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Hoisting custom sails instead of the fixed sail configuration by gamedesign


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With the new sail force update. Position of hoisted sails get more and more important. I looked at the pirate LGV on battlesails:

20171122014325_1.thumb.jpg.08ae4c48222fb9fdcdeb21d40f38d825.jpg

And thought how fast she will sail with the new sailing force update. Would I hoist differend sails as her captain? Yes i would. Now to my suggestion:

What you have to know:

Sail key position 1 = dead slow

Sail key position 2 = Slow

Sail key position 3 = half

No sails and full sails cant be changed and are hardcoded positions.

(That would allow to keep the current cycle of sails by using W and S to switch through the position = no new key needs to be introduced)

In port you would be able to change the used sail area for the differend postions. It could be done under Equipment (like the picture) or under a complete new tab. By clicking the checkboxes ( for example)  under Sail key postion 1 to custom the player would be able to change the used sail area by enable (green) or disable (red) the checkboxes linked to a certain sail area. Like i said before no sails and full sails cant be changed to prevent the player messing up his sails set. 5a1577a2be05e_sailcustom.thumb.jpg.a1002b8c7e187dc5474cfd1296d5f368.jpg

 

Combined with some other suggestion it could give varity to ship speeds and increase real ship customization.

 

Edited by z4ys
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I've wanted to be able to set my own sails since I started playing. It gives me significant benefits in situations if I know how to do it right. This would truly make his game a realistic age of sail game.

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That's the rat LGV on battle sails? WTH happened to her maintopsail???

Anyhow, if you allow custom sail configurations you have to turn the sailing model into a full sim, otherwise you get unrealistic benefits that disturb the existing realism/gameplay balance.

I'd sure like to be able to do it for pretty screenshots, though.

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17 minutes ago, maturin said:

1. That's the rat LGV on battle sails? WTH happened to her maintopsail???

2. Anyhow, if you allow custom sail configurations you have to turn the sailing model into a full sim, otherwise you get unrealistic benefits that disturb the existing realism/gameplay balance.

 

to 1: Yes that is the rat LGV. And i had the same reaction like you. WTF.

to 2: I though we are on the way towards it. When you compare current ships at battlesails I doubt they have the same percentage of stay and mainsail area. So with the current changes to more realistic sailing, in which if i understand it right the current sail area matters, some ships will benefit over others when not using full sails.

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5 minutes ago, z4ys said:

So with the current changes to more realistic sailing, in which if i understand it right the current sail area matters, some ships will benefit over others when not using full sails.

Yes that's true. And the sailplans could stand to be improved.

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