Jump to content
Game-Labs Forum
admin

Testbed - Unity 5 testing next week (15-21 Aug)

Recommended Posts

StormBrE    31

Выходит, если игра переходит на новый движок, будет еще один вайп, или ошибаюсь.

Edited by StormBrE

Share this post


Link to post
Share on other sites
qw569    1,186
Just now, Captain Lust said:

Testbed - Unity 5 testing next week (15-21 Aug)

I see that someone already plays.

GoShsXR.png

Share this post


Link to post
Share on other sites
Skully    1,025
8 minutes ago, chailang said:

5992e5adea3e6_0JK(PLC5R(YHJD38YT0T.png.6cf5b285cbe11e0786ee7bd2febf1f33.pngNow can enter, but without any updates 

6.1 MB update on my end.

 

Share this post


Link to post
Share on other sites
Skully    1,025

I checked the depot. It's on build 1969185 from 28 days ago. Most likely the new version hasn't been uploaded yet.

Share this post


Link to post
Share on other sites
Rickard    310
4 minutes ago, Pablo Frias said:

I think he could be more especific now

just wait for the update...

Share this post


Link to post
Share on other sites
Ink    2,340

Captains, we are checking infrastructure now and will open testbed as soon it is ready.
ETA 24-48 hours max.
it will definitely be open on Thursday.

Share this post


Link to post
Share on other sites
Peter Goldman    1,277

If you want us to test this well:

- Money / Rank EXP / Craft EXP

- All types of cannons (instead of putting them to redeemables, maybe it's easier to put all kind of longs and carronades for sell in Mortimer Town). Testing ships without cannons would be fun ;)

- Lots of Hull / Rig Repairs and Rum

- I hope you will give us more than just 1 copy of ship for testing, losing them will be very easy and then testing will be over :P You can potentially put them for sell in Mortimer Town to make everything easier too.

- All avalaible Skill Books + Permanent Upgrades (we are supposed to test if everything works, right?)

- Unlock all knowledge slots on ships for testing skill books?

Share this post


Link to post
Share on other sites
Fastidius    306
2 minutes ago, Peter Goldman said:

If you want us to test this well:

- Money / Rank EXP / Craft EXP

- All types of cannons (instead of putting them to redeemables, maybe it's easier to put all kind of longs and carronades for sell in Mortimer Town). Testing ships without cannons would be fun ;)

- Lots of Hull / Rig Repairs and Rum

- I hope you will give us more than just 1 copy of ship for testing, losing them will be very easy and then testing will be over :P You can potentially put them for sell in Mortimer Town to make everything easier too.

- All avalaible Skill Books + Permanent Upgrades (we are supposed to test if everything works, right?)

- Unlock all knowledge slots on ships for testing skill books?

100 million gold is already there as redeem.  there will be XP also ....not sure knowledge will be unlocked initially unless its for testing some actual numbers on them since it will llikely skew baseline feels.

 

Share this post


Link to post
Share on other sites
Peter Goldman    1,277
Just now, Fastidius said:

100 million gold is already there as redeem.  there will be XP also ....not sure knowledge will be unlocked initially unless its for testing some actual numbers on them since it will llikely skew baseline feels.

 

Grind testing? lol

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×