Jump to content
Game-Labs Forum

Solving Rage quit or loosing interest novice sailors


Recommended Posts

greetings,

@admin 

to overcome the premature quitting of sailors 

the game can force the player to do some basic task first (by pop-ups) (and reward him for that),  just for the purpose to enjoy the game in his full extent before he loses interest because the sailor does not know what to do in the first place

well to solve the problem in eve they introduced the Opportunity  section 

where a beginning alpha has to do some stuff like killing rats in the ore belt, and he gets rewarded for it, also after he has been rewarded for his achievement is accomplished ,he is directed to a next opportunity(by pop-ups ) he has to follow, for the only purpose to get to know the game on his basics , also joining a clan is one of them ,or hauling goods from one port to the other.,  NA> or loading long guns ,or make rum for the crew ,,and make a small upgrade, buy stuf and build a smal trader,.  to  just to learn basic stuff , if we had a similar system the game makes the player becomes  aware of the opportunity to sail in a clan, or the danger he can expect in OW ...it will help the new player of the awareness of his potential, how great this game can be for him, just doing some good experience (forced by the game) instead of throwing himself in the deep and drown. and never been seen again..... this can be done by pop up with explanations in the first beginning of the player 

 

Edited by Thonys
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...