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John Sheppard

Hugging "Tactics" and Hercs

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Hi

So i was sailing my Teak/Wo Bellona around Key West (while it was still spanish) when i was attacked by 3 Hercs 

The Requin that was escorting me managed to keep them occupied long enough for me to escape after which the chased me all the way till 30k from tumbado when they finally cought up with me (i did a defence tag on first one he stopped to let the second one catch up) and there we go in combat

So they were quite close able to close the distance very fast and slightly downwind of me (my best point of escape) . What surprised me was that most shots were bouncing off at bad angles .. shots that would destroy a snow or requin that tried to do the same to me before.. One of them tried to stern-camp me but each time he turned he was taking the full broadside from my 2x longs and carronades on top deck , bellona .. what really surprised me was that the hercules DIDN"T go in reload shock and suffered only minor damage after taking 23 shots ?? All while being over 13.5 knots in OW and at least that much in battle

So after few broadsides like this i finally managed to (almost) strip down the armor on that herc and put 8 leaks on him which only served to slow him down slightly Meanwhile the others were working on my sails and crew .. i was down to 65% sails and 400 crew

at which point the fully healthy herc stick on my side slightly in front of me angle towards me and start shooting.. doing quite a bit of damage to me but i could only bring 4 guns on him ..

My attempts to shake him off were not very succesffull ... The guy was obviusly not a bad player as he was able to use the sails to prevent me from shaking him off .. I managed to get him off twice by pretending to turn into the wind only to turn back down again flip him around and give him the other broadside which again didn't do very much even tho i scored 7 hits (Herc too low in the water?) anyways i died in the end 

Ok i know 3 herc is death sentance for any lone ship but that being able to sit on my side and do sooo much damage to me while i did so little is BS .. that was before the HP nerf but i don't know how significant was that

I feel that full broadside from bellona at this range (100m) should be able to blow a ship like this to bits .. i've sunk or crippled snows and requins that tried to stern-camp me before with a broadside like that but the herc hadly seemed to notice 

 

II know i could play better and probably there are people here who would be able to sink 1 of them but before you say something like  "You should just stop and board him" pls keep in mind that they would 1. hear the whistle .. able to speed away and even if they didn't and i succesfully board the one guy on my side , the other 2 guys would be able to park behind me and put me in crew shock with grape.. and the damaged herc can always pull away and repair leaving the other 2 on the bellona

I like the suggestion that some ppl have posted about musket fire and i do believe that 50 muskets shooting on the deck of that herc from 5-7 meters away would be quite a problem..

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As Gregory said hide the whistle or activitly use to stop the hugging.

Turning it on, when then move away turn it off and fire.

Repeat and they won't know whether it's on or off.

Edited by Crow

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When I had a bunch of them jump into a hostility mission me and anouther 1st rate was doing a while back I had him go to battle sails and we just zig zags beside each other.  That way when the hercs tried to stern rack us they took a broad side from one of us.  The four of them decided we where not easy pickings and ran.  Just as I hit one and demasted him.  He got stuck behind and I ran him down and sunk him.  So going slow and not running can some times be better.  That and not enough folks use battle sales.  

Back on global me and Jean Paul did the same thing against US when it was something like 15 vs 2.  Over half their ships got sunk before the battle was over and we both had decent sails and crew still left.  Fight smarter not harder.  They sink just like any other ship.

Edited by Sir Texas Sir
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