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Patch 25: Open world user interface update.

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Have we learned nothing after all this years?

This is my view on this: 'someone' waves something shiny in front of us, we get all excited and hopeful. Thing we get is maybe half of what was promised and implemented in a wrong way. Then comes tweks of diffrent types and after a long wait ... we chase some other shiny thing.

🤔

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1 hour ago, rediii said:

can we atleast get a ETA in month? Like is it this month or next?

How know that might be asking to much. 

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6 minutes ago, RaimundoJoe said:

Have we learned nothing after all this years?

This is my view on this: 'someone' waves something shiny in front of us, we get all excited and hopeful. Thing we get is maybe half of what was promised and implemented in a wrong way. Then comes tweks of diffrent types and after a long wait ... we chase some other shiny thing.

🤔

I honestly think the DLC and ships where just that distractions to hold us off from more delays.

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Only 3 three weeks from the last patch. It is hard to believe they could release the next big patch this month.

And you know, last time admin gave an ETA the patch got delayed several weeks (like 3?).

So, be patient guys. 

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I always think to myself what will I be able to do after the next patch drops that I cannot do now? It’s usually not that much different and my expectations drop back to an even keel again.

manage them expectations people.

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23 minutes ago, Tac said:

I always think to myself what will I be able to do after the next patch drops that I cannot do now? It’s usually not that much different and my expectations drop back to an even keel again.

manage them expectations people.

You saying we won't get a 10gb patch with all fixes and new engine?

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2 minutes ago, HachiRoku said:

You saying we won't get a 10gb patch with all fixes and new engine?

If you are the server you might. Oh wait, you are not. Maybe a tenth of that then, just the visuals.

Let's stop trolling shall we ?

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15 minutes ago, HachiRoku said:

You saying we won't get a 10gb patch with all fixes and new engine?

Pretty much and Lord Vicious won’t be delivering it personally in a mankini to your door either.

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Just now, Tac said:

Pretty much and Lord Vicious won’t be delivering it personally in a mankini to your door either.

Damn :(

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I cannot understand why people are waiting for the Economy Patch before playing again. As far I  understood Admin announced:

Some materials changes, currency changes and ship permit changes.

Which of these are expected to significantly improve the game enough that people who are not currently playing will return. My interpretation is that it will just mean that some new ways to add up and spreadsheet changes will be required with some more pictures and buttons. Is there any real new content here?

 

Buster (head scratching)

Edited by Busterbloodvessel
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Love how when things like this get brought up certain Devs become silent on the matter.  Like I said last week a simple update weekly would save them a lot of belly aching from us salty vets.  I'm not asking for any set time, just an update to see how things are going?  Are they still in line with maybe getting it out this week/month or will it be yet another month or two.  That and a lot of guys i know returned thinking the OW UI was the UI patch and they all ready stopped playing cause the patch is taking once again to long and don't expect anything good from it from what they seen of the OW UI.   I'm really gettiing a felling we aren't going to be that impressed by it and why it took so long.  Something thy said they started working on at the start of the year......

 

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1 hour ago, Busterbloodvessel said:

I cannot understand why people are waiting for the Economy Patch before playing again. As far I  understood Admin announced:

Some materials changes, currency changes and ship permit changes.

Which of these are expected to significantly improve the game enough that people who are not currently playing will return. My interpretation is that it will just mean that some new ways to add up and spreadsheet changes will be required with some more pictures and buttons. Is there any real new content here?

 

Buster (head scratching)

The reason is quite easy to understand: people are so abismally bored about this game as it is now, that everything counts (even) in small amounts (no reverse Depeche Mode citation intended). 

Also some of the oldest PVP enthusiast veterans are realizing that things are likely to turn bad for the game if this summer will not bring any actual new good content. That's why so many people on the forum are urging for at least "some information" about it.

 

 

 

Edited by victor

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6 hours ago, Busterbloodvessel said:

I cannot understand why people are waiting for the Economy Patch before playing again. As far I  understood Admin announced:

Some materials changes, currency changes and ship permit changes.

Which of these are expected to significantly improve the game enough that people who are not currently playing will return. My interpretation is that it will just mean that some new ways to add up and spreadsheet changes will be required with some more pictures and buttons. Is there any real new content here?

 

Buster (head scratching)

I fully agree. 

The economy patch is not so promising to make players return and play the game for months. Neither a new port UI.

The patch we really want is the one that fix the roe in patrols, the end of rvr as a moneysink, the lack of varied pve content, the problems with module stacking, proper balance between shallow ships, new ships where we are lacking at (superfrigates, ships of the line), the endless grind required for pvp and rvr (when they should be self sustained activities), the lack of ship customization...

And, in my view, open world UI wasnt a game changer. At some point, it make it worse than before like hiding useful information which you need to scroll over with the mouse to reveal it. 

 

Edited by Intrepido
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Patches have been weak for a long time.  It's not bringing players back, and it's not progressing the game any.  I would've been fired from my job a long time ago for this performance.  So many player suggestions have been offered for what's important, turned away.  There just seems to be no will to make the game fully enjoyable.  If that were to happen players would return and many of the issues would just disappear.  P2W adds have made much of that unachievable now IMO.  That long wait for a partial UI change was disappointing I agree.  Even with the potential economy patch it doesn't promise to fix the economy so what's the point.

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The econ patch won't solve the game boring for so called "old" players. But the development must pass through this gate, because the new port UI needs to be deployed including the new econ system to avoid double development (as elsewhere explained by admins). And yes, this is long if we don't want it to be fully bugged. 

Maybe, after that, we could expect some new content in game.

Unless we get in between some new DLC to help waiting, hoping this not to be a pay-to-win again. 

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8 minutes ago, Eleazar de Damas said:

The econ patch won't solve the game boring for so called "old" players. But the development must pass through this gate, because the new port UI needs to be deployed including the new econ system to avoid double development (as elsewhere explained by admins). And yes, this is long if we don't want it to be fully bugged. 

Maybe, after that, we could expect some new content in game.

Unless we get in between some new DLC to help waiting, hoping this not to be a pay-to-win again. 

Pretty much my view the faster this patch gets dropped the sooner they can move on to other issues.  Though some feed back would be nice from @admin or @Ink would help too.  

 

That or just give us all a paint heat every week it’s delayed and I’ll shut up until it drops.

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16 hours ago, Busterbloodvessel said:

I cannot understand why people are waiting for the Economy Patch before playing again. As far I  understood Admin announced:

Some materials changes, currency changes and ship permit changes.

Which of these are expected to significantly improve the game enough that people who are not currently playing will return. My interpretation is that it will just mean that some new ways to add up and spreadsheet changes will be required with some more pictures and buttons. Is there any real new content here?

 

Buster (head scratching)

We are waiting for roe fixes and requin fix. Lost 3 good ships to requin ganks this weekend. I can't afford to build this many ships. Worst part about requin is that they don't even shoot. They waste their chains and when they run out ram me until their allies catch up..... 

I guess we will be returning in 2 months or so. 

Edited by HachiRoku

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So much negativity. Much wow

 

What I expect from eco patch? More players because PortUI is coming aswell. If its a good patch reviews get positive again and playerbase is getting bigger meaning more action.

We have our fun at fajardo atm until the patch comes I guess tho :)

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3 hours ago, rediii said:

So much negativity. Much wow

 

What I expect from eco patch? More players because PortUI is coming aswell. If its a good patch reviews get positive again and playerbase is getting bigger meaning more action.

We have our fun at fajardo atm until the patch comes I guess tho :)

 

As an experienced player, those new players dont give you the competition you are looking for (or should be looking for).

And, at some point, those players will see the same issues as we are. And playerbase will drop again.

Edited by Intrepido

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15 minutes ago, Intrepido said:

As an experienced player, those new players dont give you the competition you are looking for (or should be looking for).

And, at some point, those players will see the same issues as we are. And playerbase will drop again.

we all die anyway fuck life

 

New players are on both sides and since I gain my fun more from bigger battles and teaching people and/or provide fun content then yes, more players mean fun and content for me

Also in small scale pvp im not nearly as good as other guys like @Havelock @PalachRT(wrong mention lol) @Palatinose @HachiRoku @Abram Svensson 

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24 minutes ago, rediii said:

we all die anyway fuck life

 

New players are on both sides and since I gain my fun more from bigger battles and teaching people and/or provide fun content then yes, more players mean fun and content for me

Also in small scale pvp im not nearly as good as other guys like @Havelock @PalachRT(wrong mention lol) @Palatinose @HachiRoku @Abram Svensson 

I really think a lot of the hard core PvP/RvR guys don't understand about new players cause they tend to avoid them.  As a US player I deal with new players daily and the retention rate is sad how many don't stick around and most the time it's not that the game is to hard, it's cause they get tired of being farmed by old vets.  Than you have a few that kick ass and actually do better than some of the so called elite vets out there and they only been in game a few weeks.

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42 minutes ago, rediii said:

we all die anyway fuck life

 

New players are on both sides and since I gain my fun more from bigger battles and teaching people and/or provide fun content then yes, more players mean fun and content for me

Also in small scale pvp im not nearly as good as other guys like @Havelock @PalachRT(wrong mention lol) @Palatinose @HachiRoku @Abram Svensson 

i see that mention of mine ironic after the last two days :D@rediii

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1 hour ago, Sir Texas Sir said:

I really think a lot of the hard core PvP/RvR guys don't understand about new players cause they tend to avoid them.  As a US player I deal with new players daily and the retention rate is sad how many don't stick around and most the time it's not that the game is to hard, it's cause they get tired of being farmed by old vets.  Than you have a few that kick ass and actually do better than some of the so called elite vets out there and they only been in game a few weeks.

can you explain to me how they get farmed? Safezone in my oppinion is pretty safe if you dont tag AI fleets

The most important skill in NA is self reflection and learning. You get wrecked by someone? analyze the battle and realy think about what is happening there and why he did more damage to you

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26 minutes ago, rediii said:

can you explain to me how they get farmed? Safezone in my oppinion is pretty safe if you dont tag AI fleets

The most important skill in NA is self reflection and learning. You get wrecked by someone? analyze the battle and realy think about what is happening there and why he did more damage to you

New player joins, hops in a cutter, tags a privateer, gets ganked by 10 veterans.

Scale that up to any amount and you have a farm. I would sooner analyze why I'm being spawn killed by people with a  thousand hours in my supposed "safezone"

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