Jump to content
Game-Labs Forum

Wanted: British Patrol Captains


Slamz

Recommended Posts

I hate to see a big team getting their butt kicked, really. This message is therefore part advice, part request and part admonition: the Brits need more captains willing, able and capable of going on patrol.

"Patrol" to me means you (and ideally 1 or more friends) suit up in appropriate PvP ships (which generally means they are fast and of an appropriate class) and you go out looking for trouble. If you hear about trouble in your home waters, you patrol there. If not, you pick a spot where you figure loose enemies might be roaming around and you patrol there.

Maybe this happens and I'm just not seeing it but in my experience, only the French, Pirates and sometimes the Dutch have patrols (maybe the USA does but I never go up there.... as much as the pirates kill them though, it looks like they don't). Brits have plenty of players but whenever we go pay them a visit we catch them solo and running triple-trader fleets with not a care in the world. At best, some revenge fleet comes boiling out of a port but even then half or more will be tank-built slugs, totally inappropriate for PvP. (I don't seriously consider it to be a "patrol" if your average speed is 12 knots.)

In the interest of making this game better for everyone, I encourage more British captains to investigate what it really takes to make a good PvP ship and then group up and start patrolling. Frankly it looks like you guys are getting rolled and there's no reason it should be like that. Every team needs good patrollers. It's vastly more important than grinding up that 5th slot on that 1st rate you'll probably never use because your team will be dead before you get there.

  • Like 1
Link to comment
Share on other sites

Ummm. The Brita have gotten very relaxed lately and just giving us ports without a fight. Like @Christendom said last night. They lose one port and everyone jumps ship. It's pretty sad actually, considering they are the biggest nation in th game. They over extended themselves and are not able to respond at a reasonable amount of time, just like history with the ancient Romans. They need to find out what they want to keep and consolidate. Then start to conduct patrols. Clan meetings should be more scheduled towards training and patrolling days for the defense of the crown. 

Link to comment
Share on other sites

Small steps are needed for such a large population.

First they really need to start escorting their own convoys. Remember, convoys attract raiders and...well...raiders are always in unexpected places. Hence there's no safe places other than under the protection of buddies.

After that starting to respond to regional intruders... and not scurry to port.

In a general sense that is.

But they have a nice territorial split between clans. My map is almost complete.

  • Like 1
Link to comment
Share on other sites

Unfortunately the QQ Crews need to dig their heads out of the sand at KPR and Cartagena.  Back when we were fighting empty port battles we had to rush to get in before the other 30 who showed up that didn't grind filled the battle.  Now that we have live enemies to shoot at the desire to fight seems to be remarkably less.  My guys will continue to be at the port battles, but we can't fight them alone.  

The change in conquest mechanics is also partially to blame...conquest marks per port was a pretty good incentive to make folks show up.  Now that they got their vics they can just farm fleets in peace until the french come knocking at their doors.  Who needs victory points right?

Edited by Christendom
  • Like 3
Link to comment
Share on other sites

53 minutes ago, HoneyBaddger said:

 They lose one port and everyone jumps ship. It's pretty sad actually, considering they are the biggest nation in th game.

This happens to every zerg in every game that ever existed. The people that jump ship are not people that you want your team. Every team needs some hard times to thin out the herd a bit to get down to people who are actually going to fight. Those people that left aren't going to fight any better for the team they left for either.

  • Like 3
Link to comment
Share on other sites

I find it funny that everyone who is jumping ship is going to Pirates..like that solves any problems.   But Meh.. they leave it is no longer our problem and thus becomes BLACKs headache.   Half of those captains cant sail anyway... so it is going to be comical sinking them.  

If I decide to login for any length of time... lately other games have been drawing my attention.

Link to comment
Share on other sites

Just now, Hodo said:

I find it funny that everyone who is jumping ship is going to Pirates..like that solves any problems.   But Meh.. they leave it is no longer our problem and thus becomes BLACKs headache.   Half of those captains cant sail anyway... so it is going to be comical sinking them.  

If I decide to login for any length of time... lately other games have been drawing my attention.

We don't want them and to be honest they are the guys that get butt hurt when we won't let them join our clan and than they become a bunch of cry babies in our nation and do nothing but bad mouth the nation.  You never see them out grinding or at the Port Battles.  They want the easy win.  That is why I hate the fact this new system pays out all to a nation.  It needs to be a tier system.  Every one gets one VM and the winners 3, Second place gets 2 and Third gets 1 extra.   We expect to get a bunch of flip overs comming real soon and all ready have folks contacting us. 

I'm sorry both the US and GB still have way more numbers than most of the server nations combined.  Pirates are prob about third most players, we just don't have as many carebears (we still got our fair share of them).   

I think US needs to take this time and organize and move to where they can fight and control there ports.  GB is about to need to move into this stage. CUT YOUR LOST  in some areas and protect others.  GB got way to spread out with the old conquest system and we where going to plan to use that against them with random ports we planed to hit and fight them.  Now they don't need all those ports, they just need to keep key ports and defend them.  Remembers folks you get one point for each win of port battles, that means defence too.  If you defend a port you gain a point that week and don't loose anything.  

We are hoping maybe in a week or two the US and GB might get there act straight and give back some good fights.   French and US should expand but in a smart manor so there points numbers become more closer to each other.  I don't expect SP, SW, DK, DN to really move much in port numbers.  It's going to be mainly Pirates, GB, US and France doing most of the fighting.  Which is good having three big forces fighting each other.  

Just a hint look at the map and see how we are expanding.  It's in a slow circle around our center core that we can easily defend.  Than look at how long it took before we started to expand, we built our fleets up before we expanded and built up replacement ships.  Than look at the GB (US was also before loosing GoM ports) and how they are so spread out.  If they can't protect all fronts than they prob don't need all those regions.  If some one captures a good chunk of them than they become spread out and easy targets of other nations.

We will prob stop expanding as soon as we hit that top spot and a comfort number, but that doesn't mean we can't be beat.  Remember there is 8 nations on this game.   If one gets to big for it's britches it's the others to put them in check. 

Link to comment
Share on other sites

12 minutes ago, The Red Duke said:

Hmmm Hodo, I think you are on to something here, maybe even historical. Nations assuming they can work together, eradicating pyracy, which is full of traitors in its essence.

Part of the problem is also big nations taking empty ports and getting to spread out and comfortable with there carebear alliances.  Which gives great hunting targets for others to get better at the game and PvP.  Folks just can't get it in there head that the reason folks are good at this game is cause they fight. It doesn't matter your nation. Sitting in port and bitching is not going to win fights.   Look at you French.  Your still out number vs the Brits and your kicking butt this week.  We lost a good number of ships to you guys too, but ya'll aren't over expanding either so far.

  • Like 1
Link to comment
Share on other sites

2 minutes ago, Sir Texas Sir said:

 French and US should expand but in a smart manor so there points numbers become more closer to each other.  I don't expect SP, SW, DK, DN to really move much in port numbers.  It's going to be mainly Pirates, GB, US and France doing most of the fighting.  Which is good having three big forces fighting each other.  

I wouldn't expect too much from France. France ended up with a weird batch of players. 4 Clans that want OW fights and 1 clan that is primarily a PVE clan.

This is not a knock on Pirates at all but the real Pirates on Global is France. Pirates are more of a standard nation than France will ever be. You will find France in any random location killing people in the open water more than you will ever see them fighting PB's. Our player base is primarily filled with PVP OW specialist and would probably prefer to be one ported than be doing PB's.  

I am sure by now everyone on the map has seen Purge, Rovers, WO or Bork anywhere from Texas, Belize to Haiti just going around picking fights. France has been living out of neutral ports for weeks now and I don't see that changing much unless it is to bring more people into the OW.

  • Like 7
Link to comment
Share on other sites

2 minutes ago, Sir Texas Sir said:

Part of the problem is also big nations taking empty ports and getting to spread out and comfortable with there carebear alliances.  Which gives great hunting targets for others to get better at the game and PvP.  Folks just can't get it in there head that the reason folks are good at this game is cause they fight. It doesn't matter your nation. Sitting in port and bitching is not going to win fights.   Look at you French.  Your still out number vs the Brits and your kicking butt this week.  We lost a good number of ships to you guys too, but ya'll aren't over expanding either so far.

The French have been busy attacking the Brits also.   

But the other issue isnt the over expansion.   It is lack of players moving out WITH those regions.   Instead they stay around KPR, then wonder why it takes an hour to sail anywhere... then bitch about people sitting outside of the greenzone attacking them.   Well if you are looking for targets, and all of the targets are in ONE area, then you are going to hunt in that area.   

People dont think outside of their little world... this is why they are sheep. 

Link to comment
Share on other sites

1 minute ago, Hodo said:

The French have been busy attacking the Brits also.   

But the other issue isnt the over expansion.   It is lack of players moving out WITH those regions.   Instead they stay around KPR, then wonder why it takes an hour to sail anywhere... then bitch about people sitting outside of the greenzone attacking them.   Well if you are looking for targets, and all of the targets are in ONE area, then you are going to hunt in that area.   

People dont think outside of their little world... this is why they are sheep. 

Why you think we took ports right next to capitals.  Not to baby seal club, but cause that is one of the highest pop areas of the nations.  A lot of traders get caught in those areas or have to past those areas to head to the main other areas of the nations.   We don't just randomly pick our targets and take them.  We actually plan them out for our next jump/attack.

But I'll admit taking a region next to US/GB capitals was also a big up yours to the big nations.    

6 minutes ago, Vllad said:

I wouldn't expect too much from France. France ended up with a weird batch of players. 4 Clans that want OW fights and 1 clan that is primarily a PVE clan.

This is not a knock on Pirates at all but the real Pirates on Global is France. Pirates are more of a standard nation than France will ever be. You will find France in any random location killing people in the open water more than you will ever see them fighting PB's. Our player base is primarily filled with PVP OW specialist and would probably prefer to be one ported than be doing PB's.  

I am sure by now everyone on the map has seen Purge, Rovers, WO or Bork anywhere from Texas, Belize to Haiti just going around picking fights. France has been living out of neutral ports for weeks now and I don't see that changing much unless it is to bring more people into the OW.

I think we pirate/privateer about the same but we also have the RvR force ya'll don't have yet.   Like I said we expect fun fights with ya'll and don't see ya'll over expanding either.  And it's not like you can't get those RvR ships by just capturing them on the OW.  I heard ya'll got or almost got a Vict last night?   Though you prove a point that the folks that bug us the most and other nations aren't the big RvR clans. It's the little guys that do the hit and run fights in the OW.   They are the back bone of the wars and fights.  Just look at how much agro  been run up down by Cart/Maria area and all that was mainly just PvP between Pirates/France against GB players.   

Link to comment
Share on other sites

24 minutes ago, Sir Texas Sir said:

Though you prove a point that the folks that bug us the most and other nations aren't the big RvR clans. It's the little guys that do the hit and run fights in the OW.   They are the back bone of the wars and fights.  Just look at how much agro  been run up down by Cart/Maria area and all that was mainly just PvP between Pirates/France against GB players.   

I think your point above is primarily what Slamz plea for the Brits basically comes down to. It would appear France ended up with an imbalance of guerilla fighters as a nation and Britain ended up with none. The Brits need more guerilla fighters in open water taking it to the enemy in order for their primary PB force to be effective. You need people to be good at OW and PB's to have an over all effective team. Something that neither the French or Brits have.

The one thing I will take over the Brits however is with France, Purge, Bork, WO and Rovers are pretty unified on what we want as a nation. It makes playing so much easier when I know I can jump in a fight with them and expect the same quality help that I get with my own clan. We borrow each others meta's and put them to work effectively. I would take that any day over what the Brits do.

24 minutes ago, Sir Texas Sir said:

 I heard ya'll got or almost got a Vict last night?    

We did, someone almost got careless. I am not sure what we would have done with it had we got it anyway. For France, Vic's are something the PVE clan sits at Fort Royal with just looking pretty more than having any practical application.

Edited by Vllad
Link to comment
Share on other sites

2 hours ago, Vllad said:

 

The one thing I will take over the Brits however is with France, Purge, Bork, WO and Rovers are pretty unified on what we want as a nation. It makes playing so much easier when I know I can jump in a fight with them and expect the same quality help that I get with my own clan. We borrow each others meta's and put them to work effectively. I would take that any day over what the Brits do.

 

The thing is, it is easier to become unified when there are fewer cats to heard.   

In GB we have probably 70-100 people in that nation, with about a dozen clans, most of them have completely different plans for the nation. About half of them actually talk to the other clans, and 1 of them is definitely an alt clan.   

So this is the problem we face in GB.   It isnt that we need more people, far from it.  We need more cooperation between the various factions in GB.  

  • Like 1
Link to comment
Share on other sites

4 minutes ago, Hodo said:

The thing is, it is easier to become unified when there are fewer cats to heard.

I'm not sure that's true.

My experience has always been that all that really matters is what you can do with your own guild.

[PURGE] alone can work on flipping a port. Yes we need help if 20 enemies come out to get us or if we want to get done faster but I can say "tonight we are flipping this port" and I don't need cooperation from anyone else. We just go do it and if other people show up, great. If it's too hot then maybe we try a different port next time, further away. If we can't fill the port battle and 25 enemies show up then oh well but it's still a task we can try to work on without having to wait for some kind of team consensus.

It's actually the meta-organizers that can frustrate me. "Okay we need your guild and this other guild and you guys over there to all agree on this before we start." No ya don't. I mean if it's a new nation-impacting declaration of war, peace or land give-aways then you should probably coordinate with other clans but if you're just going to go "sink some pirates" or work on contention or something then just go do it.

If other people like what they see, they will probably join you.

Anyone with a clan of at least 10 active players has enough people on PvP-Global to be a mover and a shaker and it's up to them to lead from the front.

Anyone with less than that probably needs a committee to do anything but also probably finds nobody wants to listen to them.

Look at your own guild, come up with realistic things you can do on your own (PvP patrolling being an easy one -- technically you can do that solo) and then go do it. If you need 4 other clans to sign off on it then your plan is probably too complicated anyway and you need a better, simpler plan.

  • Like 1
Link to comment
Share on other sites

@Wraith Even if we did see the new or current numbers it would skewed by the number of inactive and alts in each nation.  Making the US and GB appear WAY bigger than they actually are.  I mean let us look at Spain in the now infamous pic that Sir Texas Sir throws around every 15min.   There are what 25 Spanish players in that... we all know that is false, there werent even 2 Spanish players active during the time of that.  Those were most inactive characters that were Spanish, or alts.   

  • Like 1
Link to comment
Share on other sites

3 minutes ago, Slamz said:

I'm not sure that's true.

My experience has always been that all that really matters is what you can do with your own guild.

[PURGE] alone can work on flipping a port. Yes we need help if 20 enemies come out to get us or if we want to get done faster but I can say "tonight we are flipping this port" and I don't need cooperation from anyone else. We just go do it and if other people show up, great. If it's too hot then maybe we try a different port next time, further away. If we can't fill the port battle and 25 enemies show up then oh well but it's still a task we can try to work on without having to wait for some kind of team consensus.

It's actually the meta-organizers that can frustrate me. "Okay we need your guild and this other guild and you guys over there to all agree on this before we start." No ya don't. I mean if it's a new nation-impacting declaration of war, peace or land give-aways then you should probably coordinate with other clans but if you're just going to go "sink some pirates" or work on contention or something then just go do it.

If other people like what they see, they will probably join you.

Anyone with a clan of at least 10 active players has enough people on PvP-Global to be a mover and a shaker and it's up to them to lead from the front.

Anyone with less than that probably needs a committee to do anything but also probably finds nobody wants to listen to them.

Look at your own guild, come up with realistic things you can do on your own (PvP patrolling being an easy one -- technically you can do that solo) and then go do it. If you need 4 other clans to sign off on it then your plan is probably too complicated anyway and you need a better, simpler plan.

I dont have a guild, while I do have a tag, it is a guild of 1, me.  

But the thing is you are right, but to a point.  Your idea works only because you have few numbers.  If you have 30 people in your whole nation you can have 5-10 people (16-33% of the total) actually make a choice and force it on the others by taking action.   In GB if 5-10 people try that, you will have 80 do the exact opposite thing.  I can remember watching and helping another group grind hostility in one region and another clan come out and get slaughtered because they werent there to grind but to pass through because they wanted to go farm another region... effectively killing the work we had done.  

Or you get some clan deciding to push hostility to a set point and stop because they want the PB to be at a set time, and some other group deciding to keep grinding... yeah not at all good...  US did it and IGG was the ones who didnt care and pushed.   Well then you ended up with West End.  

 

  • Like 2
Link to comment
Share on other sites

11 minutes ago, Hodo said:

@Wraith Even if we did see the new or current numbers it would skewed by the number of inactive and alts in each nation.  Making the US and GB appear WAY bigger than they actually are.  I mean let us look at Spain in the now infamous pic that Sir Texas Sir throws around every 15min.   There are what 25 Spanish players in that... we all know that is false, there werent even 2 Spanish players active during the time of that.  Those were most inactive characters that were Spanish, or alts.   

Y'all mean this one from PvP2 before the patch was announced?   Remember this is the numbers of players that logged on on those days.  So inactive players wouldn't be counted.   Yes alts do inflate the numbers, but that is for all nations.  Hell 23-29 Spanish players logged in those days and we all knew there was hardly that many (maybe 4-5), but it was folks through out the whole day.  What you guys don't think of yes you might have less PvP and RvR players than we have active, but you have a whole pool of lower level players and PvE guys that can be motivated.   We get asked all the time by guys we PvP with that are low level why we are so good and we tell them we are a small organized group of players that play all the time with each other.  It doens't take 100 players to beat a nation. It takes a good group of 15-20 players (we are more up to average 20-25 a night now).  Yes are numbers are higher than that, but that is our average on line during prime times.  Though lately we are getting higher numbers cause we have REV and FC clan members helping us do stuff along with several other small clans.  Ya'll have the numbers you just need to stop thinking every new player is an alt and treating them like crap.  You need to take them under your wing and teach them how to fight.  YOU NEED TO FIGHT....stop this running from every fight if you don't have the numbers.  Yes your going to sink, prob a lot, but every time you should learn something and hopefully get better.  I'm not that great of a player when it's one on one, but I work great with my team.   

Ok as for these number the total there are some nations bigger than others.  US and Brits are almost twice as large as pirates total number of players.  Than you look at the active players those days it turns out to be close for GB and Pirates.  GB use to be the second largest but I will now guess they are the largest.  Remember these numbers when we struggled to get over 100 players and prime time hardly broke 200 players. I would assume all the numbers right now would be higher, but I wanted Devs to post the numbers a month ago and than again now so we can see the balance of the nations.    

dFbC8bb.png

The big issue with all nations is that the majority of the players are casual players that only log in for a couple of hours a day and than that is it.  So the numbers are hard to tell.  Pirates tend to attract PvPers by nature.   We know ya'll had the numbers a few weeks ago when you had 25 inside a port battle and another 40-50 out side.  So don't give me that crap your low on players, what happen is your players got bored with a carebear alliance with the other large nation and nothing to do.  You have to keep your players active and interested in the game. That is what our clan does, we make battle plans and than go do them.   

 

Link to comment
Share on other sites

24 minutes ago, Hodo said:

I dont have a guild, while I do have a tag, it is a guild of 1, me.  

But the thing is you are right, but to a point.  Your idea works only because you have few numbers.  If you have 30 people in your whole nation you can have 5-10 people (16-33% of the total) actually make a choice and force it on the others by taking action.   In GB if 5-10 people try that, you will have 80 do the exact opposite thing.  I can remember watching and helping another group grind hostility in one region and another clan come out and get slaughtered because they werent there to grind but to pass through because they wanted to go farm another region... effectively killing the work we had done.  

Or you get some clan deciding to push hostility to a set point and stop because they want the PB to be at a set time, and some other group deciding to keep grinding... yeah not at all good...  US did it and IGG was the ones who didnt care and pushed.   Well then you ended up with West End.  

 

and that is an organization problem that hurts the big nations.  That is why I think regions should be more a Clan base thing for the RvR part of this game.  We have a lot of clashing with smaller clans in Pirates too, but the thing is we have the numbers to get things done without the ones that don't want to help.   US and GB just needs to get a few clan working together and not butting heads and they will be fine.

Ever notice we normally don't leave a port unflipped?  For that exact reason cause some one else would come along and flip it in a bad time or all the hard work would get grind down by the next day.

Edited by Sir Texas Sir
Link to comment
Share on other sites

Personally I actually think for overall "activity" population the order is this

Brits/Pirates
France
US
Dutch
Denmark
Sweden

when I mean activity, I mean a player group or community that actively takes part in PvP or RvR. Crafting is there too, but You can't really get an active read on it without going deeper into the numbers. If we talk about "raw" player count and people doing any type of "thing" or even just sitting in ports, then this list certainly would change.

  • Like 1
Link to comment
Share on other sites

Many issues for large nations are simply due to the "nation council" concept. It's a war game. As much as Sun Tzu Art of War strategy is actually bad for MMOs so is Democracy. The concept of "committee rule" is more difficult the more players you have. The pirate nation has the ability to establish a pecking order more than most. Not that it is easy.   But being under constant assault, Mortimer is a heavily hunted zone, and having the option of green on green conflict they have more tools to resolve internal pecking order. 

If the USA and Brit nations had tools to establish clan pecking orders they would truly become the more dangerous teams. The Devs needs to consider this.  It is also part of what made the Nuetral Faction idea fail.  It was irrelevant since clans with actual nuetral tendencies could just hide inside the supposedly warring nations without penalty.  But if the largest Brit clan could force its will on smaller ones higher level of organization is more likely to form. 

Edited by Bach
  • Like 1
Link to comment
Share on other sites

14 hours ago, Sir Texas Sir said:

Y'all mean this one from PvP2 before the patch was announced?   Remember this is the numbers of players that logged on on those days.  So inactive players wouldn't be counted.   Yes alts do inflate the numbers, but that is for all nations.  Hell 23-29 Spanish players logged in those days and we all knew there was hardly that many (maybe 4-5), but it was folks through out the whole day.  What you guys don't think of yes you might have less PvP and RvR players than we have active, but you have a whole pool of lower level players and PvE guys that can be motivated.   We get asked all the time by guys we PvP with that are low level why we are so good and we tell them we are a small organized group of players that play all the time with each other.  It doens't take 100 players to beat a nation. It takes a good group of 15-20 players (we are more up to average 20-25 a night now).  Yes are numbers are higher than that, but that is our average on line during prime times.  Though lately we are getting higher numbers cause we have REV and FC clan members helping us do stuff along with several other small clans.  Ya'll have the numbers you just need to stop thinking every new player is an alt and treating them like crap.  You need to take them under your wing and teach them how to fight.  YOU NEED TO FIGHT....stop this running from every fight if you don't have the numbers.  Yes your going to sink, prob a lot, but every time you should learn something and hopefully get better.  I'm not that great of a player when it's one on one, but I work great with my team.   

Ok as for these number the total there are some nations bigger than others.  US and Brits are almost twice as large as pirates total number of players.  Than you look at the active players those days it turns out to be close for GB and Pirates.  GB use to be the second largest but I will now guess they are the largest.  Remember these numbers when we struggled to get over 100 players and prime time hardly broke 200 players. I would assume all the numbers right now would be higher, but I wanted Devs to post the numbers a month ago and than again now so we can see the balance of the nations.    

dFbC8bb.png

The big issue with all nations is that the majority of the players are casual players that only log in for a couple of hours a day and than that is it.  So the numbers are hard to tell.  Pirates tend to attract PvPers by nature.   We know ya'll had the numbers a few weeks ago when you had 25 inside a port battle and another 40-50 out side.  So don't give me that crap your low on players, what happen is your players got bored with a carebear alliance with the other large nation and nothing to do.  You have to keep your players active and interested in the game. That is what our clan does, we make battle plans and than go do them.   

 

If we just go by the day to day totals on that chart, you are looking that GB having a massive 12-13 person advantage over the pirates.  I dont know if that would be overwhelming numbers but I wouldnt consider it that personally.  

Then when you talk about the US, the US is mostly noob accounts that login at most once or twice a week.  If anything probably 1/3rd of those accounts are actual players who play more than 4 hours a week.  I would venture to say that half of those 180ish players are lower than the rank of Pst.Capt.    Then there are the alts, which at a conservative guess would be around 1/4 of the active population shown in that chart in the US and GB are probably alts of main characters in that nation, 1/10 are alts from other nations.   

I know from personal count I have seen 5 known Black clan alts in GB, and 3 US alts.   This is just what I have counted.   I know there are many more.   I also know of a half dozen GB/US alts in Spain and Pirates.    So to say your chart is inaccurate, would be an understatement.   Without hard numbers, on a day to day login for EACH nation, it is impossible to tell the true numbers.   

Fact is I believe Pirates are the second largest nation behind the GB currently in Global.   And US being third and close behind them would be France and the Danes.   

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...