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NethrosDefectus

Ports in Control of Alts

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I don't want to start naming people or have this turn into a bitching match but I think it is something that needs bringing to the attention of @admin to highlight a broken mechanic that needs fixing.

Currently the British have two (possibly more) ports that are controlled by the alt accounts of players that have left the nation recently. Surely that can't be right, because as a nation we are unable to retake the ports forcefully and it seems that the people in question are unwilling to relinquish control of the ports. It has meant having to make deals to have another nation trying to take the port(s) and then hope we can take it from them in the future. 

Nobody can argue that this is an intended function of the current RvR mechanics, so my question to the devs is: 

Do you have anything planned to address this issue?

(It should also be noted that this just my view as I see the current situation in the nation at the moment and that I don't usually get involved in the RvR side of the game myself)

Edited by NethrosDefectus
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Well to be fair it already is, but nations are not going anywhere. Easiest way to solve this is give clans the ability to hand over ports to others or even perhaps trade which goes through after resets. Would fix the 'dead clan loses nation ports' issue when a lot of players leave a nation.

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Is this applicable in this situation?

On 30/3/2017 at 8:31 PM, admin said:

Open admissions about being an alt is a serious issue - discussed before. it does not require proof and can cause an immediate ban.

EDIT: after further reading it appears that this rule may only concern “foreign alts” in relation to chat abuse and an immediate chat ban - but I am unsure.

Could this paticular situation also fall under the rules of alt abuse interrupting RvR?

Edited by Percival Merewether

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I'm pretty sure I know of the clan and ports spoken of, maybe if ya'll came out and screen the said alts in there new nation we would of flipped the port and you would have it back in your hands by the end of the week, but last I checked Brits didn't come out to stop the traitors and was during the first part to busy flipping some other port.  Maybe next time help those that plan to help you out?   It's part of politics getting a friendly nation (well kinda as US is still at war with Brits we just want our coastal ports back) to flip it and than give it back.  

Now the one that we need something in game is switching ports in same nation from one clan to another.  When a clan is dropping or dieing off they can hand a port off to a more active clan. Even more if a big Clan takes a bunch of ports they can hand them off to be held by smaller clans in the nation.  

 

Remember this is an open sand box game, which there can be all types of diplomatic dealings between clans to help each other out in other nations.  Hell we might one day ask the Brtis to flip a port we don't want a certain clan to hold.  Scratch our backs we scratch yours type of deals.  It's way better than the silly old alliance systems which would lock a whole nation into the deal.  Though I would love to see temp clan alliances between nations maybe in the future.

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41 minutes ago, Sir Texas Sir said:

I'm pretty sure I know of the clan and ports spoken of, maybe if ya'll came out and screen the said alts in there new nation we would of flipped the port and you would have it back in your hands by the end of the week, but last I checked Brits didn't come out to stop the traitors and was during the first part to busy flipping some other port.  Maybe next time help those that plan to help you out?   It's part of politics getting a friendly nation (well kinda as US is still at war with Brits we just want our coastal ports back) to flip it and than give it back.  

Now the one that we need something in game is switching ports in same nation from one clan to another.  When a clan is dropping or dieing off they can hand a port off to a more active clan. Even more if a big Clan takes a bunch of ports they can hand them off to be held by smaller clans in the nation. 

Remember this is an open sand box game, which there can be all types of diplomatic dealings between clans to help each other out in other nations.  Hell we might one day ask the Brtis to flip a port we don't want a certain clan to hold.  Scratch our backs we scratch yours type of deals.  It's way better than the silly old alliance systems which would lock a whole nation into the deal.  Though I would love to see temp clan alliances between nations maybe in the future.

To be fair we didn't know that they would prevent you from finishing the flip and were ill prepared for that eventuality. That mistake won't be repeated.

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1 hour ago, Sir Texas Sir said:

I'm pretty sure I know of the clan and ports spoken of, maybe if ya'll came out and screen the said alts in there new nation we would of flipped the port and you would have it back in your hands by the end of the week, but last I checked Brits didn't come out to stop the traitors and was during the first part to busy flipping some other port.  Maybe next time help those that plan to help you out?   It's part of politics getting a friendly nation (well kinda as US is still at war with Brits we just want our coastal ports back) to flip it and than give it back.  

 

"I don't want to start naming people or have this turn into a bitching match but I think it is something that needs bringing to the attention of @admin to highlight a broken mechanic that needs fixing."

Which part of that didn't make sense to you? If you can't add productively to the conversation without slipping in a little dig then please keep your comments to yourself. They are not helpful in the slightest.

I am highlighting the problem in general, not a specific incident

Edited by NethrosDefectus
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12 minutes ago, NethrosDefectus said:

"I don't want to start naming people or have this turn into a bitching match but I think it is something that needs bringing to the attention of @admin to highlight a broken mechanic that needs fixing."

Which part of that didn't make sense to you? If you can't add productively to the conversation without slipping in a little dig then please keep your comments to yourself. They are not helpful in the slightest.

I am highlighting the problem in general, not a specific incident

I did add about being able to trade clan owned ports in a nation.  I also told you exactly how in game you have to deal with this.  Every thing can't just be push a button and it's solved.  you might actually have to make deals with other nations and players to get things done.

We had a simular problem with a dead clan and loosing a port (one of the ones invloved to be exact) cause of bad mechanics where you can't trade ports off or take control of them from other clans in your nation.

 

Oh your port getting flipped just incase you didn't notice and it's not from us.

Edited by Sir Texas Sir

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10 hours ago, NethrosDefectus said:

I don't want to start naming people or have this turn into a bitching match but I think it is something that needs bringing to the attention of @admin to highlight a broken mechanic that needs fixing.

Currently the British have two (possibly more) ports that are controlled by the alt accounts of players that have left the nation recently. Surely that can't be right, because as a nation we are unable to retake the ports forcefully and it seems that the people in question are unwilling to relinquish control of the ports. It has meant having to make deals to have another nation trying to take the port(s) and then hope we can take it from them in the future. 

Nobody can argue that this is an intended function of the current RvR mechanics, so my question to the devs is: 

Do you have anything planned to address this issue?

(It should also be noted that this just my view as I see the current situation in the nation at the moment and that I don't usually get involved in the RvR side of the game myself)

Just ask if they set the port to neutral. When we left the British, we also set our ports to neutral 

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13 hours ago, Christoph said:

Just ask if they set the port to neutral. When we left the British, we also set our ports to neutral 

I know you did and it was an honourable thing you did.

We asked them. They refused saying they had no intention of flipping it Dutch.

I said I'd get help in flipping it if they didn't and now they're flipping it Dutch.

#whatasurprisenot

Either way there needs to be a mechanic put in place to prevent this kind of abuse or is it perfectly okay in the minds of the devs?

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11 minutes ago, Gregory Rainsborough said:

I know you did and it was an honourable thing you did.

We asked them. They refused saying they had no intention of flipping it Dutch.

I said I'd get help in flipping it if they didn't and now they're flipping it Dutch.

#whatasurprisenot

Either way there needs to be a mechanic put in place to prevent this kind of abuse or is it perfectly okay in the minds of the devs?

You forced us to flip it dutch. Live with it, now you can take it back atleast

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On 4/16/2018 at 8:33 PM, IndianaGeoff said:

You can't call Clan v Clan a raging success.

Only because we've never had it. 

Clan vs. clan should have been implemented (War Companies I believe was the idea), along with mechanisms for clans to work for different nations via reputation and letters of marque, etc. The nation system in the game is outmoded and should be replaced by nations that are a tapestry or backdrop to the faction warfare that would make this game great.

Right now by timezone the game is so thinly populated across all the nations that nothing gets done, ports are meaningless, and PvP has to be propped up with silly events rather than using player-generated content like raids, blockades, trader hunting, etc.  Clan vs. clan warfare would make this far more personal and engaging.

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I want to try to breakdown the psychology behind Redii's response to flipping a British port controlled by Dutch players via a British alt account.

On 17/04/2018 at 3:28 PM, rediii said:

You forced us to flip it dutch

Not entirely sure what kind of power Greg has over Redii's strategic decision making. But a captain/leader with a lack of strategic options tends to be a desperate one.:ph34r:

Flipping the port in this manner will have some people complain about honour. But is it not better to flip it like this, or would players rather leave it go neutral, and then risk having some undesirable like Kingy and his cronies put a ridiculous timer on it that nobody can easily contest. Either way at least both nations that decide to fight for it get a decent timer and more importantly/hopefully a great port battle. Gifting it is simply denying content

On 17/04/2018 at 3:28 PM, rediii said:

Live with it, now you can take it back atleast

This particular statement clearly indicates that Redii has serious doubts regarding the capabilities of his fellow captains, believing that the British will overwhelm them with pure experience and with an obvious greater mental capacity among its captains.:ph34r:

Or maybe Redii genuinely forgot to add the word "Try" instead of "Can" to that extremely defeatist looking statement.

 

- Vanguard's Sub-par Propaganda Machine

 

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1 hour ago, ꓷꓤꓯꓵꓨNꓯꓥ said:

I want to try to breakdown the psychology behind Redii's response to flipping a British port controlled by Dutch players via a British alt account.

Not entirely sure what kind of power Greg has over Redii's strategic decision making. But a captain/leader with a lack of strategic options tends to be a desperate one.:ph34r:

Flipping the port in this manner will have some people complain about honour. But is it not better to flip it like this, or would players rather leave it go neutral, and then risk having some undesirable like Kingy and his cronies put a ridiculous timer on it that nobody can easily contest. Either way at least both nations that decide to fight for it get a decent timer and more importantly/hopefully a great port battle. Gifting it is simply denying content

This particular statement clearly indicates that Redii has serious doubts regarding the capabilities of his fellow captains, believing that the British will overwhelm them with pure experience and with an obvious greater mental capacity among its captains.:ph34r:

Or maybe Redii genuinely forgot to add the word "Try" instead of "Can" to that extremely defeatist looking statement.

 

- Vanguard's Sub-par Propaganda Machine

 

Nice work you put into your post

 

 

Or maybe I mean its not nice work? Who knows. :D

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9 minutes ago, rediii said:

Nice work you put into your post

Well, it took me almost 15 hours, many whiskies and a fair few cigars to get it looking and reading the way I wanted it to.

 

13 minutes ago, rediii said:

Or maybe I mean its not nice work? Who knows. :D

Maybe I should feel offended <_<

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On ‎17‎/‎04‎/‎2018 at 3:17 PM, Gregory Rainsborough said:

I know you did and it was an honourable thing you did.

We asked them. They refused saying they had no intention of flipping it Dutch.

I said I'd get help in flipping it if they didn't and now they're flipping it Dutch.

#whatasurprisenot

Either way there needs to be a mechanic put in place to prevent this kind of abuse or is it perfectly okay in the minds of the devs?

For clarity, no one asked us to turn it neutral... the only conversations of a handover were made after your deal with the US was well underway. At that point, frankly, we were in no mood to negotiate with you.

I clearly said to you I would not flip it Dutch unless I was forced to. Within 48 hours, you had given away British ports in your eagerness to buy help from the US so you could take Bluefields for yourself.

I warned you and the attempted flipping by the US as per your arrangement forced our hand.

It would still be British if it were not for your plan.

So well done, you are now 3 ports down... nothing gained. Well played.



Also, in the master plan, how on earth did you overlook the fact that we would actually interfere with the hostility.... Just wondering





As to the mechanic, dont blame us. I am against Alts as much as the next person, but I will not be put at a disadvantage if they are deemed legal. I would guess if they allow alts, they allow them to essentially exist as a separate player... they cant then say what they can and cannot do. Its retarded and I agree it should be changed... but it wont be... to much money to be made currently.

Edited by Liam790

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