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Slim McSauce

Well it's happening....(huge port exploit)

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Can't say I didn't see it coming. 

vLBuQUd.png

The clan has gone quite literally "ROGUE". THIS IS EXACTLY WHY WE NEED CLAN WARS. Again, a window of what's to come without the very necessary in-nation clan wars.

The worst part? Even if we do defend successfully, we still can't remove TDY from control of the port as they demoted ALL officers. 

Game breaking exploit that shouldn't exist.

Edited by Slim Jimmerson
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8 minutes ago, Slim Jimmerson said:

Can't say I didn't see it coming. 

vLBuQUd.png

The clan has gone quite literally "ROGUE". THIS IS EXACTLY WHY WE NEED CLAN WARS. Again, a window of what's to come without the very necessary in-nation clan wars.

The worst part? Even if we do defend successfully, we still can't remove TDY from control of the clan as they demoted ALL officers. 

Spain-Russia allied

US-Spain allied

Russia-US hostile

trololol

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2 minutes ago, rediii said:

Spain-Russia allied

US-Spain allied

Russia-US hostile

trololol

Lots of work for ambassadors LOL

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Just now, Jon Snow lets go said:

Let them take it and retake it.

We had the same problem with an inactive clan which didnt set PB timers.

That's not a solution. We knew this prior and we couldn't do anything about it because the game doesn't let us.

This is intentional manipulation of mechanics, the same as alt abuse. It will only get worse from here as more people catch wind that that a single clan who holds 2-3 ports can completely screw over their nation without reprisal.

THIS is why clan wars are necessary. For this exact reason here.

Edited by Slim Jimmerson
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The last port that is lost to this exploit. Wondering what will happen if they use their alts to keep the clan warehouse full, and not try to take the port from us. We have an open port on our coast indefinately that we cannot take back? 

0r3j61y.png

This is alt abuse at its worst.

Edited by Slim Jimmerson
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Would national clan wars cause more problems than it solves?  Would changing the "Available to All" mechanic be less complicating? 

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Just now, SS Minnow said:

Would national clan wars cause more problems than it solves?  Would changing the "Available to All" mechanic be less complicating? 

I'm not sure. But the same way an alts are used to pull people, spy on your capital, and influence PBs without being attacked. We cannot attack these ports.

This is basically the peak of alt abuse, I hope the devs do something to prevent this from happening to all nations. Nothing worse in a game than exploits and abusing ruining the map.

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Not a very difficult solution.

Assuming the ROGUE clan takes the port this evening you can just re-grind it up and take the port back.  This is only a 2 person clan and they cannot possibly defend it, regardless of time.  The russian clans will not defend.  If ROGUE does not take the port we will grind it up again this week and MAYBE VCO might let you guys have it back :-)

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Just now, Christendom said:

Not a very difficult solution.

Assuming the ROGUE clan takes the port this evening you can just re-grind it up and take the port back.  This is only a 2 person clan and they cannot possibly defend it, regardless of time.  The russian clans will not defend.  If ROGUE does not take the port we will grind it up again this week and MAYBE VCO might let you guys have it back :-)

Regardless, this is a game breaking exploit. Wait until its Sweden, Britain, or one of the other big nations who have a main clan remove their officers and open the port to all without those nations being able to reclaim ownership.

It can and will ruin the game. I thought we were past this type of abusive play. -_-

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6 minutes ago, Slim Jimmerson said:

Regardless, this is a game breaking exploit. Wait until its Sweden, Britain, or one of the other big nations who have a main clan remove their officers and open the port to all without those nations being able to reclaim ownership.

It can and will ruin the game. I thought we were past this type of abusive play. -_-

This happened kinda to Sweden with a clan no longer in the game.  We obliged them by taking Hat Island, we still haven't given it back.  They had their vassals the danes and king of crowns flip the rest for them.  Instead of whining on the forums you should be on your batphone trying to get Russia or Spain to flip the other ports for you before RUBLI decides they want to be closer to their feeding grounds.

Just a thought

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Just now, maturin said:

I'm sure Spain would take this port for you. They make a small profit and let you have it back.

That's all we can hope for at the moment. If they are unwilling to help then it's a huge loss for the US, demoralizing to lose ports out of your control.

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Yeah, it sounds like enemy nations would get to greedy to take an undefended port rather than coordinate leaving it open..so I am not convinced it is an exploit type of problem...just a challenging situation.

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3 minutes ago, SS Minnow said:

Yeah, it sounds like enemy nations would get to greedy to take an undefended port rather than coordinate leaving it open..so I am not convinced it is an exploit type of problem...just a challenging situation.

Exploit as in, (going off a wild guess) this was not intended to happen in fair play. If we had clan wars then this WOULD be fair play, as the affected nation has the control to reclaim these rogue ports before they are flipped (if they are flipped, or just left open for pirates) But no. A nation affected has to rely on another nation to pick up the proverbial integrital slack, which is no guarantee when there is all to gain and nothing to lose on their part (we're all at war after all)

I just wonder how long until this becomes as common as regular alt farming, or battle hiding. Once people get bored of their nations, or bored of the game, they can easily ruin it for the rest of us by destroying the composition of the map with relative ease. There has to be a safeguard to this.

Edited by Slim Jimmerson

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1 hour ago, Slim Jimmerson said:

Can't say I didn't see it coming. 

vLBuQUd.png

The clan has gone quite literally "ROGUE". THIS IS EXACTLY WHY WE NEED CLAN WARS. Again, a window of what's to come without the very necessary in-nation clan wars.

The worst part? Even if we do defend successfully, we still can't remove TDY from control of the port as they demoted ALL officers. 

Game breaking exploit that shouldn't exist.

Just get someone else to flip the port for you, let them take the port and then take it back by agreement. Clan wars? - Then just drop nations all together, any pretense (whatever that's left) of historical context and while we're at it - a better map for the gameplay.

#Globalserverfailedsohardsoletsalltestitalloveragain

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22 minutes ago, Christendom said:

This happened kinda to Sweden with a clan no longer in the game.  We obliged them by taking Hat Island, we still haven't given it back.  They had their vassals the danes and king of crowns flip the rest for them.  Instead of whining on the forums you should be on your batphone trying to get Russia or Spain to flip the other ports for you before RUBLI decides they want to be closer to their feeding grounds.

Just a thought

As I recall the swedes are our vassals.. We just prefer the role of kingmaker to the role king...

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Just now, Hethwill said:

Peter and the Wolf. Everything is an exploit....

Until in a very plausible scenario, the owner of a main clan of a big nation decided this game isn't worth his time anymore and puts all his ports up for all while removing all officers and friendly clans, other nations move in.

Players can't do anything about it, so they leave. New players see it and think "Wow its really easy for one person to completely destroy the fun for 100 others" and leave bad reviews/stop playing.

Is this what you want?

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