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CaptainSparckles

With the new patch 19 ideas!

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7 hours ago, Sir Texas Sir said:

YOu are a hard core PvP vet not a casual player... time to deal with fighting every blob and finding out half of them are friendly. ...

...

I not even close to be even an hardcore player... You forget one thing. This game is about fighting by talking and not fighting  you remove one fundamental experience of the game - combat. New players dont know other players. Therefore they dont know who they are fighting or talking to. Thats why new players still attack Liq but old farts just pass by and say hello. Now we all see the game through noobie eyes. Everything that is not our nation is red therefore its worth a fight.

Cross nation alliances are bad for the game. Look at the old alliance system. It removed so many targets from OW that the game gets boring.

 

All people that say we want names back - I will not listen to your claims that the game is boring because of no pvp oppertunities. In most cases its your own fault.

 

Again nobody really explained to me what they are talking about with enemies.

Out of my experience OW communication with enemies other than global chat were just: "hello kitty you". - i dont need that.

 

Edited by z4ys
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42 minutes ago, z4ys said:

Again nobody really explained to me what they are talking about with enemies.

Out of my experience OW communication with enemies other than global chat were just: "hello kitty you". - i dont need that.

image.png.c8d2469ed7dbd2c9d48dbca5548a7a2d.png

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1 hour ago, z4ys said:

I not even close to be even an hardcore player... You forget one thing. This game is about fighting by talking and not fighting  you remove one fundamental experience of the game - combat. New players dont know other players. Therefore they dont know who they are fighting or talking to. Thats why new players still attack Liq but old farts just pass by and say hello. Now we all see the game through noobie eyes. Everything that is not our nation is red therefore its worth a fight.

Cross nation alliances are bad for the game. Look at the old alliance system. It removed so many targets from OW that the game gets boring.

 

All people that say we want names back - I will not listen to your claims that the game is boring because of no pvp oppertunities. In most cases its your own fault.

 

Again nobody really explained to me what they are talking about with enemies.

Out of my experience OW communication with enemies other than global chat were just: "hello kitty you". - i dont need that.

 

Well said sir.

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17 hours ago, admin said:

Flags with animations are very expensive from the FPS perspective. Flat flags would not drop FPS but look very ugly unfortunately.

How about different sails colour in OW ships for ex. Spanish ships will have yellow colored main sails (with red cross will be awesome)

Pirates black sails

Swedes blue

Brits red

Dutch orange

Etc.etc.

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17 minutes ago, Przemo said:

How about different sails colour in OW ships for ex. Spanish ships will have yellow colored main sails (with red cross will be awesome)

Pirates black sails

Swedes blue

Brits red

Dutch orange

Etc.etc.

It would be very cool, if you could change your sail color, but just very minutely between a light papery yellow, or a lightish blue.

It's small but the countless minutes of fun you could have pairing different sail colors, more like tones, with your ships, and could pair well with the release of ship paints for all vessels.

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18 hours ago, admin said:

Flags with animations are very expensive from the FPS perspective. Flat flags would not drop FPS but look very ugly unfortunately.

 

18 hours ago, z4ys said:

what about when clicking on a ship you see the nation flag like grp flag or battle grp above the ship?

1.thumb.jpg.3b8c6b02d9a9dd0ec457f8e5a9e35148.jpg2.thumb.jpg.1b7d36ae4ad2b6a5d010ef61bfc1879a.jpg3.thumb.jpg.502095b7636ed22f3394d055eecc3f5c.jpg

the further the ship is away the more the flag fades away

Edited by z4ys
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No names in OW is great IMO. Lead me to attack some players i wouldnt have attacked before, just because we wouldnt fight each other due to being "friendly" :)

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20 minutes ago, Liq said:

No names in OW is great IMO. Lead me to attack some players i wouldnt have attacked before, just because we wouldnt fight each other due to being "friendly" :)

Sounds like a waste of time and server resources to create a battle instance that didn't need to be there.

Not being able to hail a ship on OW and have a chat, or voluntarily flying your colors (displaying your name) so to speak is just poor game design that limits social interaction and non-combat gameplay/diplomacy, etc.

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8 minutes ago, Wraith said:

Sounds like a waste of time and server resources to create a battle instance that didn't need to be there.

Not being able to hail a ship on OW and have a chat, or voluntarily flying your colors (displaying your name) so to speak is just poor game design that limits social interaction and non-combat gameplay/diplomacy, etc.

We all had our time to make it work - social AND war. Given the "less than desirable" results now we focus on WAR.

Enough social interaction with cannons roaring.

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42 minutes ago, Wraith said:

Sounds like a waste of time and server resources to create a battle instance that didn't need to be there.

Not being able to hail a ship on OW and have a chat, or voluntarily flying your colors (displaying your name) so to speak is just poor game design that limits social interaction and non-combat gameplay/diplomacy, etc.

We still fought each other :) not a wasted battle instance

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31 minutes ago, Hethwill said:

We all had our time to make it work - social AND war. Given the "less than desirable" results now we focus on WAR.

Enough social interaction with cannons roaring.

I feel like you're too highly invested in this mechanic to be objective for some reason. Time will tell I guess... but 175 players during US prime time last night is not an encouraging sign that recent changes have had a lasting and positive influence on the game. 

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Just now, Wraith said:

I feel like you're too highly invested in this mechanic to be objective for some reason. Time will tell I guess... but 175 players during US prime time last night is not an encouraging sign that recent changes have had a lasting and positive influence on the game. 

We are discussing ideas, not people. Quoting a player - we are here to fight heroically.

Get out there, fight. 

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8 minutes ago, Hethwill said:

We are discussing ideas, not people. Quoting a player - we are here to fight heroically.

Get out there, fight. 

Just scratching my head about why this is such an axe to grind when everyone but a few outspoken players (ones who are actively avoided because of their reputation perhaps?) is not a fan of being able to at least chat/hail players in the OW? 

Who says I don't fight? I've got no problems fighting but I'm actually fighting less since this patch because I can no longer tell who is who and who I'd like to sink. I don't like to crush newbs in shallows but now I can't tell who or what rank they are. I don't like to waste time starting a battle instance when it turns out to be someone's alt who I normally would ignore.

All of it is just a gigantic waste of time in a game that already wastes time like water through a sieve.

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1 minute ago, Wraith said:

Just scratching my head about why this is such an axe to grind when everyone but a few outspoken players (ones who are actively avoided because of their reputation perhaps?) is not a fan of being able to at least chat/hail players in the OW? 

Who says I don't fight? I've got no problems fighting but I'm actually fighting less since this patch because I can no longer tell who is who and who I'd like to sink. I don't like to crush newbs in shallows but now I can't tell who or what rank they are. I don't like to waste time starting a battle instance when it turns out to be someone's alt who I normally would ignore.

All of it is just a gigantic waste of time in a game that already wastes time like water through a sieve.

crush everyone

Easy fix

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19 hours ago, Hethwill said:

Nice comment.

Has nothing to do with the question.

But to interfere with your own thoughts - I do not play MMOs so I have no idea what you talking about, and mmo has nothing to do with why I backed NA, is just the cherry on top, definitely the shiny gold nugget on top :) as I love multiplayer games. Regarding arena games I can tell you a lot of them that hide the names and have no icons.

 

 

 

 

Maybe some players do play NA since it's a MMORG. And I have also the suspect that they still are the mayority of the few left.

And hiding the names of players and their clan IMO was an error. 

Unfortunately we will not able to verify it since the boost of PVP caused by the new missions will hide the acutal effect on PVP of the hiding of the names.

Edited by victor

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5 minutes ago, Wraith said:

I can no longer tell who is who and who I'd like to sink.

Friendly - attack button is disabled.

Enemy - Attack button is enabled.

That's how the mechanics are. They are blind to human considerations.

 

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Less talk more war. Its easier to kill/sink someone if you dont know who he is. You still can socialize within your nation. If you dont like your nation or you like more to talk to other nations  buy the forge paper dlc and change it. An enemy is there to fight him and not to exchange flowers/trashtalk with him.

Most of us play the game for so long we have friends everywhere (like facebook) we should focus on our real friends and sink the others.

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It's dumbfounding to me that even with your lust for PvP you old timers would hamstring the OW and diplomatic sides of a sandbox game just to achieve what, a few more battles against rookies? :)

In my opinion it's sad and shortsighted. Wouldn't you agree that signaling, false flags and open water communication is both historical and has the potential to create interesting and more diverse interactions in game than just "shoot everything that moves," which is what you're advocating for?

I'm not calling for the removal of the "fog of distance" (in fact I believe I was one of the first who proposed it just after Early Access launched, asking for a real use of the open world spyglass, but that's neither here nor there). But at some point, through spyglass and hailing, you should be able to interact with a ship on the open world, discover who they really are, without having to start up a battle instance just to do so.

It just makes for a better game.

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2 minutes ago, Wraith said:

It's dumbfounding to me that even with your lust for PvP you old timers would hamstring the OW and diplomatic sides of a sandbox game just to achieve what, a few more battles against rookies? :)

In my opinion it's sad and shortsighted. Wouldn't you agree that signaling, false flags and open water communication is both historical and has the potential to create interesting and more diverse interactions in game than just "shoot everything that moves," which is what you're advocating for?

I'm not calling for the removal of the "fog of distance" (in fact I believe I was one of the first who proposed it just after Early Access launched, asking for a real use of the open world spyglass, but that's neither here nor there). But at some point, through spyglass and hailing, you should be able to interact with a ship on the open world, discover who they really are, without having to start up a battle instance just to do so.

It just makes for a better game.

Diplomacy is easy. Talk with your friends and you know that they are your friends when you see them.

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1 hour ago, victor said:

Maybe some players do play NA since it's a MMORG. And I have also the suspect that they still are the mayority of the few left.

And hiding the names of players and their clan IMO was an error. 

Unfortunately we will not able to verify it since the boost of PVP caused by the new missions will hide the acutal effect on PVP of the hiding of the names.

What is the effect? How do you know it wouldn’t by more? You seem to be assuming it wouldn’t be more? 

I on the other hand I cannot assume the server has had more, but I know I have.

So are you running from ships in OW more than you did before?

Let’s talk about what we know.

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39 minutes ago, trashiiii said:

Diplomacy is easy. Talk with your friends and you know that they are your friends when you see them.

Are you taking the piss?  That's exactly the point, there's no way to know who your friends in other nations are. :rolleyes:

Give me a private signal flag capability that I can share with my friends, so that on successful response it opens a chat window. That would be amazing.  Fail to give me the proper response then I'll sink you. But just making it so I have to waste yet 10 more minutes by sailing up, tagging into battle, finding out this ship is a hapless newb or a friendly, sailing away and waiting for escape timer is just dumb.

Edited by Wraith
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1 minute ago, PG Monkey said:

I would even turn off enemy names in the battle instance :) 

Some of us would like that because then players would stop targeting you first as the weakest link... ;) 

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44 minutes ago, Tac said:

 

So are you running from ships in OW more than you did before?

Let’s talk about what we know.

That is what is actually happening in a lot of cases. 

The risk of crossing with a PVP pro make casual players even more shy.

And it's not a coincidence that this new feature is welcome mostly by pro veteran PVPers and by some well known ganker.

Anyone can draw their conclusions.

Mine is that the obsession of the Devs with OS PVP - at the expense of the other aspects of the game - can drive this game into the shallows. And the huge amount of recent negative reviews on steam is a fact that cannot be ignored so easily.

 

 

 

Edited by victor
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