Aquillas Posted December 18, 2017 Author Share Posted December 18, 2017 33 minutes ago, Pitxagorri said: at least with the new system this will not happen and people who left will be back when this happened (or I hope they come back) I hope so. But one of the concerns in this game is: It is very difficult to build something. It is very easy to destroy. 1 Link to comment Share on other sites More sharing options...
Farrago Posted December 18, 2017 Share Posted December 18, 2017 1 hour ago, Eleazar de Damas said: I hope so. But one of the concerns in this game is: It is very difficult to build something. It is very easy to destroy. And we thought this game wasn’t realistic... It sounds just like real life. Link to comment Share on other sites More sharing options...
Jarlath Morrow Posted December 18, 2017 Share Posted December 18, 2017 4 minutes ago, Coraline Vodka said: It isn't difficult to build ships. It's difficult to aquire rare mods. Aye. Even common mods are in limited supply. The other day, I imagined a world in which the 3 "permanent slots" on the top of the ship could be fitted with refits like they are currently - but could also be filled with ship knowledges. This minor change would provide a system in which "fully equipped" ships (3-8 slots with upgrades, depending on experience) are much easier to deploy. 1 Link to comment Share on other sites More sharing options...
Jarlath Morrow Posted December 18, 2017 Share Posted December 18, 2017 Oops. After reading all the banter I forgot what thread I was posting in. Hoping the Southern Alliance can forgive me! =) Link to comment Share on other sites More sharing options...
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