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Banished Privateer

Port Battle Limit

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@admin @Ink

There is still a limit of 3 Port Battles per day for a nation. Right now almost all nations have 3 Port Battles and many ports have 100% hostility... The limit should be removed. This kills RvR, because we don't have regional port battles anymore, but individual ports. Please, remove the limit before maintenance and hostility drop after it.

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Edited by Peter Goldman
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Confirmed issue, Brits have multiple ports at 100%, but none of them are turning into port battles because the British already have 3 port battles scheduled for tomorrow.

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Yes, this need to be changed as soon as possible I think... if the machinic is for individual plans to flip ports then there should not be a national limit for the port battles.

The devs could be nice and set the port battles for the nations that set the hostility to 100 percent first on said ports for tomorrow :/ would be nice.

 

Edited by that guy that time
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3 minutes ago, Cortez said:

Small nations could suffer removing this restriction.

No.

But its individual ports now. Before with regions, 15 ports could be flipped by a single nation in a day. Now only 3.

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Just now, EliteDelta said:

But its individual ports now. Before with regions, 15 ports could be flipped by a single nation in a day. Now only 3.

It is the same, changes nothing.

A bigger nation can trigger 3 portbattles at the same time for example, how should smaller nation defend those at the same time? Same issue.

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Just now, Knobby said:

why are they all at the same time?

 

Because they were all flipped before 17:00 server time, so the go to the earliest possible time.

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1 minute ago, Cortez said:

It is the same, changes nothing.

A bigger nation can trigger 3 portbattles at the same time for example, how should smaller nation defend those at the same time? Same issue.


so whats the difference if they change it so there is a larger limit. you cant just adhere to the wishes of smaller nations because then it messes up the majority of the player base. That's how the game losses players.

 

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Don`t remove limit let the conquest flow steady and slowly instead crazy 15 port flips same day per nation. Anyway there is a bug: on conquest list some port have not 100% hostility but same time in PB they are flipped and PB set up.

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1 minute ago, that guy that time said:


so whats the difference if they change it so there is a larger limit. you cant just adhere to the wishes of smaller nations because then it messes up the majority of the player base. That's how the game losses players.

 

You did notice that you do NOT need to conquer neutral ports now? Since you can use them as a base?

So why more than 3 portbattles...I don`t get it :)

 

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1 minute ago, Cortez said:

You did notice that you do NOT need to conquer neutral ports now? Since you can use them as a base?

So why more than 3 portbattles...I don`t get it :)

 

To stop the enemy taking/using them?

 

Edited by NethrosDefectus
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I bet the idea of that patch is a heavy fluctuation of ports and portbattles for important ports.

If 'small' nations want ports, they should choose wisely, and regarding the overall portbattles allready are set it seems there is no 'real' small nation as every nation has 3 PB´s tomorrow.

Edited by rahzor

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Just now, Bart Smith said:

Don`t remove limit let the conquest flow steady and slowly instead crazy 15 port flips same day per nation.

if its not changed then we will have the same problems of bigger clans always getting port battles and then players will moan because their clans are never able to get the ports. Also some new things have been added to help casual players... the limit does not help the clans with majority casual players... the cons of the limit far outway the pros... it needs to be changed.

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Just now, Bart Smith said:

Gather to big clans - there is absolutely no reason to have 100 clans in one nation.

Thats just silly. People should be allowed to form a small clan if they want to.

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1 minute ago, Cortez said:

Small nations could suffer removing this restriction.

No.

Don't matter even more since the new mechanic forced every clan to go for their own goals. This is just the logical consequences of this new mechanic. You cannot punish little clans for doing real life work and not getting even ONE battle because clans with full time players are flipping the 3 battles every single day.

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1 minute ago, Jonathan Arlington said:

Don't matter even more since the new mechanic forced every clan to go for their own goals. This is just the logical consequences of this new mechanic. You cannot punish little clans for doing real life work and not getting even ONE battle because clans with full time players are flipping the 3 battles every single day.

Then the logical thing to do is limit the clan not the nation

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2 minutes ago, Jonathan Arlington said:

Don't matter even more since the new mechanic forced every clan to go for their own goals. This is just the logical consequences of this new mechanic. You cannot punish little clans for doing real life work and not getting even ONE battle because clans with full time players are flipping the 3 battles every single day.

Clans CAN TALK in their nations and set different goals. But all working for 1 Nation. You don`t need 15 portbattles for it at the same time.

Or would you like to capture 20 ports now, shooting AI and after that, well, not your problem what happens next...

Now imagine a Conquest with so many PBs allowed as possible. Easy to flip 5 ports for a nation with bigger player base without any problems.

Speaking about "logic".

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