take your point on the PVP marks, but the experience may yield some reward.
  9. 5 points
    Of course - I'm not Lord Vicious I wanted to go for a crack at Hardy, but neither of us made it. I was too busy losing a Buc up at Sombrero Island. We had several guys in there that typically don't get to go into PBs and I hear it was good fun.
  10. 5 points
    We had an arranged fight with the Brits at Misterio this evening. VCO came out in force and spanked them. Skmarsh commanding.
  11. 4 points
    Although I feel that the amount of pvp has improved a bit, I wonder whether pvp would not be further promoted by rewarding losses as well. If players get a few pvp marks for assists, why not also provide a few marks for players losing a pvp engagement?
  12. 4 points
    Sombrero Island PB Russian Commanders: Anolytic & Christendom
  13. 4 points
    why don't you ask to do fleet practice vs other brits and not give the enemy marks? I don't care what you do and its a free world after all but there is a lobby now that will teach you pvp with no risk We have done 3 so far and its the most fun you can have
  14. 3 points
    Can we implement the "officer" knowledge schema that is found in Legends instead of the current "grind and pray to the RNG gods for a book drop" schema we currently have? Player hires officers, assigns them to ships (so knowledge gained is ship-type specific). Ship XP can unlock officer slots, each ship can have up to 4: quartermaster, gunner, carpenter, boatswain. Carpenter "learns" to repair the ship more efficiently through repairing the ship (i.e. xp gained for damage repaired in battle), quartermaster learns to handle the ship better/store supplies better to improve handling (xp gained through sailing/time in combat), gunner learns to operate guns quicker/more accurately (xp gained for damage given in battle), boatswain learns to manage crew better (xp gained for boarding?). The idea is coupled with the shipbuilding post I made previously (http://forum.game-labs.net/topic/24416-change-to-shipbuildingupgrades/)as a way to reduce "stacking" upgrades while also eliminating some of the boring as hell PvE grind for random drops or having the super-rare stuff (like some of the books and copper plating) only being the realm of those that can hit epic events (i.e. players in nations that can afford 1st rate fleets).
  15. 3 points
    Not turning up to Port Battles This has probably been done before but I couldnt find the thread. I was in a PB the other night, there was a full PB fleet and Screening fleets, probably involved 60 or 70 people. 60 or 70 people who could have been doing something else and in my case probably would not have been playing NA at all. But I changed my plans (and those of other people too) cos it was an important PB. The clan that raised hostility didn't turn up. That just lacks class and respect for your fellow players and I'm not happy about having my time wasted by a bunch of scrubs and for me that constitutes griefing and some action should be taken against players who deliberately waste people's time. Most clans have some sense of decency, rivalry but with respect to other clans and nations, fellow players. What makes it worse is that the useless scum-sucking clan in question, ran the hostility while we were in a Port Battle, as they would never have dared show themselves otherwise, (they are cowards as well as time wasters). I can understand that the mechanics of this game allow for diversionary tactics and fighting on many fronts, but if this just results in 60 or 70 players sitting around doing nothing getting bored of the game, then thats a problem. The clan in question were logged into the game and decided to run fleet practice missions instead. That was by far the most de-motivating experience I have had in NA, and made me question whether I want to be involved in RvR anymore. As it is your opponent that sets the time for the battle, it effectively means that someone has been allowed to actively go out of there way to waste my time and that of 60 or 70 other people, and that can't be good for the game. There should be some kind of penalty for raising hostility and then not making a reasonable effort to take the port. eg. clan banned from entering hostility missions for 1 month. Or at least the 'port can't gain hostility' period should be extended so attacking an enemy port and losing the PB at least has a big benefit to the defender. The Port Battle should be automatically won if no attacking players have entered within x minutes of the start, instead of having to sit there waiting for the points to accumalate. It's really Boring. Change it.
  16. 3 points
    All joking aside the VCO clan gained PVP marks, we gained experience and the process was handled honourably on both sides. o7 to all Russian players involved.
  17. 3 points
    Pretty random battle outside Harbor Island, mixed up fleets of several nations showing up looking for a fight at a PB that never happened gg
  18. 3 points
    work together in a clan and this issue is eliminated, you won't make it without tremendous effort if your solo playing in NA. Naval Action is all about playing together.
  19. 2 points
    Captains log, 28th of January 1765 port of Coquibacoa aboard the 118 gun "Skrien" The war with the russians are heating up. Word has come in that the russians are preparing a full scale invasion of the port of Coquibacoa and the surrounding areas. The Danish-Norwegian Privateers has been ordered to the port in order to disrupt and possibly prevent a landing of troops in the city and the Baltische-Flote has taken the responsibility of defending the port itself. The naval ressources in the area has for a long time been stretched thin, busy as the danish-norwegian navy has been to protect trade in and around the port of Christiansted after the russians captured Guyama only a few hours away from the danish-norwegian governors residence. The Danish-norwegian navy did however manage to field a larger squadron of first rates that took up positions a few nautical miles outside of Coquibacoa in a westernly direction. The lookout soon spotted sails in the horizon, a smaller dutch endymion class frigate, hardly anything to be concerned about. Not long after the lookout yelled "More sails, 1,2,3,7 - 23 sails! East - one point North!". This was a dutch battlefleet come presumably to support their russian allies. We convened on the "Skrien" for a quick warcouncil, should we engage the dutch fleet or wait for the promised swedish reinforcements that had left Santa Marta? We decided that the enemy was too strong to allow near the port of Coquibacoa, our battlefleet of seven 1st rates and a single 3rd rate was a lot smaller than the dutch contingent, the dutch however had fewer large vessels and by the looks of their handling was probably of sturdy but outdated designs. The decision to engage the enemy fleet was taken at combat ensued as the 2nd bell was sounded throughout the fleet. The dutch captains fought with all their bravery but immediately after the engagement started the dutch losses were climbing. Were it not for a fireship that we hadn't noticed we would've left the battle mostly unscathed such is the might of our first rates! Alas! the fireship demasted my "Skrien" and Captain McKnights "Jomfruen". The dutch wasn't long in taking advantage of the crippled "Jomfruen" and pounded her stern relentlessly, screams could be heard from her as her crew was being raked to pieces and not long after a dutch captain engaged her in bloody hand to hand fighting. The boarding was soon over, as the crew of the crippled first rate were demoralised, decimated and the entire ship was in a bloody state of chaos. I acted with all speed, managed to get the boarding ship sinking and after some quick manouvering, with limited sails, boarded the lost "Jomfruen". The boarding was quickly done as the dutch captain had little time to prepare a defence and my crew was veterans at taking over enemy prizes. We managed to free Captain McKnight and the rest of his crew from the holds in the ship, but after a brief discussion it was decided to sink the "Jomfruen" as she was probably unsalvable in her current state. Elsewhere the battle was raging strong, the smaller dutch ships were shooting remorselessly but in general with very little effect. Captains Mikkel "0TimeLefT", Staunberg, Denisik, Wiesewolfe, Sir.Sigurd and DarkJoker hammered the dutch fleet into submission and as I was clearing the sinking "Jomfruen" I heard the heavy thumps of the danish forty-two pounders and the splintering woods of masts, ships and bones all around me. The dutch fleet were trying to disengage and we were already mopping up the remaining ships. A relatively large contingent of smaller dutch ships managed to escape the battering but all in all we were extremely satisfied with the engagement. The dutch lost 15 ships ranging from the recently captured "Jomfruen" to several 2nd rates of the Bucentaure class to fourth and fifth rated vessels of varying sizes. The danish-norwegian losses amounted to a single first rate for which I will be put on court martial the day after the next to explain my actions. I do believe however that it will be a swift procedure since the demands of the battle dictated she be floundered rather than letting her fall as a prize to the dutch navy. The battle was portrayed by a painter in the port: https://imgur.com/a/FqZDC The Baltische-Flote managed to hold the port and now we're celebrating the battle. The crews are drinking their hearths out and the brave swedish squadron, sorely missed outside of Coquibacoa, arrived with a tale of fortune in battle. Apparently they had intercepted a russian fleet of one first rate, seven second rates and a smaller vessel, all either prizes or sunk in the ensuing battle. We are gratefull that these russian ships didn't make it to the port as they could've turned the tides against us. And. We're even more gratefull for the dominican prostitutes and cuban tobacco the swedes brought with them. All we need to be real cosy right now is basically some haitian rum! Captain Lars Kjaer, commander of the high sea fleet Port of Coquibacoa, aboard his majestys ship "Skrien", 118 guns, 1100 crew compliment 28th of January 1765
  20. 2 points
    Those guys at Misteriosa had only a few players who had experienced a Port Battle. Hats off to the VCO clan who facilitated it and showed us the value of experience. Spanked? I prefer some guys who genuinely love the game, and want to learn and help keep it alive, giving it a go and falling short. The future of the game may be based around those players like SALTP wishing to put their ships at risk to learn. Maybe Christendom you could pop along to the next one so we can get at least 1 kill
  21. 2 points
    @admin Thanks again for increasing the Wasa BR! Tonight at Hat Island we saw a very interesting mix of ships, where before literally everyone was in a Wasa. We even saw a heavy frigate in a port battle! Keep up the good work, we are all looking forward to the upcoming overall rebalance.
  22. 2 points
    Why not try to play without marks... Just dont think about it and fight, if dont have any for a Wasa, try to find a Connie, Frig, Belle Poule, Cerb, Snow, Pickle... Personally, i dont need PvP/Victory mark for my PvP... Take marks as rewards, dont farm for it.
  23. 2 points
    Sounds like a problem with unrestricted, unlimited ship notes used to bypass OW. Remove them and let us buy a tow for 100 combat marks.
  24. 2 points
    Sucks for you and its boring, but BF didnt had enough people online thats why they couldnt come. But on the other side, maybe your nation is most famous for abusing every shitty tactic so I dont understand why you make a topic about just another shitty tactic. Thats not true, at the point they were doing hostility all you did was flipping North Inlet and even after that PB was set you had time to stop hostility but you only watched with basic cutters and probably thought: "Who cares, we just screen them out as usual" instead of going for a fight there.
  25. 2 points
    that capping of npc is a tricky one ... might add new exploits (fireships, cheap PvP Mark farm, tagging and screening pb fleets) I dont know what else