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Showing content with the highest reputation on 05/15/2016 in all areas

  1. A statement from a council representative: It has been claimed that the American Council is dead. There is no truth to this statement. What is true, is that until recently there has not been many decisions to be made and therefore the Council was and has been relatively inactive. That inactivity doesn't in anyway remove the council's influence. But what is necessary is that those who doubt or criticize should understand the goals and role of the council. The council wasn't designed as a fighting force in itself. It was designed as a way to communicate and come to agreements on national pol
    4 points
  2. First I played for France since some of my buddies were already there. Later switched to Sweden, since my buddies had effectively stopped playing, and there was at the time a rather large language barrier between the French and non-French speaking players. Why Sweden? Because the friday night before I switched had been dubbed Black Friday, a name some of you will remember. The night Sweden lost all its ports in the Denmark-Sweden war. Figured I might as well go hardcore in this game
    3 points
  3. Le Saint Géran 600-ton French fluyt, 1736 28 guns Source : http://www.first-fleet-reproductions.com/client/cache/produit/600_600______intro_zoom_37.jpg 29 m x 9,60 m x 21m Another fluyt built in Lorient by the French East India Company. The shipwreck of Le Saint Guéran off the coast of Mauritius inspired J.-H. Bernardin de Saint-Pierre to write the famous novel Paul and Virginia (1788) in which the heroine’s fate ends in drowning during the sinking of the ship off the coast of Mauritius while returning home to the island : https://en.wikipedia.org/wiki/Paul_et_Virginie
    3 points
  4. I will give you the same answer one of the glorious leader of usa nation, stephen decatur give to us in this same thread: NONE CARE. I am not here for baby sit you, the devs got your money already , and by cleaning usa from their bad clans and leaders will probably help the future usa players , since they will grow up in a much better nation with better commanders
    3 points
  5. The French East India Company (1664-1794) Between 1720 and 1770, the Company gained a great prosperity and built more than 300 ships, a third of them being two-deck ships from 600 to 1500 ton. Source : https://en.wikipedia.org/wiki/French_East_India_Company La Paix, 1764 : http://collections.rmg.co.uk/collections/objects/66472.html Le Boullongne 600-ton French fluyt, 1759 20 guns (6-pdrs) Source : http://gerard.delacroix.pagesperso-orange.fr/boullon/bou_2.htm Built in Lorient by G. Cambry on behalf of the French East India Company. Design (especially the interi
    2 points
  6. Le Massiac 900 to 950-ton French fluyt, 1759 24 guns (8 and 12-pdr) : 6 on the lower deck, 18 on the upper deck Built by Antoine Groignard on behalf of the French East India Company. Named after Claude de Massiac, Secretary of State to the Royal Navy. General characteristics : Length : 140 ft Beam : 35 ft Draught : 18 - 19 ft Crew : 159 - 199 Plans available : in the Archives of the French Navy : D1 65, n° 9, cl. 92383. in Boudriot, Le Bonhomme Richard, p. 18-19 Comparison with Le Duc de Duras Both have the
    2 points
  7. After reaching the top rank in this game I noticed that my XP is shown after battle but not where my rank is in port or the open world. I would still love to see if not ranks then perhaps accumulation of XP for other purposes like medals or badges of experience. Like at work you get a gold watch for 60yrs service etc
    2 points
  8. Приветствую джентльмены удачи! и добро пожаловать в пиратское братство "18 В Е К"! Наше братство с радостью примет отчаянных смелых капитанов в наши ряды, кроме хорошего общения с Нашим коллективом в таверне за кружкой рома, в море Вы всегда с Нами сможете найти: - увлекательные набеги на Национальные города (ПБ); - грабеж и захват вражеских кораблей (Ганг); - нападения на армады противника (квесты, флоты). Для вступления в наше пиратское братство, Вам необходимо пройти собеседование у одного из наших Офицеров братства (в нашем тимспик или написать приват чат в игре) или просто оста
    1 point
  9. Estimados capitanes, Os presento una publicación que he creado en la red clanweb -después de ver lo sencillas y monas que eran las paginas inglesas y holandesas en la misma web- con el objeto de tener un sitio donde ir dando noticia de los sucesos que acontecen en nuestras "indias virtuales" -servidor PvP 1. http://consejo-de-indias.clansweb.es/bienvenida Quedáis todos invitados a visitarla si os place así como a colaborar o sugerir lo que os plazca. Podéis hacerlo a través de mensajes privados a mi usuario en este foro , o como post el foro que he creado en la misma pag
    1 point
  10. Hello Captains. We started to receive questions on how european traders work and how you can use them during resource shortages. Some captains were confused thinking that european traders are actually european players who have to bring resources themselves. European traders are the NPC suppliers that start acting when prices for the individual resource reach certain level. They stockpile the resources bringing them from Europe. They operate using contracts. Once contract buy prices reach certain levels they start to fulfill the contracts delivering you the goods you need instantly.
    1 point
  11. I dont know if it would work, but it would be nice if you could pick speed/stiffness when you made a ship by adding one more crafting note. Like a drop down would have [random] which was +0 notes and [speed] or [stiffness], which added +1 notes to the build. Would be cool!
    1 point
  12. Btw, glad to see you finally made it to Calcasieu and feeding on the players that have been hiding out there for so long not giving one care to the nation. Just don't forget to clean the rest of the green out there and don't miss those green dots down in the Yucatan reefs.
    1 point
  13. Because I were born (illegitimately) to be a pyrate!
    1 point
  14. Ну что сказать, удачи Вам! Только хотелось бы узнать ваш клан тег, а так же отношение Вашего клана к Дании?
    1 point
  15. Remember we are cheaters, you now i have eyes and ears everywhere, u still spit lies every day regards us, over and over, and over, so dont cry we come back for remind you the truth, you are the only reason of USA sorry state, you got back some territory when we left yet you went into forums claiming you won vs us, same in the usa nation. You now why i not call you cheaters etC? becouse you are bad players, i not need excuses for hide my failure also becouse we not fail, you do, in every game i playd since 1998 the best clan was the most insulted, cheaters, abusers, exploiters, in truth
    1 point
  16. I have stayed quiet for well over a month. I have not participated in forum pvp or chat pvp with SORRY nor anyone else, for that matter, and after I say what I say now I will do my best to avoid it for at least another month. I actually enjoy a little trash talking. Its an American past time but as we all know trash talking is usually all in good fun. The difference with SORRY or more specifically with Vicious is that it isn't in good fun it is personal. When SORRY first went pirate and attacked the US coast with a fleet that the rest of the nation could simply not match and bragged about it a
    1 point
  17. This makes perfect sense on paper I also have no argument with the historical aspect. However, this and many other threads like it suggests that many players get frustrated with the countless "fail-clicks" in the RNG hunt for a good click. I've seen suggestions that ships get individual speed profiles; One ship get a speed bump at 100 deg where another gets a debuff at 45 but a bump at 150 deg... stuff like that. That could be cool, and would fix the issue with "fail-clicks" as far as speed is concerned. I'm not sure it's doable on a technical level. The server would have to create a speed
    1 point
  18. Да что вы налетели на Шведского глашатая , вы гордится должны , он вон 1 датского капитана за 2 , а то и за 3, считает , раз приравнивает датский "зерг" по численности к британскому.=))))
    1 point
  19. We also accept players from North America. Don't let the timezone difference scare you away.
    1 point
  20. It's as Chimera said: you are not winning Naval Action, you are rather killing it . SORRY but I really can't see any medium/long terms benefits for Naval Action in extinguishing any playable factions during Alpha stage. Was a big mistake when Spain/Sverige were reduced to just one port and is a big mistake trying to destroy United States now. It's a PVP game, that's right, but our main goal should be to attract more people to it while testing it to improve mechanics. When one or more factions become unplayable, we drastically limit chances for new players to come in and enjoy our game. Enjoyi
    1 point
  21. 1 point
  22. Thanks for the feedback guys - my curiosity is satisfied And as icing on the cake - here is the bow of the S.S. Amphitrite I had the pleasure of sailing on for several weeks:
    1 point
  23. Its fairly clear who Venice's opponents were, the last major conflicts of the Venetian Republic were; The Fourth Ottoman-Veneto war (1570-73), The Fifth Ottoman-Veneto war 1645-69), the Sixth Ottoman-Veneto war (1684-99) and the Seventh Ottoman-Veneto war (1714-18) I personally don't really count the Napoleonic Invasion as a major conflict, it was too short. During this period Venice was propped up mostly by Austria and Spain, but also by the Papal states. The Venetian navy had shrunk quite a staggering amount through the fifth and sixth Veneto-Ottoman wars, Did I say Veneto-Ottoman wars enoug
    1 point
  24. No. They are just not letting a bunch of school yard bullies force their will on to them. They show you that what you are doing is not testing a game in alpha state but trying to beat the game. You are not showing your greatness. They are. your "stats" don't impress anybody. In a couple of weeks the game will take away port flipping. Enjoy it while it lasts. Unfortunately the way you act will have reduced server population and not all will come back. You are taking blows at a game a lot of us are enjoying and that we all hope will succeed. Not sure you realize that. Iif you do: not sure you
    1 point
  25. Lets say, I create a character on PVP1 and get my redeemables there. Then I redeem one ship and stay in that nation for a couple of days to see, if I like it there or not. Case I don't. I delete my character and create a new one in another nation. Will I have the rest of my redeemables with the new character or is all lost? I'm a bit sorry seeing PVP3 go, although it was expected. Started on PVE, changed to PVP3 later, as the waiting-queue on PVP1 seemed ridiculous. There were never the numbers of PVP1, but nevertheless quite some action, a lot of fun, a lot of nice folks and ma
    1 point
  26. народ просьба политику и пропаганду обсуждать без переходов на личности! мы понимаем что тема горячая и на некоторые вещи будем закрывать глаза. но все что вы тут говорите можно говорить более политически правильно - считайте что это газета и общайтесь заголовками - как это делается мы все хорошо знаем из прессы также модераторов просим избегать общения в этой теме во избежание обвинений в фаворитизме вместо того чтобы постить самим модераторы должны посылать послов пс а то полетят головы
    1 point
  27. The model is the Prince built in 1670, not 1788.
    1 point
  28. Рейты у шли в Панаму, бриты дали шведам безвизовый въезд
    1 point
  29. Бабай, ты о чем? Тебе-же ясно написали: кончились рейты в Швеции
    1 point
  30. Подтверждаю, когда нас было человек 10-15, нас било четыре нации, при этом у нас были порты которые рядом со столицей, Мы учились побеждать а шведы учатся ....... про это писать не буду и так все знают Это дипломатия мой нежно любимый враг Повторю слова Сандаля Мы привыкли воевать в меньшенстве! Кстати пусть шведы соберут свой рейтовый флот, и Мы свой соберем и проверим кто кого 25 на 25 в честном бою без союзников и так далее, Мы готовы а Вы?
    1 point
  31. О великий глашатай, хочу тебе сообщить, что еще на заре игры, когда вы еще не смешили нас своими постам, эти самые датские зерги воевали против британского зерга. В меньшинстве. И в большинстве случаев мы выходили победителями. Так что не спеши орать, что оставшись в меньшинстве мы сдуемся. Просто не будет хватать людей на защиту от зерга, который применяет трусливую тактику отжатия пустых городов.
    1 point
  32. Хотелось бы все таки услышать мнение разработчиков по поводу предложения озвученного мной в посте №693, мне кажется проще сделать интересным ПБ разнообразив гемплей разными кораблями чем придерживаться старой "традиции" и делать из ПБ не 25 вик 25 конст и т.д, Введя места на пб под ранги корабля Вы очень разнообразите тактическую составляющую и времени на такой патч уйдет меньше чем на данный момент. Короче говоря интересует Ваше мнение
    1 point
  33. У бритов минимум 3 эскадры (СЛРН RRGL SINK и остальные), они воюют на три фронта, у голландцев было на гаити 2 эскадры плюс мелочь, Вы выставляете 1 эскадру плюс фрегаты и так далее не меньше 40 человек у Бая Вас посчитали, нас было в два раза меньше рейтовый флот и небольшая группа поддержки, просто Вы после сливов попрятались в норы а часть на Панаму сбежала, а Мы свою Родину защищаем и не бежим от таких упырей как Вы бриты и голландцыкоторые не умеют договор соблюдать, видно давно не били. Франция 1 эскадра, пираты дай бог так это Рубли и клан Смайл, Датчане 1 рейтовая эскадра + эскадра тр
    1 point
  34. Наиболее общая форма демагогического приёма — намеренное нарушение логики, когда высказывание, внешне сохраняя логичность, фактически содержит логические ошибки. В простейшей форме ошибочный силлогизм можно охарактеризовать следующим примером: Мы — рыжи. Львы — рыжи. Следовательно, мы — львы! или Наши солдаты всегда несут мир. Они стреляли в наших солдат. Значит, они агрессоры! https://ru.m.wikipedia.org/wiki/Демагогия
    1 point
  35. Оставьте вы его в покое, пусть дальше пригорает!!!!
    1 point
  36. Because I'm French. But I'll probable play with Spain someday, for historical reasons.
    1 point
  37. Maybe they should make the harbor assaults similar to how they were in Navyfield http://www.trainworld.us/NF2/English/HA/harbor_assault_manual.html In the context that there is a "grid" and that you would have to win a series of battles in front of the harbor to progress to the harbor tile/row before the harbor assault fight can take place. Perhaps this could be taken a step further and certain harbors could have structure upgrades that would require marines to capture and the defenders could have installed these defenses prior to the battle. This would force an enemy fleet to change the
    1 point
  38. Приветствуем Капитаны В своей работе как инди студия мы очень много полагаемся на волонтеров. У нас нет эффективных манагеров и косноязычных продюсеров так как мы сами и кодим и рисуем и вам на вопросы отвечаeм. Это имеет свои преимущества - игроки общаются напрямую с командой и нет глухих телефонов, но и недостатки - чем больше мы общаемся тем меньше мы работаем. Поэтому волонтеры которые помогают нам отвечать на вопросы, переводить патчноуты очень важны В последнее время некоторые русскоязычные модераторы волонтеры (ветераны) наигрались и реже посещая форум не могут оказывать подде
    1 point
  39. I chose pirate because I dont want to serve any king and country as RP perspective.
    1 point
  40. well reload is really not a big problem in the rain, so i do not think that is a big priority the biggest problem in they rain would be vision and distance accuracy also water is not good for the powder,/but they where carried in powder sacks so i think it is not a feature what should have influence
    1 point
  41. Totally disagree Battle damage to keep a person in battle is a game mechanic. In the real world, they didn't need to constantly shoot to stay on your tail, they would chase you until they caught you, even if it took a day. Which would you prefer? The longest they can keep you in battle is 1 hour 30 mins. If you don't have 1 hour 30 mins to sail, then I would suggest you don't sail an attractive trade ship. Ok, I can see the argument if they are matching your speed, but they are most likely trying to shoot your sails so they can change that. I have been in many long chases, droppin
    1 point
  42. SORRY Erick the Vic didnt manage to escape, we got a secondary fleet waiting also inside we sink 2 pavel 2 conny, and captured the 3rd pavel
    1 point
  43. I've done at least half a dozen duels via the Ship Duels feature, and I love it. The Ship Duels room is one of my favorite things from the 9.7 patch. Here are some suggestions for improving it further: 1) When on the Ship Duel screen, show the type of ship(s) in queue, in addition to the number. That will help the matchmaking significantly - right now it's guess & hope. 2) Add the ability to right click a user's name in chat and provide the option "Challenge to Duel" It would work similar to the "Invite to Trade" feature: if both players agree, are in port, and are in appro
    1 point
  44. 09.05.2016 (prev) captured / owned ports 79 / 81 - Great Britain 52 / 53 - Pirates 47 / 51 - United States 42 / 43 - Verenigde Provinciën 31 / 32 - España 29 / 31 - France 26 / 27 - Denmark-Norge 12 / 13 - Sverige Top 3 Lord Protector 9 - Xemko 8 - Lord Vicious 6 - Kleman / Tommy Shelby / Thurston Beers Top 3 defend time 18-20 - 89 ports 4-6 - 49 ports 20-22 - 39 ports Resources available to a nation *if this post get 6 likes until 14.05.2016 then i will publish next report
    1 point
  45. What happens if you are the most decorated PvP player in your nation...interdicting enemy ships boarding and capping 4-8 ships a day and causing grief for your nations enemy's traders. What happens if you are your nations level 50 ship builders, spending hours making ship parts and sailing for materials and pumping out the ships needed for Port Battles. Why should they vote? A nation's influencial people are more than just a bunch of people running around doing undefended port battles. They are actually individuals or groups of individuals doing important deeds and tedious tasks rather
    1 point
  46. The 4 notes you wasted on the ship with stifnes are 4x over priced..... I like the idea of the OP.
    1 point
  47. 'San Juan Nepomucento' Spanish 3rd Rate Detailed Plans https://dl.dropboxusercontent.com/u/47335803/Nepomuceno_foro.pdf Original Post http://forum.game-labs.net/index.php?/topic/6998-san-juan-nepomuceno-spanish-74-gun-3-rate-with-plans/?p=132246 Pictures
    1 point
  48. The most impressive technical achievement of the game so far? I guess that clarifies your preferences for me then.
    1 point
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