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Showing content with the highest reputation on 02/27/2017 in all areas

  1. Dear Devs, do you think you can add fog clouds to shores or instanced battles? Fog banks will make NA look awesome, it can appear after rain or something. Now imagine Pirates are chasing you and you see the Fog cloud in the distance, you set sail and go straight at it. Fog banks could be rare weather events that can add more strategy to the open world. Fighting in the fog can be epic, all you can see is flashes of light and sounds of canons/ball fly over your head. Let's imagine you are in 1vs1 and you are loosing. All of a sudden you see fog warning marker appears and says in
    5 points
  2. A few things to State: 1. Base upon preliminary sightings over the week and talks with some of the guys, there are 8? active Spanish players. This was determined based on replies in Nation chat throughout the days during the week. 2. Spanish Politics will not be clouded by me, I will merely be Spain's mouthpiece on the forums - specifically, if the Spanish players want to ally different nations or find other alternatives to their current situation, I hope other nations are open to it (EDIT: And I should add Pirates because lets face it, they are a political force.) 3. The main g
    3 points
  3. Why can't we go to a system where every ship, including the basic cutter only has 1 durability? Make all upgrades craftable and make all ships 1 durability. That way when you capture someone's ship or sink it, you actually did it!!! It will also make the economy more dynamic and alive with the demand for ships going crazy. A lot of players that just like to trade and craft, will actually be necessary and not just labeled carebears! I also think it would bring some excitement to fights. Maybe I'm crazy but I think it would be a good thing
    3 points
  4. well. no^^ Modeling decorations requires a few things I dont have: the skill to do it low poly. (baking textures - making it look realistic) and the tech requirements. FreddyGer made an insane job with his vessel. But I am just not that good.^^ btw: decorations: https://www.rijksmuseum.nl/nl/zoeken/objecten?q=chattam&p=1&ps=12&st=OBJECTS&ii=3#/NG-MC-1257,3
    3 points
  5. "Америго Веспучи" с приспущенными брам-стеньгами. Видимо, проходил или готовится пройти под мостом.
    3 points
  6. The Production Power Index has been updated in a second report. I have read the suggestions posted in thread and have for the moment maintained the current format of the report. Labour Contract generation, is important but I feel not as important as access to Strong Hull regions or the other resources, although I might still put it in. A momentum count is tricky, mostly because I only want to update this weekly and momentum can swing wildly throughout the course of a day let alone a week. Also comparing clans and tracking who shows up in port battles is both very time consuming (and diffic
    3 points
  7. Еще одна "не понятно зачем" придумака: 1. Убрать рандом фаер мод (или переименовать в "Черт побери, снова наклацал") или 2. Ввести вместо рандома новый режим стрельбы креатив по новым видам: а. делим деку на две части и сперва отстреливается от носа по направлению к корме половина корабля, а потом, по повторной команде вторая половина (на длинных шипах было бы удобно при стрельбе на поворотах) б. задавать интервал отстрела между орудиями при последовательной стрельбе
    3 points
  8. The Republikeinse Handelsvloot is a Dutch Merchant Navy which is open to every active Dutch player who likes to play the game as trader. We offer a democratic and organized trade guild with benefits for its member. If you are interested in joining the exciting life as a rich Dutch merchant and support the republic, contact us and join the Republikeinse Handelsvloot! NAME: Republikeinse Handelsvloot TAG: VLOOT TEAMSPEAK: cubegaming.de CONTACT: Wilhelm von Bromme, Van Hoog, Sir Henri HOMEPORT: Willemstad Obligations: To ma
    3 points
  9. So I went ahead and modeled that ship anew - completely. No I have no confirmation that this vessel is gonna be ingame. But I had a lot of fun modeling that lady once again since I really feel I improved my ability to model ships a lot. I am not 100% done but already the vessel looks beautiful. No colours this time. Only texture I use is transparency for the stern windows. Some rudementary lighting and some crude guns on the weatherdecks.
    3 points
  10. Politics are useless unless you have a clear and specific goal in mind. Set small realistic goals and go for it. For all small clans, focus on quality rather than quantity. Better off having 4 or 5 active members everyday than to have a bunch of low level, log in once in a while kinda of players. Also keep in mind of who you make deals with. A lot of people like to play politics but they don't have any power, influence or skill. You can't lead if you don't know how to fight!! For any clan in Great Britain that wants to change something, GIVE UP! While CKA is there, nothing will ever
    2 points
  11. @Hethwill I know its slightly off topic but I couldnt resist^^
    2 points
  12. I had a few responses to this. Nothing negative, but tired of repeating myself like I was in the presidential debates. Pirates can have the server just like they control the PvP2 content on the forums. Just going to stick to my clan page and try to grow.
    2 points
  13. I believe @Kloothommel is referring to the rules as stated here: and here Which makes this not a "frivolous" tribunal topic. However I believe that even if it hadn't been a case of trolling, neither of the cases pointed to falls within the purview of the tribunal. The "information" was posted in Global chat, rather than nation chat, and it was information that a scout could get just as easily as a spy.
    2 points
  14. I believe @admin said that only alts being used to directly manipulate hostility were in direct violation. Alexander was indeed joking, nothing to see here. Frivolous tribunal threads should be punished.
    2 points
  15. Add a new game mode Admin once called "Naval Officer Career" for those who just want to fight without having to craft, sell or buy ships ; in addition to the current gameplay one could call a "Privateer Career" in which you have to buy, craft or capture the ship you want to sail with :
    2 points
  16. My first attempt at a RVPN clan banner. Let me know what you think. Feel free to make any suggestions.
    2 points
  17. pardon me? What do you think is missing? I know I need to model the toilets on the bow. Other than that my own work there is done. I am not doing decorations. I do not have the skill and the devs will apply their own decoration if this ship was ever taken. The stern is the same deal. I am pretty damm proud of how that part worked out. And since you can see how ingame models dont have any kind of cabins modeled I wont do it, too. Maybe as a gimmic but its not needed to call that vessel completed.
    2 points
  18. The "Good Battles"-topic was only closed temporarily. It is back up now. Also the battle at Puerto Plata (fixed) was definitely a slaughter. We killed half their ships and lost only our mortar brig. And your timeline for the Castries PB is wrong. By the time the "Amplify-incident" happened brits had given away all 3 circles and we were only minutes away from capturing the B-circle. Barring mistakes on our part we had already won at that point. Next though a mistake was made - naturally as half our fleet was for the first time in one of our PBs - and Amplify tried to capitalise on tha
    2 points
  19. I think most players with more than one acc are playing fair and just use them to make crafting easier for themselves. That players are not the problem. The big problem are the others who exploit their Alts for a advantage in (Port-)Battles. But this whole discussion is just as senseless as Otto Kohl comment above, since there will be no technical solution and maybe devs dont want a solution (who knows)
    2 points
  20. Ship | Damage (one broadside) | bottom mast hp | ratio | | double charge | without bonuses | | ------------|------------------------|-----------------|---------------| L'Ocean | 2485 | 500 | 2485/500=4.97 | Trincomalee | 962 | 484 | 962/484=1.99 | ----------------------------------------------------------------------- L'Ocean can more easy broke mast another L'Ocean than Trincomalee to Trincomalee. So i have a question. Did anybody broke mast of Trincomalee from ano
    2 points
  21. Quite the opposite of the point. I have very little interest in running multiple characters and even less interest in spending the time involved in setting up a second steam account, let alone spending the money on another game account for myself. I would much rather people promote gifting copies of the game to friends over setting up additional accounts for themselves. 10 more players is far and away better compared to two players with eight additional accounts between them. My point is that if the developers are not inclined to openly allow every player easy access to multiple character
    2 points
  22. as with any pvp based MMO, a minority within those who cannot figure out how to win simply start to complain and demand the game be "dumbed" down to a level where they can compete. If the Devs listen to that group then the game will fail because pvp'rs will leave a pvp game that tries to cater to the side that cant compete. This is why games like EVE Online thrive because the DEvs made sure to cater to PVPrs while leaving safe spaces for carebears and those who could not compete, it was a healthy balance. While i can sympathize with the frustrations of those who cant figure out how t
    2 points
  23. But it's not pay to win. Having tons of crafting hours doesn't win battles. Having an alt work up hostility doesn't stop the opposing nation from countering it. Pay to win is more like the only way you can get the best gold mods is to pay real cash for it or a ship that's the best of it's class only being available by certain bp's paid with cash. Alts are in no way associated with pay to win. Since it's a sandbox and there's no official "win" here then it's more along the line of pay to get more out of the game. Most would consider killing other players or taking the most ports as a win.
    2 points
  24. Game with a great potential, but the "scaling" system needs a major rework. To make the game more challenging, when you get more experience, troops and better weapons, the AI also get them proportionally (scaling). The problem is the system lacks transparency. The player should know how much troops he is allowed to have before scaling gets under way. Also scaling should be based on the troops your send in one specific battle, not in your entire army. That would be really interesting if scaling was included in the difficulty level setting so each player could customize it to his liking. The
    2 points
  25. Есть пара важных вещей! (Информация от меня, клана и зрителей) 1. Убрать телепорт в ближайший порт после боя. (Ибо полный брет убивающий и так пустой мир) 2. Добавить Таймер невидимости после боя хотя бы 30 секунд! (У нас всех разные компы и разная скорость загрузки и нужно время для координации после боя чтоб избежать ситуаций когда твои союзники просто не успели загрузится) 3. Вернуть таймер входа в бой (Крайне абсурдная ситуация когда идёшь эскадрой и не успеваешь зайди в бой К СВОИМ!) Убивает вообще всё желание играть , так как нарушится ОСНОВА геймплея!!! Это игра с друзьям
    2 points
  26. Данный тестбед - это срез с версии в разработке. Что нового: - Для тестбеда только уменьшено количество хостилити очков для старта ПБ. - Время старта ПБ 10 минут - Распределенная выдача марок за килы и ассисты, в зависимости от нанесенного урона. - Увеличено количество выдаваемых марок за убийство корабля. За первые рейты теперь можно получить 10 марок. - Урон по парусам от ядер уменьшен в 2 раза - На UI отображается НР структуры(средней полоски) - Флиты перенесены на перки. По умолчанию, игрок не может иметь флит. Это также влияет на захват корабля. Захваченный/флитовый
    2 points
  27. When you can tell us whom the alts are, with evidence to support it, they will be punished accordingly. Until then, this thread is closed until such a time as Ink investigates it.
    1 point
  28. Maybe that should be the next one: PvP2 Killboard: MARCH MADNESS
    1 point
  29. That's bad. It just promotes hardcore lvl grinding to unlock Max available perks. Furthermore it's bad for low lvl player. At the moment the difference between a low level player and a high level player is their personal skill when both sail low rated ships. With toeing perks to rank the difference between them is getting bigger And leads to an even more advantage for the high rank player.
    1 point
  30. griefing is not isolated to nation v nation ....there may be rogue players in all nations that enjoy spoiling others game play even though they play for same nation ....it may be a bit of a surprise to you but there are such people out there getting their kicks from this ... Pirat165 may very well not be an alt ..but he has crashed in on 3 port battles now and is spoiling the game for 49 other players.. its not like after 3 port battles he can claim he didnt know ....im not sure why devs would want to turn a blind eye to 49 of their customers enjoyment of the game been spoilt ,,plus all this
    1 point
  31. Надолго ли фан бои 8х8 и 16х16? ))) Плюс ща вам карты надоедят и усе )))
    1 point
  32. Damn. Yeah. Puerto-Plata. This is what happens when I write in the forum while at work.
    1 point
  33. IMO there should be no discrimination ( and more so transferring responsibility to devs when it should be player's... wtf... ) especially if there's no griefing intent. The same issue with joining PBs without being on the organized roster happens since forever, it is not a new thing. So it may well happen that he simply joins out of "want to have fun". Why you guys always think the worst possible scenario is a let down. What about you guys reach him through PM ? Anyway back to the thread purpose... Many thanks for all the Port battles videos. Very nice to see big fleet action.
    1 point
  34. Sink is now 29 members. 18-20 active in the past 5 days. This past couple of weeks has seen a couple of experienced captains join us.. The junior players continue to gain rank, but would benefit from a few more experienced players to bring France to a competitive level. We have players scattered across the world - young and old (that's me) - in Europe, Brazil, USA and Canada, New Zealand, China and Australia. We are fast becoming the United Nations of Nations. Contact me in game or on this forum if you are interested in joining us.
    1 point
  35. In certain engagements you are guarding or have access to a base with supplies. Currently you can run your troops close and they can get resupplied. I would submit that it would be a good option to allow your supply wagon to go back to the base to get resupplied and be able to go out to where your troops need the ammo. Right now it seems that when the supply wagon is empty they just sit there.
    1 point
  36. General discussion forum, usually the first thread. It's for feedback on the current release.
    1 point
  37. With the crown of Nederlands Antilles.....? With the crown of Nederlands Antilles and Crossed Cannon backdrop...? Same, but with blue cannon....?
    1 point
  38. 1 point
  39. Allies should only be able to access a third of any possible resource production in an allied port. Simulates own trade protective laws even against trustful diplomatic allies. Force trade. Force feed the need for whatever.
    1 point
  40. Если вы столько приведете с собой, думаю вам даже отдельную нацию сделают
    1 point
  41. В соло бои стали динамичные. В группе надо работать тактичнее и продуманнее (однокнопочный гейплей уйдет в прошлое), вовремя уходить из под обстрела и ремонтироваться, прикрывать борт союзника, менять борта всей линии. В общем пока минусов не заметил. Из плюсов, динамика - не будет теперь двухчасовых ковыряний бортов друг друга
    1 point
  42. Sacrebleu, he found out . We just badly need that cotton to support our fashion industry, yankees left us no choice. As for the Brits I just assume they do it for revenge. Throwing tea away is not something they easily forget, even decades after the fact.
    1 point
  43. Какой бедненький у вас однокнопочный геймплей, сидеть на жопе у рейта и резать толпой ему команду) все нытье на форуме от вас - это о том что нужно рейты фейлить, больше нет интересов других в игре? считаю 3 прочки это оптимально для рейта, необходимо им только еще поднять маневр и урон 42 лонгам чтобы их захват был для ганкеров событием года!
    1 point
  44. Yo creo que fueron los piratas los primeros en abrir hostilidades. Antes de que se fueran los SORRY ya te tenias que cuidar mucho si pasabas al lado de un 18EK o un RUBLI. Cuando se fueron los SORRY la realidad era que casi todos los piratas te atacaban menos los X. Poco después los piratas hacian de mercenarios para los ingleses en las batallas de puerto. CORS y SH decidieron unilateralmente que si los piratas eran hostiles habría que recuperar lo que se les cedió cuando eran aliados. IMHO actuaron precipitadamente por tomar esa decisión unilateralmente pero cierta lógica tiene. Y ya cuando e
    1 point
  45. No pretendía negatividad con ese video ... realmente lo siento y se lo quitará si no se le permite publicar buenas batallas de corsario contra valientes capitanes españoles. Por favor, informe y se asegurará de que se trata y nunca lo repetirá de nuevo. PS - Como jugador escribo en negro. Como moderador en rojo.
    1 point
  46. будет бить всех на палубе - то есть если ваши там то им тоже попадет
    1 point
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