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Percival Merewether

Boarding + 'Determined Defender' suggestion

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also maybe add that, to board you cant be lower then 20%(for example) morale than the one you want to board.

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I have to get people on Nation to work out percentages so I know when I can board them.

That's boring not fun.

It should at least say how many I need when I get the yellow boarding thingy or at least easy to guess, like 10%.

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I'm sure devs are right on this, let them figure it out.

 

Admin has said they know what they want from game, and i trust them 100%.

Edited by Dibbler

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1 minute ago, Gregory Rainsborough said:

I have to get people on Nation to work out percentages so I know when I can board them.

That's boring not fun.

It should at least say how many I need when I get the yellow boarding thingy or at least easy to guess, like 10%.

what about lets say you turn up on the side of the one you want to board you get a certain % of pulling success?

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4 minutes ago, Wyy said:

what about lets say you turn up on the side of the one you want to board you get a certain % of pulling success?

 

Everything is fine as it is, the devs know what they are doing :).

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Today, one guy was jumped in the "safe" zone. Only a few minutes after he was boarded because he hasnt DD. His santi boarded by a wasa while others grape him.

 

Is this the gameplay we want?

Edited by Intrepido
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6 minutes ago, Intrepido said:

Today, one guy was jumped in the "safe" zone. Only a few minutes after he was boarded because he hasnt DD. His santi boarded by a wasa while others grape him.

 

Is this the gameplay we want?

in that logic, a santi should be unboardeable?

Edited by Carlos_Condell
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5C955EDBFC143F96D2CFD5AA5EAA50406C239D25

Hummm... I had to give up the fight because he had Determinated Perks... After some hard work against a Frigate...

Good fight, btw...

Edited by Nick the cursed

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7 minutes ago, Carlos_Condell said:

in that logic, a santi should be unboardeable?

I see no logic on small ships inmovilizing far bigger ships while others really kill the crew.

I dont see the logic on rageboarding neither on making the worst thing of NA (the boarding minigame, usually a ping and gear check) the new meta.

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52 minutes ago, Carlos_Condell said:

it is honestly bad for the game

That is your opinion :) there are others as well.

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1 hour ago, Christendom said:

it's ruined OW hunting and port battles for me.  Anyone that thinks rage boarding is easy has no idea how to do it.

Many times talk about it with @admin... It's like:

 
369c06fa2b60ab145228dd6a2fbe47658bee4ff0
Edited by Black Mamba
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37 minutes ago, Intrepido said:

I see no logic on small ships inmovilizing far bigger ships while others really kill the crew.

I dont see the logic on rageboarding neither on making the worst thing of NA (the boarding minigame, usually a ping and gear check) the new meta.

in a battle 1v1 the guy in a bigger ship make a mistake and get stuck in irons... so the small one can take his chances and go for boarding and voala... determined defender!!!
so yea is ruining the game... the other thing... if u get cought by a smoller ship than you... is your lack in skills to avoid that... sorry but is true

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39 minutes ago, PG Monkey said:

ALL perks and upgrades are magic ;)

double shot and double charge existe in reality too... had a really good carpenter also... but had a "determined defender" that is magic...

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56 minutes ago, Intrepido said:

Today, one guy was jumped in the "safe" zone. Only a few minutes after he was boarded because he hasnt DD. His santi boarded by a wasa while others grape him.

 

Is this the gameplay we want?

it's far better gameplay than the current get out of jail free card that most ships have right now being immune to all things boarding.  Historically a third rate + support ships would be able to take down 1st rate.  Third rates charged right in at trafalgar and were predominantly the main line of battle ship against larger ship engagements.  I see nothing unreasonable about a third rate + help tackling a santi.  What is perhaps more unrealistic is a 1st rate sailing alone.  That never happened.

Determined defender in it's current state is far too cheap of a perk and selecting it makes you sacrifice nothing in terms of what perks you can select.  At the very least it should cost more than 2, maybe 4 or 5.  You should have to give up something to get it and NOT everyone should be able to run it AND have all carpenters and emergency management.  I'll reiterate my thoughts from above.  DD should save you once, give a 60 or 90 second cooldown against regrapple.  If you're incapacitated or unable to get out of that position you should be able to be boarded again.  That seems fair.

Edited by Christendom
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23 minutes ago, Carlos_Condell said:

in a battle 1v1 the guy in a bigger ship make a mistake and get stuck in irons... so the small one can take his chances and go for boarding and voala... determined defender!!!
so yea is ruining the game... the other thing... if u get cought by a smoller ship than you... is your lack in skills to avoid that... sorry but is true

Dont assume so much about the skills of others when killing crew with sternraking and grape is so easy.

I cant find any battle where a ship of the size of a shallow water could go sternraking non stop a first rate, kill hundreds of men and then go boarding.

I wonder what is more magic now.

Edited by Intrepido

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7 minutes ago, Intrepido said:

Dont assume so much about the skills of others when killing crew with sternraking and grape is so easy.

I cant find any battle where a ship of the size of a shallow water could go sternraking non stop a first rate, kill hundreds of men and then go boarding.

I wonder what is more magic now.

are you try to stop a 1st rate with a 6th rate?  with the chain limitation?  or you are one of those dudes who hide behind a perk?

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2 minutes ago, Carlos_Condell said:

are you try to stop a 1st rate with a 6th rate?  with the chain limitation?  or you are one of those dudes who hide behind a perk?

are you one of those dudes who only play the boarding game?

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21 minutes ago, Intrepido said:

are you one of those dudes who only play the boarding game?

i dont really... but is good to have the option to board when u have less crew and the freedom to do it... and now u cant and that bothers me

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Determined Defender > Book of Five rings

This is a hardcore change for a hardcore game being designed for hardcore players.

I trust the devs in whatever they do, they are right, it's their game they know what they want game to be.

 

 

 

Edited by Dibbler
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5 minutes ago, Carlos_Condell said:

i dont really... but is good to have the option to board when u have less crew and the freedom to do it... and now u cant and that bothers me

and do you really like it?

I have played almost every game with the same theme as NA, and unfortunately the boarding minigame is unappealing for many reasons.

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11 minutes ago, Intrepido said:

and do you really like it?

I have played almost every game with the same theme as NA, and unfortunately the boarding minigame is unappealing for many reasons.

perhaps... but the whole point is to have the freedom to board any ship with less crew no matter what... and not have this limitation

Edited by Carlos_Condell
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