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TommyShelby

New "Special" Trims

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Just now, TommyShelby said:

Added to list;

Very Agile (4% Turn Speed)
Agile (2% Turn Speed)
Nassay Refit (Jib Sail Force +0.03 and Morale +10)

Fixed wrong value for Boston Refit. (Main Sail Force is +0.03, not 3 percent). 

All values in sheet, with no "%" sign, is "absolute" values. 

Nassay? or Nassau?

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Why RNG? Why not have these special trims indicative to craft level/special materials used? A short hand to crafting, really.

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Added to list;

Redoutable Refit (Barricade Melee 0.2 and Barricade Firepower 0.2)
Heavy Rig (Mast Thickness 10%) 
French Refit Bonus (Max speed 1%, Cannon Reload 2,5%, Cannon Dispersion 10%) 

Dont get confused by percentage values, i will add a column called "Negative" if i find any "Special" Trims that provide a negative bonus so to speak. (So, Cannon Reload 2.5% means 2.5% faster reload.) 

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Because everyone loved the RNG of book-drops in npc ships... Lets fill the market with shit ships so the elite can have their OP ships with even more stacking! Nice job.

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8 minutes ago, Bearwall said:

Strong rigging

Already added. :D

Added to list;
Barbary Refit (Jib Sail Force +0.03 and Boarding Preparation +10).

Edited by TommyShelby
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I actually like RnG crafting :P

Makes some ships special and it hurts when you lose them but at the same time they are not so broken that you need them (I hope so at least).

 

btw

wtb heavy rig bellona

Edited by Jon Snow lets go
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PS. 

Some of the Trims listed were once "Regional Trims", whether or not they are still in game i am not sure. So please continue to post even though the "Trim" you are posting is already on the list. 
Cheers.

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16 minutes ago, Mr Pellew said:

5 Slot Buc done nothing special to get it.

 

crafted or note? Is this always the result from a crafted ship or is it RNG too?

Edited by Slim Jimmerson

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2 minutes ago, Liq said:

@Mr Pellew why is it purple?

From what i can tell, we are back to "color coding". (Grey = Basic, Green = Common, Blue = Uncommon, Purple = Rare, Yellow/Gold = Super Rare). 

Perm slots, and "Special" Trims being the deciding factors as to which color your ship gets. 

PS, Liq, you know what this means right? You gotta craft tons of Pavels untill you get me a Yellow/Gold Pavel!!! ;)

Edited by TommyShelby
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Too many secrets around, can you please explain the new mechanics of this RNG ship types. Purple is legendary and what happens if purple, what is the rarest type, and many other questions. 

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Just now, AeRoTR said:

Too many secrets around, can you please explain the new mechanics of this RNG ship types. Purple is legendary and what happens if purple, what is the rarest type, and many other questions. 

Ships and modules used to be "Color Coded". 

3 minutes ago, TommyShelby said:

From what i can tell, we are back to "color coding". (Grey = Basic, Green = Common, Blue = Uncommon, Purple = Rare, Yellow/Gold = Super Rare). 
Perm slots, and "Special" Trims being the deciding factors as to which color your ship gets. 

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