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PvP Gameplay - Hardcore mode server


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Hello,

Im new and i dont read all messages, maybe you have already does the same dream


Suggestion :
 

* Server PvP : Hardcore mode Slave & Rescue
 

How can be play :

* You play as a story for your Nation
* If you died you restart your character player
* When you restart your character player you loose all your XP (yeah your Captain was died)
* You keep all inventory as a GUILD BANK/ OFFICE BANK, its show on many HARDCORE GAMING MODE and work fine actually
Few of them could say, if you died you loose everything, but will make lot of frustration and we are here to play fun


So how to stay alive :

* If you surrender before your ship was sinked, your ennemi have 2 options

  1. Kill you (because you are in war and cant be a fair captain, maybe a pirate or an ungry Captain)
  2. Capture your Captain to make a ranson with our Trader federation
  3. Capture your Captain to make a ranson with your Army Nation

If 1)
You died and you restart your character player as new officer RANK 1

If 2) or 3)
Your Character player was Locked

 

How to unlock a Character player who was Captured ? (its how its start Funny)

All along your hardcore game life, your captain have increase a Bounty for eacth other country
This bounty was generate by your kill versus other country
With different multiplicater if you hunt NAVY or TRADER

If 2)
So player who captured your captain, could receive REWARD as Bounty if he want
He come to a HUB and Sell you as a SLAVE
We can imagine, Trader could be BUY you as a SLAVE for increase with other mecanique your price of Bounty

Or we can imagine too, Your Friend can PAIED for keep you alive and UNLOCK your slot % of Money ( 50-70%)
 

If 3)
Or we can imagine, Your Nation can PAIED and UNLOCK your slot for you a % of MONEY (100%)
We can imagine too, as a familly member you paid to your nation the price to make free your "OLD CAPTAIN" as the Hightest Price
 

Captured the NEUTRAL PORT and FREEDOM the PRISONNER

We can imagine All prisonner in fews towns HUB nation, Capital Town & more
And when a port was Captured all prisonner was free ^^ and unlock fews weeks later instead to paied ransom where the slave was immediatly free


Play with a big party for fun and Rescue your SHIP MEMBER

All this mecanical will make the party fun during the war and after the war :)
Will Force player to player togeither
Will Force player to choose if they want to be consider as a TERRIFIC CAPTAIN with NO MERCY or the MOST RESPECTABLE CAPTAIN of all over sea


Thats how we will see born BOUNTY HUNTER :) naturally ^^




 

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Back in the era this game plays, honor wasn't just a word.

A surrendered ship's captain would never have been killed (probably not even by pirates because a captain would usually be worth a decent ransom).

Between 'civilized' nations respected officers would frequently be sent home with their word alone as guarantee that they would not continue to fight unless they had been formally exchanged for another prisoner.

The only part of history where your vision comes close would be the sailing for the ransom-racket that was the Barbary States (including the slavery part).

I look forward to see you hanging in chains for piracy :)

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