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Felix Victor

Yet another map: Naval Action map

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17 hours ago, Banished Privateer said:

Can you make the coordinates marker scale with the zoom? It seems to be too large when I zoom in.

I have noticed it on some browser/OS combination but have no idea how to fix it.

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21 hours ago, Banished Privateer said:

2. Reinforcements Borders? Something missing in NA (It's a fixed "k" distance from each port)

3. I noticed that your map does not include counties (at least the name of the county when I click on the port)

v5.2

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v5.2 2018-05-27

  • county name added to map

  • port information: county and region added

  • Edit: reinforcement circles added

Edited by Felix Victor
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Names of the regions and counties on the map don't look that great. Make them appear on zoom in only and I would really think about positioning and size of the text, atm it's more disturbing than helping. If that doesn't help, just keep them as port information.

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Hey Felix

Great work on the map continues i see. Really good job, hats off to you. Especially like the addition of wood types and ship comparisons. Nice to have it all in one place.

Is it possible to add onto the ship comparisons, the amounts of hull/rig/rum needed to activate one repair. Also base thickness value for the ships would be a handy addition.

Once again great work. o7

Dev's should pay you to add this to the game to replace their map! :)

 

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11 hours ago, O. J. Kosznicki said:

setting are used for calculating the travel time

19kn

 

11 hours ago, O. J. Kosznicki said:

Is there any option to adjust it to my nominal speed of the ship somewhere?

No option yet. I wouldn't know how to calculate open world speed.

Edited by Felix Victor

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