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There have been a few discussions about this. It seems that this will follow after the combat system has been finished and the open world system implemented. it is a later stage priority it sounds like. 

 

Here is one of the more recent discussions is here.

 

The above topic is for an early stage implementation, mostly for early stages of production. However full maneuverability and exploration of one's ship has been discussed and the community has expressed their want for it. Again, the full free-movement version will most likely happen later on down the line of production.

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I would love this feature but would much prefer they put back in the features already taken out due to frame rates.

Such as opening ports and closing ports and guns running out and in.

 

Being able to walk around below decks would mean more complex models with more detail/polys and therefore more loss of FPS I would say.

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