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La Requin nerf needed

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8 minutes ago, Flinch said:

Your crazy to say that PBs are the only content, when we are lucky to see one pb a day. Patrols and OW pvp are the bread and butter of this game. Both of these let you use these op ships to kick ass. I sunk a bellona with my Le Requin today 1v1.

PB = game content 

 

OW = player created content 

 

the only content that the game has is PB’s regardless you can’t limit them from any game content especially as you have to pay for them 

Edited by Rebrall

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I really wish the Requin’s and Herc’s roles could have been balanced before they were made available as DLC. It will be hard for them to be nerfed now which leaves the choice of Pay to Win or strengthening some 6th rates to the point where they are an unnatural threat to the 5ths. And the power creep would have to keep flowing on down.

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I really dont know how devs are going to balance le requin and the rattle/niagara/mercury/prince with such crew difference.

Ranks would be affected as well if they rise the max crew on niagara/mercury/rattle/prince.

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25 minutes ago, victor said:

Just keep the requin out of PB ... that's all.

 

Are pbs still a thing? I thought nobody is doing them right now because of other reasons?

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Just now, z4ys said:

Are pbs still a thing? I thought nobody is doing them right now because of other reasons?

And? Are we going to keep a ship unbalanced because there are only a few PBs?

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17 minutes ago, Intrepido said:

And? Are we going to keep a ship unbalanced because there are only a few PBs?

Read the comment I quoted and then ask him what you asked me. :D

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27 minutes ago, Intrepido said:

And? Are we going to keep a ship unbalanced because there are only a few PBs?

yes because premium content shall be premium or it won't sell. And if DLCs will not sell, this game will die for lack content and lack of resources for developments of more content.

Nerf to death now premium ships already bought by players and you will never sell another premium ship.

Is it really so diffucult to understand?

Moreover: they are asking for a premium ship the price o a couple of beer in a cheap pub and the (remaining) playerbase of this game is made mostly of adult people, so what's the point of all that jazz about P2W?

PS: Please NOTE that I did not buy niether the hercules nor the requin, so I'm not defending my personal interests here.

Edited by victor

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1 minute ago, victor said:

yes because premium content shall be premium or it won't sell. And if DLCs will not sell, this game will die for lack content and lack of resources for developments of more content.

Nerf to death now premium ships already bought by players and you will never sell another premium ship.

It's so diffucult to understand?

Moreover: they are asking for a premium ship the price o a couple of beer in a cheap pub, so what's the point of all that jazz about P2W?

PS: Please NOTE that I did not buy niether the hercules nor the requin, so I'm not defending my personal intersests here.

Premium should never related with overpowered/overperforming.

Balance sometimes also means that the other ships get a buff.

Le Requin is an unique ship, it will sell because how different it is to all others.

 

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Just now, Intrepido said:

Premium should never related with overpowered/overperforming.

Balance sometimes also means that the other ships get a buff.

Le Requin is an unique ship, it will sell because how different it is to all others.

 

Ok mate, go on repeating your slogans then, but at least do not complain or whine if the game will die for the lack of new content.

Edited by victor

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Just now, victor said:

Ok mate, go on repeating your slogans then, but at least do not complain or whine if the game will die.

Same, mate. 👍

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5 minutes ago, Intrepido said:

Same, mate. 👍

No, mate. It's not the same at all.

I pointed out the reasons of my position, you just say that "P2W" is wrong because it's wrong.

Look at the result of last patch in terms of players in game after the patch! it was the worst "flash post-patch increase" we have ever had. Notwithstanding the sale on the game and the DLCs, we are now back to average 400ish players after a couple of weeks

We NEED new content in order to let this game live on ... this means, since Devs stated clearly that they are short on resources, that we NEED new money in Game Labs cash to get this thing ahead

This being the status quo, would you now please TELL ME how do you think to get this money if not proposing to customers paid content that is worth the money they will pay?

Edited by victor

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7 minutes ago, victor said:

No, mate. It's not the same at all.

I pointed out the reasons of my position, you just say that "P2W" is wrong because it's wrong.

Look at the result of last patch in terms of players in game after the patch! it was the worst "flash post-patch increase" we have ever had. We are now back to average 400ish players after a couple of weeks

We NEED new content in order to let this game live on ... this means, since Devs stated clearly that they have ended the resources, that we NEED new money in Game Labs cash to get this thing ahead

This being the status quo, would you now please TELL ME how do you think to get this money if not proposing to customers paid content that is worth the money they will pay?

This patch has been mostly a cosmetic one and we only received a part of the UI (1/3) to test it and give our feedback.

The important fixes to pvp (patrols) and rvr are missing so you cant expect an influx of people just because the game has a better looking in the ow.

The game can get more money without paytowin ships.

Edited by Intrepido

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41 minutes ago, Intrepido said:

This patch has been mostly a cosmetic one and we only received a part of the UI (1/3) to test it and give our feedback.

The important fixes to pvp (patrols) and rvr are missing so you cant expect an influx of people just because the game has a better looking in the ow.

The game can get more money without paytowin ships.

Constantly fixing the terrible pvp mechanics arnt helping this game they need to just stop with that and work on content to keep you engaged in game then return to fix the terrible pvp mechanics. Main reason is how are the pve mechanics going to affect pvp? So we fix it now add pve and it Brakes pvp again it’s a nasty cycle and the game suffers again 

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I do not think they tested the Le Requin properly to discover all the likely issues before releasing it as DLC. Giving us only a single Le Requin to test and give feedback on was not the way to get good feedback as most people were too cautious with it and were not able to test different builds and setups and the ones that did push it to its limits most probably lost it quickly and thus were not able to test anymore.

Now that it is a DLC and people can redeem daily the true issues of this vessel are being reported, but it is difficult to make changes to it without creating an uproar from people who have purchased it.

Maybe in future for getting feedback they allow people unlimited ships to test, which at the end of the test period are deleted.

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2 hours ago, Intrepido said:

The game can get more money without paytowin ships.

Can you tell me then one example of a DLC content - besides a powerful ship - that can make either

1) old players pay real money to return in game

2) new players pay real money to fund the game beyond the cost of the game itself

3) veterans pay real money to stay further in a game that is boring them

Edited by victor

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10 minutes ago, victor said:

Can you tell me then one example of a DLC content - besides a powerful ship - that can make either

1) old players pay real money to return in game

2) new players pay real money to fund the game beyond the cost of the game itself

3) veterans pay real money to stay further in a game that is boring them

Mate, only a shortsighted guy would bet for paytowin ships as the best way to support NA.

It is very easy to understand that the ones who didnt pay, will just leave and say: "this game now is paytowin". Excellent advertising to attract all those players.

Edited by Intrepido
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1 minute ago, Intrepido said:

Mate, only a shortsighted guy would bet for paytowin ships as the best way to support NA.

It is very easy to understand that the ones who didnt pay, will just leave and say: this game now is paytowin. Excellent advertising to attract all those players.

And yet - while you call me shortsighted - you did not point out even one example of some "alternative" (and not P2W) DLCs.

 

 

Edited by victor

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Just now, victor said:

And yet - while you call me shorsighet - you did not point out even one example. 

Cosmetics.

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40 minutes ago, Archaos said:

Now that it is a DLC and people can redeem daily the true issues of this vessel are being reported, but it is difficult to make changes to it without creating an uproar from people who have purchased it.

Maybe in future for getting feedback they allow people unlimited ships to test, which at the end of the test period are deleted.

If someone bought the dlc ship because they knew it was more powerful than any other shallow ship and wanted it to keep it that way instead of having the developers adjust it, then they aren't here to have a healthy game. They are here to beat up those who didn't pay to win, simple.

Thankfully the Admin has said they are adjusting shallow water ships to help create a better balance once again. If there wasn't going to be a change then I would warn possible buyers that this game is P2W.

P2w games are not sustainable, nor successful. End of story.

Edited by Teutonic
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1 minute ago, Intrepido said:

Cosmetics.

That could work (to a certain extent) just for veterans already playing now, not for new players and even less for old players.

Is this enough to get the money for new development? I have some doubt

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3 minutes ago, Teutonic said:

If someone bought the dlc ship because they knew it was more powerful than any other shallow ship and wanted it to keep it that way instead of having the developers adjust it, then they aren't here to have a healthy game. They are here to beat up those who didn't pay to win, simple.

Thankfully the Admin has said they are adjusting shallow water ships to help create a better balance once again. If there wasn't going to be a change then I would warn possible buyers that this game is P2W.

P2w games are not sustainable, nor succeasful. End of story.

And also "half developed games with no money" die. So ... basically ... you are right: end of the story.

 

Edited by victor

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Just now, victor said:

That could work (to a certain extent) just for veterans already playing now, not for new players and even less for old players.

Is this enough to get the money for new development? I have some doubt

Nope, I have seen new players asking "how do I paint my ships?"

The interest of customization is huge and it works, you can see it in mmos where 75% of the ingame store are items to personalize your avatar.

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4 minutes ago, Teutonic said:

If someone bought the dlc ship because they knew it was more powerful than any other shallow ship and wanted it to keep it that way instead of having the developers adjust it, then they aren't here to have a healthy game. They are here to beat up those who didn't pay to win, simple.

Thankfully the Admin has said they are adjusting shallow water ships to help create a better balance once again. If there wasn't going to be a change then I would warn possible buyers that this game is P2W.

P2w games are not sustainable, nor succeasful. End of story.

I sunk twice in my herc during nassau patrol. I experienced no p2w :(

 

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4 minutes ago, Intrepido said:

Nope, I have seen new players asking "how do I paint my ships?"

The interest of customization is huge and it works, you can see it in mmos where 75% of the ingame store are items to personalize your avatar.

can you tell me please in which faction you play, since I'm quite online in spain lately and never saw anything similar.

PS: where they asking paint for cutters?

Edited by victor

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