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Patch 13: Variability in port battles, epic events, swivel guns

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I'm very happy with these changes and can't wait to test them. Especially the improved turn rate on the endymion (which still needs a slightly better sailing profile - it was the best frigate in the world for 50 years after all and all british captains that wrote ship reports on her praised her sailing characteristics).. But the admiralty PvP store seems a very nice touch, the mixed fleets is going to give a lot more variety (I hope).. Wonderfull!

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1 minute ago, admin said:

I don't think its quantity vs quality. The goal was to promote mixed fleets and variety. I believe it will be achieved as having 10 santisimas no longer guarantees HMS victory.

Then the circle captures need to be based on BR and not numbers.  ASAP.  

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1 minute ago, admin said:

I don't think its quantity vs quality. The goal was to promote mixed fleets and variety. I believe it will be achieved as having 10 santisimas no longer guarantees HMS victory.

 

Only if you adjust BR ratings. Right now a few ships have by far the best HP and broadside weight to BR ratio. Maybe the community made BR list for the tournament would be a good start:

 

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1 minute ago, Knobby said:

Because something is blocking captains flying a non-black flag from clamping swivels to their railing?

no - more because a PIRATE refit ship would make more sense to be saild by - hrmmm - lemme think about this for a while - oh yeah - pirates! :)

since we however can use all sorts of refits in out perma upgrades, is why i said i doubt it owuld be the case, and it was a quesion

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Just now, Havelock said:

 

Only if you adjust BR ratings. Right now a few ships have by far the best HP and broadside weight to BR ratio. Maybe the community made BR list for the tournament would be a good start:

 

Agreed

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4 minutes ago, Christendom said:

Then the circle captures need to be based on BR and not numbers.  ASAP.  

IMO quite the opposite, will you bring less numbers and more "ooomph" raw power or numbers to fast capture strategic locations ?

Am I interpreting the choice factor of fleet line up versus PB objectivs in a wrong way ?

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6 minutes ago, Intrepido said:

 

It could be better with 4400, which means a max of 17 wasas. Allowing only 17 wasas will make the PB commander doubt about its suitability.

There are no more 4th rate port battles. You can take first rates into 4th rate battles now.

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3 minutes ago, ShroudedRecluse said:

no - more because a PIRATE refit ship would make more sense to be saild by - hrmmm - lemme think about this for a while - oh yeah - pirates! :)

since we however can use all sorts of refits in out perma upgrades, is why i said i doubt it owuld be the case, and it was a quesion

Cool and pirates cant sail anything larger then a 5th rate seems good... oh wait

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defenders might have a very strong advantage since they can have a range of ships in port and wait and see what the attackers come up weith - port battles suddenly are way more appealing to me personally instead of the *yawn* 25 wasas variety 

 

though i do have to admit sinking and chasing off the Russian Empire 25 WASA fleet a couple of days agoo with chaotic fireship tactics against their pretty double line tactics was great fun!

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1 minute ago, admin said:

There are no more 4th rate port battles. You can take first rates into 4th rate battles now.

So no limits on type of ships, only limits on BR.

Hmm, lets test it then.

But what about a shallow water port with so high BR? Could a santi enter it?

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9 minutes ago, Christendom said:

Then the circle captures need to be based on BR and not numbers.  ASAP.  

lets first see the port battle where 25 cutters win against the mixed fleet of first rates and fast scouting frigates (like surprises)

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2 minutes ago, Aster said:

Cool and pirates cant sail anything larger then a 5th rate seems good... oh wait

personally i'm fine with pirates not being able to sail anything larger than a 3rd or 4th rate

perhaps that's something they m,ight do when they create a splinter group of pirates as the Outlaw faction?

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1 minute ago, Intrepido said:

 

But what about a shallow water port with so high BR? Could a santi enter it?

there are 2 types of port battles. shallow water port battles don't allow ships above cerberus (as before). 
 

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15 minutes ago, ShroudedRecluse said:

ok, not going to lie, this is the first patch in quite a while that actually has me excited

previous ones were more along the lines 'meh, that's nice, might work' etc

probably not going tobe the case, but can pirate refit LGV's ONLY be sailed if you are a member of the pirate nation?

 

I hope not as the swivel guns were used on all ships for defense.

13 minutes ago, Knobby said:

Because something is blocking captains flying a non-black flag from clamping swivels to their railing?

Agreed

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15 minutes ago, ShroudedRecluse said:

no - more because a PIRATE refit ship would make more sense to be saild by - hrmmm - lemme think about this for a while - oh yeah - pirates! :)

 

So, then make lineships only sailable by Nationals. No more lineships for pirates (also not through boarding ofc)

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17 minutes ago, The Red Duke said:

IMO quite the opposite, will you bring less numbers and more "ooomph" raw power or numbers to fast capture strategic locations ?

Am I interpreting the choice factor of fleet line up versus PB objectivs in a wrong way ?

The goal is to promote mixed fleets. Mixed fleets will probably win against pure numbers (25 cutters) or limited raw power (8 first rates). Its a game first. 

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Just now, admin said:

The goal is to promote mixed fleets. Mixed fleets will win against both numbers or limited raw power.

Then I interpret it correctly :)  Many thanks.

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7 minutes ago, admin said:

The goal is to promote mixed fleets. Mixed fleets will win against both numbers or limited raw power.

Yes, that doesn't change the fact that circle control should be based on BR. Who controls the capture zone:

2 cutters vs Satissima Trinidad

Edited by Peter Goldman
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18 minutes ago, admin said:

There are no more 4th rate port battles. You can take first rates into 4th rate battles now.

Is there a similar change for shallow PB?

You need to tell us this stuff, especially now that we need to really control which ships we will take in PB!

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20 minutes ago, ShroudedRecluse said:

no - more because a PIRATE refit ship would make more sense to be saild by - hrmmm - lemme think about this for a while - oh yeah - pirates! :)

since we however can use all sorts of refits in out perma upgrades, is why i said i doubt it owuld be the case, and it was a quesion

Could we please forego with the juvenile enamore of the pirates? They did not do anything any other navy didn't do at the time and in fact had less ressources - tactically, specialist know-how and industrial (large caliber cannons were practically on seen on navy ships and the instances where a pirate succesfully captured a navyship can be counted in one hand as far as I know). So in short - pirates were (historically) in small trading ships, with low caliber cannons and often had crew shortages due to no-one in their right mind would go pirate unless forced to.

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2 minutes ago, Peter Goldman said:

Yes,that doesn't change the fact that circle control should be based on BR. Who controls the capture zone:

2 cutters vs Satissima Trinidad

I'm so gonna cutter-spawn you ass :) oh wait... Denmark-Norway prob can't field that many cutters...

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3 minutes ago, Peter Goldman said:

2 cutters vs Satissima Trinidad

as i said above.. in this pure case two cutters will cap the zone
but lets see the port battle where 25 cutters win against 13 first rates

rephrasing: if we allow cap by BR - the goal won't be achieved. Because 13 first rates will always win and there will be no benefit in taking lighter ships - e.g. everyone will sail max br ships into a port battle

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Just now, admin said:

as i said above.. in this pure case two cutters will cap the zone
but lets see the port battle where 25 cutters win against 13 first rates

rephrasing: if we allow cap by BR - the goal won't be achieved. Because 13 first rates will always win and there will be no benefit in taking lighter ships - e.g. everyone will sail max br ships into a port battle

We need to test it. So it's good to hold off on it I believe.

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