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Banished Privateer

Caribbean Invasion News

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11 minutes ago, Banished Privateer said:

Whenever someone attacks US, they cry that they are 100% focus, but they are too blind to see us hunting all over the map. They only see us hunting at Charleston because that's where they spend 90% of their time. As long as nothing attacks them, they don't care about the rest of the world. Everyone can confirm that I hunt at Mortimer, KPR, La Habana, Fort Royal, New Orleans, Belize, Gustavia, Willemstad,  Great Corn, Christiansted... and list goes on and on. But hey! I focus 100% on hunting US, I bully them and I'm seal clubbing them. "PvP players ruin PvP game". I'm tired of these tears, you guys can play 100% safely on a PvE Server or grow a pair and git gud. And stop with "you better fight other PvP players" or "if you want a real challenge, join us" (going from hardcore nation to easy nation is a challenge? lol), "you better attack X instead of us"... and the list of golden quotes goes on and on. You try to do something in their favour or leave them alone for a week or two and suddenly they make an alliance with half of the server nations and organize some stupid multiflips hoping for empty battles and easy wins. 

Massive hunting US will not stop as long as you will be the biggest night population of the server or until you get better at PvP and learn how to defend.

Znalezione obrazy dla zapytania boy hit with elbow kid

Think you have to edit your post. Go to Christiansted. Can’t remember a combat news where you killed one near CS. Can remember about 3 months ago you killed 3 of @Lars Kjaer indiamans near San Juan. But thats all @DreamMaker we see all the time at CS. I do love him. But yes you Hunt all over. Just Not at the east, just take your 100 day at sea, you didn’t get to the east.

Edited by staun

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4 minutes ago, staun said:

Think you have to edit your post. Go to Christiansted. Can’t remember a combat news where you killed one near CS. Can remember about 3 months ago you killed 3 of @Lars Kjaer indiamans near San Juan. But thats all @DreamMaker we see all the time at CS. I do love him. But yes you Hunt all over. Just take your 100 day at sea, you didn’t get to the east.

I was this week at Christiansted and Gustavia. I've seen a massive fights outside it, like 25 Danish vs 5 Dutch (LIONS). There was DNP + BF fleet. I killed also a BF Hercules outside Christiansted this week ;) Swedes at Gustavia from HRE clan and other clans can confirm I've been stalking them last week and this week. Usually hunting Danish is killing traders... All I see is x3 or x4 Indiamen from DNP assosiated clans, this week I killed a silly DNP member that's using Swedish alts to protect his trading route to Gustavia:

unknown.png

Edited by Banished Privateer

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1 hour ago, Davos Seaworth said:

Including myself who wanted a good fight last night and had to settle for being ganked just to sink one player. 

To be fair you unnecessarily got ganked last night.  and it cost JD's ocean as well as your santi for the trade of 1 inger.  Keep making trades like that and they'll never leave our coast.  If the fishing is good and they never tire of being caught, why would anyone not fish here?

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9 minutes ago, Banished Privateer said:

I was this week at Christiansted and Gustavia. I've seen a massive fights outside it, like 25 Danish vs 5 Dutch (LIONS). There was DNP + BF fleet. I killed also a BF Hercules outside Christiansted this week ;) Swedes at Gustavia from HRE clan and other clans can confirm I've been stalking them last week and this week. Usually hunting Danish is killing traders... All I see is x3 or x4 Indiamen from DNP assosiated clans, this week I killed a silly DNP member that's using Swedish alts to protect his trading route to Gustavia:

unknown.png

Fair enough, haven’t been that much online the last week. But your text isent any profe. Where can I see the place you killed a player in the text. I just havent seen you Down by us In month, maybe 1/2 year.

but nice if you come by every day. We got to lazy.

Edited by staun

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Just now, staun said:

Fair enough, haven’t been that much online the last week. But your text isent any profe. Where can I see the place you killed a player in the text. I just havent seen you Down by us In month, maybe 1/2 year.

Because most of the time Christiansted is empty or I find just traders. I'm not gonna sit outside capital waiting to be ganked 1 vs 20 like it happens usually outside capitals. Here are some screenshots for the last 2 weeks of my hunting:

Russians outside La Tortue (DreamMaker had to leave)

unknown.png

More Russians outside LT:

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Duel 1v1 with Nethros (fighting good PvP players *cough*)

unknown.png

Fighting Brits before Turneffe PB:

unknown.png

Hunting Dutch around Willemstad and Maracaibo:

unknown.png

unknown.png

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Some skirmish around Gustavia:

CQaup3.jpg

1v1 around Gustavia with LGV Refit:

unknown.png

DNP Trader escorting his Indiamen to Gustavia with Swedish alt (caught him half-way between Gustavia and Christiansted):

unknown.png

Some fights around Mortimer:

unknown.png

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1 minute ago, Banished Privateer said:

Because most of the time Christiansted is empty or I find just traders. I'm not gonna sit outside capital waiting to be ganked 1 vs 20 like it happens usually outside capitals. Here are some screenshots for the last 2 weeks of my hunting:

Russians outside La Tortue (DreamMaker had to leave)

unknown.png

More Russians outside LT:

unknown.png

Duel 1v1 with Nethros (fighting good PvP players *cough*)

unknown.png

Fighting Brits before Turneffe PB:

unknown.png

Hunting Dutch around Willemstad and Maracaibo:

unknown.png

unknown.png

unknown.png

Some skirmish around Gustavia:

CQaup3.jpg

1v1 around Gustavia with LGV Refit:

unknown.png

DNP Trader escorting his Indiamen to Gustavia with Swedish alt (caught him half-way between Gustavia and Christiansted):

unknown.png

Some fights around Mortimer:

unknown.png

I never doubted that you do a lot of hunting. Just said I couldn’t remember to see you in a combat report near CS for a very long time.

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1 minute ago, staun said:

I never doubted that you do a lot of hunting. Just said I couldn’t remember to see you in a combat report near CS for a very long time.

This is mostly for US players crying that we camp US Coast 100% of the time and "farm" them. About CS, I usually sail past, check out San Juan and go to Santo Domingo where I usually find some traders as well. There is much more traffic around Gustavia than Danish waters sadly.

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I would say that UwS has a huge focus on the US for the time being. However that is to change as our goal for now is to build up pvp marks for some books for the clan prior to moving on to other waters. Also while he’s the occasional club happens the majority of the time UwS sit ourside major US ports waiting for a Coast Guard to meet us and fight. We have typically fought outnumbered and only when odds are far outside our favor will we break and run. 

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2 minutes ago, MarkusBarak said:

I would say that UwS has a huge focus on the US for the time being. However that is to change as our goal for now is to build up pvp marks for some books for the clan prior to moving on to other waters. Also while he’s the occasional club happens the majority of the time UwS sit ourside major US ports waiting for a Coast Guard to meet us and fight. We have typically fought outnumbered and only when odds are far outside our favor will we break and run. 

So you need to have all the best books and mods to fight other players?   You can PvP without all the books....  Although seal clubbing is much easier

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The US coast currently makes farming marks for those books easier than it would in other locations. And we have had several fights this week on the US coast that have not been clubbing with US numbers outnumbering UwS by a decent ammount. We still stand and fight. 

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14 minutes ago, Banished Privateer said:

This is mostly for US players crying that we camp US Coast 100% of the time and "farm" them. About CS, I usually sail past, check out San Juan and go to Santo Domingo where I usually find some traders as well. There is much more traffic around Gustavia than Danish waters sadly.

Well we are not many and those we are, are notnnormaly  around But out somewhere trying to pick a fight. Not often we go for traders, thats just boring PvP.

Edited by staun

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30 minutes ago, MarkusBarak said:

I would say that UwS has a huge focus on the US for the time being. However that is to change as our goal for now is to build up pvp marks for some books for the clan prior to moving on to other waters. Also while he’s the occasional club happens the majority of the time UwS sit ourside major US ports waiting for a Coast Guard to meet us and fight. We have typically fought outnumbered and only when odds are far outside our favor will we break and run. 

This says it all. People farm the green zones for easy PvP marks obtained by seal clubbing new or inexperienced players. Then they complain when the get ganked by the coast guard and they start demanding that positional joining should be removed from green zone. They say that once they get their PvP marks they will move on, but what actually happens is that they go elsewhere and cannot find any action or they get regularly beaten by better players so they return to the easy hunting grounds of the 3 largest playerbase nations, GB, US and Pirates.

This comment is not specifically aimed at this clan but the post summed up a lot of what happens in the game. When this lot get their PvP marks and move on another lot will take their place farming marks because it is the easiest place to get them. But if the 3 most populous nations try to do the same and go to other nations capitals they find very few people there, mainly because of the lower population numbers, so if anything the 3 most populous nations would go to each others green zones if they wanted to farm pvp marks.

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I spend 90%+ of my pvp time not on the US coast, but some hours of the day there is no where to find pvp other then KPR, Ctown and the like. Also while farming noobs is great and all the best loot tends to come from high rank players with to many mods on their hands. I got this one last night.7AD26BEAA3C832B8C6E568D6A8FF1453C86B389A

Anyway I think its more of a population problem then anything, if the game had a decent pop hunting around capitals would be far to dangerous as you would just be swamped by waves of players till you died (sometimes this happens even with low pop).

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3 minutes ago, Aster said:

Anyway I think its more of a population problem then anything, if the game had a decent pop hunting around capitals would be far to dangerous as you would just be swamped by waves of players till you died (sometimes this happens even with low pop).

I totally agree, but people keep asking for the green zone RoE to be changed even after the most recent changes. The green zones (safe zones) went from being safe to being the hottest PvP zones on the server. The hunters keep asking for changes and the defenders adapt and when they start killing more of the hunters and hunting becomes dangerous again they cry out for more changes to swing it back in their favor. 

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6 minutes ago, Archaos said:

I totally agree, but people keep asking for the green zone RoE to be changed even after the most recent changes. The green zones (safe zones) went from being safe to being the hottest PvP zones on the server. The hunters keep asking for changes and the defenders adapt and when they start killing more of the hunters and hunting becomes dangerous again they cry out for more changes to swing it back in their favor. 

Even if green zones will be 100% safe, players will be sailing around the borders making it the most dangerous bubble like Jamaica for example. Leaving safe zone = death wish. Like sharks sailing around protection cage waiting for a mistake:

41643.4756.509dae5afd.jpg

 

Real fix will come when players eill leave safe zones, especially veterans. 90% of population sits in safe zones, so what are we supposed to do?

Edited by Banished Privateer
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7 minutes ago, Banished Privateer said:

Even if green zones will be 100% safe, players will be sailing around the borders making it the most dangerous bubble like Jamaica for example. Leaving safe zone = death wish. Like sharks sailing around protection cage waiting for a mistake:

41643.4756.509dae5afd.jpg

 

Real fix will come when players eill leave safe zones, especially veterans. 90% of population sits in safe zones, so what are we supposed to do?

The short answer is to all PvP players to stay in PvP patrol area. Let the PvE players for the rest.only problem is that was not the game I did buy.

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1 minute ago, staun said:

The short answer is to all PvP players to stay in PvP patrol area. Let the PvE players for the rest.only problem is that was not the game I did buy.

1. Patrol = gank zone. RoE is broken, we had 100 topics how to solve it. 

2. Let PvP players fight only PvP players doesn't work 100%. What about RvR, wars, trader hunting, economic warfare? It's a crucial and massive part of the game, which might be boring for you, but not others. 

3. Explain to me reason why we have a PvE Server and players crying that they can't PvE or trade safely don't play on it? I do trading and PvE 99% of my time safely and if someone jumps me, I fight without crying. I know the risks of PvP server and I accept them playing on it.

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8 minutes ago, Banished Privateer said:

Even if green zones will be 100% safe, players will be sailing around the borders making it the most dangerous bubble like Jamaica for example. Leaving safe zone = death wish. Like sharks sailing around protection cage waiting for a mistake:

Before the recent changes to the green zone, the zones were relatively quiet. Sure if you were careless and wandered outside the zone you could get jumped but you could also choose where you left the zone to go elsewhere because the hunters could not cover all exits to the zone and you could slip through the net. This was one of the main reasons hunters wanted the zone sizes reduced so they could cover more of the zone. First they got the size reduced and when this was not enough they got the RoE changed and then the reinforcements nerfed and now they want the positional joining to be changed as well.

I was in total agreement that what can be done inside the zone should have been changed so there were reasons to leave the zones and go to other areas of the map, but making the zones more dangerous did not make players move away from the zone it just made many leave the game. They used the stick not the carrot.

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... and it leads to the question why player with no interest in PvP are playing on the Caribian server and not on the PvE server. This is just so boaring. All this coastgardganking and greenzonesealclubbing. Most people are running or ganking. It is nearly impossible to find an even fight. 

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Just now, Sir Loorkon said:

... and it leads to the question why player with no interest in PvP are playing on the Caribian server and not on the PvE server. This is just so boaring. All this coastgardganking and greenzonesealclubbing. Most people are running or ganking. It is nearly impossible to find an even fight. 

The same could have been said about people looking for even fights, that they should have gone and played Legends, but the total failure to attract players to that shows that most do not want even fights. 

The hunters coming to KPR only seem to want even fights when they are outnumbered, they have no problem jumping in on a newbie or even an experienced player who is already fighting 2 AI and killing him 3v1, but immediately the coast guard jump in to help they start crying for an even match or a 1v1.

How come if they are looking for even fights they try and bait players out of the green zone to where their mates are waiting to gank who they can get?

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11 minutes ago, Banished Privateer said:

1. Patrol = gank zone. RoE is broken, we had 100 topics how to solve it. 

2. Let PvP players fight only PvP players doesn't work 100%. What about RvR, wars, trader hunting, economic warfare? It's a crucial and massive part of the game, which might be boring for you, but not others. 

3. Explain to me reason why we have a PvE Server and players crying that they can't PvE or trade safely don't play on it? I do trading and PvE 99% of my time safely and if someone jumps me, I fight without crying. I know the risks of PvP server and I accept them playing on it.

Mayby focus on the last I wrote. : only problem is that is not the game I bought.

I bought a skill based wargame. I dont ask for more proction, neither for the prey ore the hunter. I don’t ask for a 1 min safe after an attack, neither do you hear me ask for more protection for casual players. I ask for less magic and more skill and more tactic. You never heard me complain against gank ore ask for fair fights. It is a war game.

But I do think they need to make PvE content for the casual player. Maybe make scenarios like the tutorial. Plenty of times I have asked for removal of upgrades and books, as they just are handholding and not let the players skill be the Factor thats is all above. 

I never asked for nothing less than hardcore. But fact is even the most hardcore PvP players beg for help, insted of just man up.

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24 minutes ago, Archaos said:

How come if they are looking for even fights they try and bait players out of the green zone to where their mates are waiting to gank who they can get?

Will always be the same. One side says they come to gank only, other side says they come only to get (fair) fights. There is just no definition of fair fights or ganking. One would have to apply it on every single fight. Sad fact is at the current state: we wanted to find some fights in the pvp zone, noone there. So KPR it was. get them out of the zone? Not coming. Inside the zone? Not coming. Right in front of the port. Attack and finally a fight. 25 vs 6 I think. These fights are just not fun for the attacker. The point is everybody gets soooo desperate, that any fight is better than none.

Edit: only solution imo is the prohibition of pvp in the reinforcement zones.

Edited by Palatinose
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The issue remains is that the game does not do a good job of creating reasons to leave the safe zones.  The safe zones aren't the problem, I'd even go so far as to say they are necessary, but they to be treated as a protection rather than a way of life.

KPR (and other capitals) should be a trade hub and a new player hub.  That's it.  You should not be able to craft ships there at all.  

I'd like to see a system sort of like this.

Capital - New player start area, Trade and Ship market hub.  No ship crafting.  Ships cannot be teleported in. 
Non-capital national owned ports - ships can be crafted, but only 3/5 standard ones.  For sale market limited to just repairs and resources.  All ships and mods need to be done at the capitals
Player owned ports - can craft, buy or sell anything.  Purp/Gold ships can only be crafted here.  

This would force players outside the capital into some of the ancillary ports nearby.  It would force players to sail into, trade and do business in capitals and free towns.  It would also encourage players to take the risk and craft outside of the safe zone ports.

We need to get more people on the water moving stuff around.  It's a simple as that.  

 

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1 minute ago, Christendom said:

The issue remains is that the game does not do a good job of creating reasons to leave the safe zones.  The safe zones aren't the problem, I'd even go so far as to say they are necessary, but they to be treated as a protection rather than a way of life.

KPR (and other capitals) should be a trade hub and a new player hub.  That's it.  You should not be able to craft ships there at all.  

I'd like to see a system sort of like this.

Capital - New player start area, Trade and Ship market hub.  No ship crafting.  Ships cannot be teleported in. 
Non-capital national owned ports - ships can be crafted, but only 3/5 standard ones.  For sale market limited to just repairs and resources.  All ships and mods need to be done at the capitals
Player owned ports - can craft, buy or sell anything.  Purp/Gold ships can only be crafted here.  

This would force players outside the capital into some of the ancillary ports nearby.  It would force players to sail into, trade and do business in capitals and free towns.  It would also encourage players to take the risk and craft outside of the safe zone ports.

We need to get more people on the water moving stuff around.  It's a simple as that.  

 

Killing traders are not that much fun. Thats just easy PvP.  That is my guess that moving it from safezone will do.

As you have said many times. Make PvE content, so players will spend time in the game.

But again do we want hardcore ore an easy game. If we want hardcore remove all magic. Let it be the player that is the only different in the game.

if we make ships cheaper maybe ppl will be more willing to take a fight.

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we are told every day on forums "skill>books" "mods don't matter" "you don't need the skill books to be competitive"

And yet we are told that the US farming, weeks and weeks of work,  is all to get these books so a clan can effectively go on the offensive? "irrelevant" books.

I dont know who, but somebody is lying.

when people put their own gain ahead of objectively assessing a situation, it never bodes well for a game.

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