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1 hour ago, George Washington said:

Whats the purpose? If you first have to remove the armor first  before crew starts to die.

The purpose of swivel guns is to kill sailors visible on their deck :

Quote

Swivel guns were used principally aboard sailing ships, serving as short-range anti-personnel ordnance. They were not ship-sinking weapons, due to their small caliber and short range, but could do considerable damage to anyone caught in their line of fire. They were especially useful against deck-to-deck boarders, against approaching longboats bearing boarding parties, and against deck gun crews when ships were hull-to-hull.

I guess swivel guns favor ships with higher deck to the detriment of the smaller ships, doesn't they ? 

My question to devs : are swivel guns to be expected on other ships, especially small ones ? The currently in-game ones ? New ones like the Pandora ? Will there be cutters with swivel guns ? Some, all ? Reserved to pirates ? Etc.

Nice addition, IMHO.  

1 hour ago, rediii said:

Depends how they are implemented. If they fire automaticly i see quitr some friendly fire.

Hopefully, manually as 'everything' in NA instances

 

Edited by LeBoiteux

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Crew hitboxes hidden behind armor, so? Still don’t get how better it can be. Or does it means if I load main deck with grape + swivels = x2 crew damage when armor is broken?

Edited by George Washington

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Swivel guns have been in game for a while.  There is a boarding mod called  "boarding cannons".  It is probably just a visual representation of that in game.   More flash than function.

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Or pirates get proper mechanic. They can refit ships instead of crafting them. :D

Noooooo to good to be true.

Edited by z4ys
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On 17.6.2014 at 1:54 PM, slik said:

Tortuga promo art.

  Hide contents

PPEKtNt.jpg10353327_324985724326019_596575000428604

What happened to this? Are we going to get something like this some day? The ports we have in game at the moment all look the same and very small.... also we only have 2 styles of architecture and it is really weird that it changes depending on what nation owns the port. More unique buildings and small towns like this would be awesome. Maybe start with only free towns? They never change owner and are high traffic areas, so everyone can enjoy the eye candy. This would be awesome to the max. @admin 

Edited by Landsman
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On 05/11/2017 at 6:22 AM, Landsman said:

What happened to this? Are we going to get something like this some day? The ports we have in game at the moment all look the same and very small.... also we only have 2 styles of architecture and it is really weird that it changes depending on what nation owns the port. More unique buildings and small towns like this would be awesome. Maybe start with only free towns? They never change owner and are high traffic areas, so everyone can enjoy the eye candy. This would be awesome to the max. @admin 

Suggestion just reading this: Add several different buildings in town that vary by port and are based somewhat on history. Your crew could visit a brothel, tavern etc. and get interesting bonuses. Make port NPCs sell based on how often a trader visits the port and brings certain goods or on what buildings in the town produce something. 

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13 minutes ago, Hodo said:

Still wondering what happened to the Xebec.

Got lost in the Atlantc during the passage from the Mediterrenean to the Carribean :P

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Just now, Sella22 said:

Got lost in the Atlantc during the passage from the Mediterrenean to the Carribean :P

But yet the Russians made it... hmm.. did they even see the Caribbean in the 19th century?

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2 hours ago, Teutonic said:

Is the christian a 1st rate or 2nd rate?

Thanks for the pictures of it!

2nd rate

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2 minutes ago, Intrepido said:

Nice.

Any WIP from any of the new ships (wreker, temerarie, montañes)?

Dong bug them we we’ll get new ships in time.   Sorry got to bug you. 

#wherearethepaints

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4 hours ago, Intrepido said:

#sirtexasliketobeatroll

Says the guy who always makes passive aggressive whiny posts about other assets instead of reacting to the WiP actually being posted.

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For swivels..just allow us to switch our top decks to class 11 cannons to fit them.  Theres a couple ships like ingermanland that can only fit 9pds on the top deck and swivels would be a nice alternative. 

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