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"And pray, what in sea language is meant by a ship?" - Good day to you Captains!


Barry Lyndon

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Hello fellow seamen and of course sea women,

 

I just recently discovered Naval Action. I watched quite some videos now and instantly my passion for the sea and classic sailing ships was re-ignited.

 

Here my real and virtual "nautical history" and my thoughts on Naval Action so far (I didn’t play it yet): 

I used to play a lot of Sid Meier’s Pirates still on the C64 back in the days, later also on the PC. It was very nice to explore and step up in the service of the different nations. It was lovely to just calmly sail along a beautiful coastline. I would like to see similar things in Naval Action and I think they already exist in Openworld. Compared to Pirates, I would like to see more detail, which, from what I saw, there definitely already is. I like Patrick O'Brian’s novels for their detail and I would love to find features from the novels in the game. Again, from what I saw, the graphics are very detailed and there is the HMS Surprise, which is also in O'Brian’s novel - very nice.

In 2009 I visited Portsmouth and of course I had to see the HMS Victory. Very impressive – it was very interesting to see that men from all sorts of nationalities sailed on her. In 2012 I visited a Napoleonian fort on Les Saints, which also showed great ship models such as the “Ville de Paris”, the “Formidable” and the “Le Triomphant”. Furthermore there were nice portrayals of sea-battles around Guadeloupe.

Moreover I practice kitesurfing - there is hardly a more beautiful and at the same time intimidating feeling than that of being in the middle of a wave depth, seeing only the powerful forces of nature around you. From the videos it seemed to me that Naval Action depicts e.g. storms really well. So this is something I am very much looking forward to.

 

In another video I heard that there are members in the forum favoring realism, wanting more a deep simulation type of game. Another group is more in favor of a simpler game style. When I heard this I had to think of DCS World - they have an arcade mode (which apparently not many people use) and a simulation mode. I don't know whether this has been discussed, but this was the first thing that came to my mind, to just implement two game modes. Although it would of course be a pity to have a division amongst the players in the game. I would picture myself in the middle. It should be challenging, but I wouldn't want to deeply study a vessel before I can manage it. I wouldn’t want Naval Action to be a “study sim”.

 

Well, that's about it. I don’t want blather too much here already in the beginning - well, just shows that I'm a real seaman, doesn't it? Hope to join you soon on the high seas.

Have a nice evening

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Welcome to the forum, earlwarren!

 

I believe that you will love Naval Action, and that is will be all that you imagine it to be. I too, played Sid Meier's Pirates. It was a great game for it's time. As you have seen from the video's, Naval Action is not "cartoonish" as was the case with Meier's Pirates. Naval Action strives for a more realistic sailing experience and the developers continualy improve the atmospherics of the game.

 

I hope to return to England one day and see the HMS Victory, as you have. I've just seen photos of the Victory, but even in the photos she looks very impressive. On a trip to Australia, I had the good fortune to tour the replica of Captain Cook's ship, the Endeavour. My avatar photo to the left was taken below deck on that ship. It is the log, rope and sand glass used for measuring speed in knots. 

 

Well, I think you'll find Naval Action to be an almost perfect blend between realism and play-ability. This forum is a fantastic place with very helpful members who can guide you through the early stages of play.

 

Welcome, I hope you enjoy the game!

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  • 2 weeks later...

"In sea language, what is meant by a ship?"

The term Ship is used in classical nautical terms to describe a particular rig of a vessel. A fully-rigged ship is a three-masted vessel thT is square-rigged on all three masts, or on three masts of a vessel with more than three. Beneath the square sail(s) on the mizzen mast will be the spanker (commonly a gaff sail) which is a fore and aft sail used to help balance the sail rig and ease weather helm.

Square sails, by the way, are called such due to them setting square to the ship (athwartships) as apposed to fore and aft sails that set in line with the keel.

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