reilly874 Posted February 28, 2015 Share Posted February 28, 2015 I would like someone to tell me how you have created these gorgeous 3d models. 2 Link to comment Share on other sites More sharing options...
reilly874 Posted February 28, 2015 Author Share Posted February 28, 2015 Also how do you texture them? Link to comment Share on other sites More sharing options...
weirdguy Posted March 2, 2015 Share Posted March 2, 2015 For the most part ships like these are NOT done "free-hand". That is to say the artist will not have to guess and make a ship by trial and error. You use a set of engineering blueprints from various books, or websites hosting blueprints of ships. They show the side view of a ship, as well as a front/back half view with the shape of the hull at each rib. Then you just draw the hull lines to match the prints, one rib at a time. Textures are nothing more than .jpg pictures that you "paint" onto any surface of your 3D model. For my own ships I actually paint a wooden hull texture onto a flat rectangle. After that I slice up the rectangle into a grid that lines up with engineering print I have pasted into the background of my 3D program as a reference image. For my program it is just simpler to do that than try to line up curves and such after the hull is made. 2 Link to comment Share on other sites More sharing options...
uldo Posted March 2, 2015 Share Posted March 2, 2015 Link to comment Share on other sites More sharing options...
Ned Loe Posted March 2, 2015 Share Posted March 2, 2015 http://modelshipworld.com/index.php/topic/2657-modelling-a-ships-hull-with-delftship/ http://www.piratesahoy.net/threads/ship-hull-modeling-tutorial.17259/ 1 Link to comment Share on other sites More sharing options...
reilly874 Posted March 2, 2015 Author Share Posted March 2, 2015 What program is best? Link to comment Share on other sites More sharing options...
Ned Loe Posted March 3, 2015 Share Posted March 3, 2015 What program is best? 3ds max. Link to comment Share on other sites More sharing options...
BungeeLemming Posted March 5, 2015 Share Posted March 5, 2015 OR: If you want to be inexpensive you download "blender" from blender.org Blender is capable of the same things but its harder to learn due to the user interface 1 Link to comment Share on other sites More sharing options...
colorado71 Posted March 5, 2015 Share Posted March 5, 2015 What about gmax? There is any plugin for it? Link to comment Share on other sites More sharing options...
Ned Loe Posted March 9, 2015 Share Posted March 9, 2015 Modeling a ship http://www.3dmax.ru/modeling/konkursnye/279.html Link to comment Share on other sites More sharing options...
Juan Itzagena Posted March 9, 2015 Share Posted March 9, 2015 Is there an English version of that link Wind, my Russian is a bit rusty (read non-existent) 1 Link to comment Share on other sites More sharing options...
Ned Loe Posted March 9, 2015 Share Posted March 9, 2015 Is there an English version of that link Wind, my Russian is a bit rusty (read non-existent) no.. use google translate? Link to comment Share on other sites More sharing options...
colorado71 Posted March 9, 2015 Share Posted March 9, 2015 tutorial Link to comment Share on other sites More sharing options...
weirdguy Posted March 10, 2015 Share Posted March 10, 2015 (edited) 3D studio Max is probably the most common 3D art program there is. Maya is also popular, but it is a professional level program and will take a long time to learn how to use it. I use a program called Anim8or. It has the benefit of being free. It has the disadvantage of being somewhat lacking in some areas, most notably the ability to put straight textures onto things that are curved. Hence the reason I texture objects as flat squares, and then turn those flat squares into ship hulls. I'm completely self taught, by the way. I just play around with it and got better over time. Edited March 10, 2015 by weirdguy Link to comment Share on other sites More sharing options...
colorado71 Posted March 10, 2015 Share Posted March 10, 2015 So, I understand Gmax is too ancient for this kind of work. Link to comment Share on other sites More sharing options...
bcbarnes Posted March 10, 2015 Share Posted March 10, 2015 I have Cinema4D 9.6. Has anyone else tried modelling these types of ships in Cinema4D? Link to comment Share on other sites More sharing options...
Ned Loe Posted March 10, 2015 Share Posted March 10, 2015 I have Cinema4D 9.6. Has anyone else tried modelling these types of ships in Cinema4D? No, but here are some good videos: http://greyscalegorilla.com/blog/tutorials/cinema-4d-for-absolute-beginners/ https://www.youtube.com/watch?v=Phlo1h7kGwg Link to comment Share on other sites More sharing options...
Grim DeGrim Posted March 10, 2015 Share Posted March 10, 2015 I am jealous... If only there were more time to learn all of this! Keep up the good work, and feel free to post more advice & tutorials. Link to comment Share on other sites More sharing options...
Surcouf Posted March 10, 2015 Share Posted March 10, 2015 La Fleur de Lis 1690 : https://m.youtube.com/watch?v=YYxrbtuyNG0 Link to comment Share on other sites More sharing options...
Surcouf Posted March 10, 2015 Share Posted March 10, 2015 La Belle : https://m.youtube.com/watch?v=6JUS9zbd00o 2 Link to comment Share on other sites More sharing options...
Ned Loe Posted March 11, 2015 Share Posted March 11, 2015 Another tutorial in Maya: http://cgpersia.com/2011/01/simplymaya-modeling-complete-pirate-ship-12230.html Link to comment Share on other sites More sharing options...
Ned Loe Posted March 11, 2015 Share Posted March 11, 2015 Blender: Link to comment Share on other sites More sharing options...
Ned Loe Posted March 11, 2015 Share Posted March 11, 2015 Maya: Link to comment Share on other sites More sharing options...
Ned Loe Posted March 11, 2015 Share Posted March 11, 2015 Link to comment Share on other sites More sharing options...
Ned Loe Posted March 11, 2015 Share Posted March 11, 2015 Link to comment Share on other sites More sharing options...
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