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[modules] Refit & Note modifiers [Patch 11.0]


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☸ Part II - Modifier series guide:  Refits & Note modifiers
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Ship crafting:
  Wood and trim modifiers
Permanent Upgrades:
  Store - Refit & Note modifiers
   Store - Bow figurines modifiers
█   Loot - Perma Upgrade modifiers
Regular Upgrades:
█   Store - Admirality book modifiers
   Loot - Upgrade book modifiers
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀

There are a bunch of new admirality refits since the big patch hit
All listed Items use a Slot as one Permanent Upgrade and one vessel can only have one refit.

To complete the contents of the Admirality store and conclude the given informations, here the Refits&Notes with the recipies for the blueprints:

INFO: Since the last patch the names of the listed modifiers dont nececcarily match the names ingame. But the values are correct.

UPDATE 11.0: all refits are now between 50 and 100 Combat Marks.

Additional Ballast Note | Price: 50 Combat Mark

 

Gives Additional Ballast Blueprint which can craft: Additional Ballast


Modifiers Additional Ballast:
NONE | SHIP_MAX_ROLL_ANGLE | -20%
NONE | SHIP_MAX_SPEED | -5%
NONE | SHIP_PHYSICS_DEC_COEF | 20%

Additional Ballast Blueprint Recipie:
10 x Ballast


Almeria Gunpowder Note | Price: 50 Combat Mark

 

Gives Almeria Gunpowder Blueprint which can craft: Almeria Gunpowder


Modifiers Almeria Gunpowder:
DECK_ALL | CANNON_BASIC_PENETRATION | 3%

Almeria Gunpowder Blueprint Recipie:
5 x Almeria Saltpeter
15 x Charcoal


Almeria Superior Gunpowder Note | Price: 100 Combat Mark

 

Gives Almeria Superior Gunpowder Blueprint which can craft: Almeria Superior Gunpowder


Modifiers Almeria Superior Gunpowder:
DECK_ALL | CANNON_BASIC_PENETRATION | 6%

Almeria Superior Gunpowder Blueprint Recipie:
1 x Treatise on Making Saltpeter
5 x Almeria Saltpeter
15 x Charcoal


Bovenwinds Refit Note | Price: 50 Combat Mark

 

Gives Bovenwinds Refit Blueprint which can craft: Bovenwinds Refit


Modifiers Bovenwinds Refit:
NONE | SHIP_TURNING_SPEED_RHEAS | 5%
NONE | SHIP_MAX_SPEED | 2%
SAIL | SAILING_CREW_REQUIRED | 7%

Bovenwinds Refit Blueprint Recipie:
5 x Grietje van Dijk
25 x Rigging Parts


Bridgetown Frame Refit Note | Price: 50 Combat Mark

 

Gives Bridgetown Frame Refit Blueprint which can craft: Bridgetown Frame Refit


Modifiers Bridgetown Frame Refit:
NONE | SHIP_MAX_SPEED | -3%
ARMOR_ALL_SIDES | MODULE_BASE_HP | 10%

Bridgetown Frame Refit Blueprint Recipie:
5 x Greenheart Logs
50 x Iron Fittings


British Gunners Note | Price: 50 Combat Mark

 

Gives British Gunners Blueprint which can craft: British Gunners


Modifiers British Gunners:
DECK_ALL | CANNON_RELOAD_TIME | -3%

British Gunners Blueprint Recipie:
5 x Royal Naval College Graduate
5 x Silver Coins


British Gunnery Sergeant Note | Price: 100 Combat Mark

 

Gives British Gunnery Sergeant Blueprint which can craft: British Gunnery Sergeant


Modifiers British Gunnery Sergeant:
DECK_ALL | CANNON_RELOAD_TIME | -8%
DECK_ALL | CANNON_DISPERSION_PER100M | -5%

British Gunnery Sergeant Blueprint Recipie:
1 x The old Flag Officer
5 x Royal Naval College Graduate
5 x Gold Coins


British Rig Refit Note | Price: 50 Combat Mark

 

Gives British Rig Refit Blueprint which can craft: British Rig Refit


Modifiers British Rig Refit:
NONE | SHIP_TURNING_SPEED | 4%
NONE | SAIL_RISING_SPEED | 4%
NONE | RHEA_TURN_SPEED | 4%

British Rig Refit Blueprint Recipie:
5 x British Running Rigging
30 x Rigging Parts


Cartahena Caulking Refit Note | Price: 50 Combat Mark

 

Gives Cartahena Caulking Refit Blueprint which can craft: Cartahena Caulking Refit


Modifiers Cartahena Caulking Refit:
ARMOR_ALL_SIDES | ARMOR_THICKNESS | 7%
STRUCTURE | SHIP_STRUCTURE_LEAKS_PER_SECOND | -10%

Cartahena Caulking Refit Blueprint Recipie:
5 x Cartagena Tar
150 x Oak Planks


Crooked Hull Refit Note | Price: 50 Combat Mark

 

Gives Crooked Hull Refit Blueprint which can craft: Crooked Hull Refit


Modifiers Crooked Hull Refit:
NONE | SHIP_MAX_SPEED | 2%
ARMOR_ALL_SIDES | MODULE_BASE_HP | -5%

Crooked Hull Refit Blueprint Recipie:
5 x Crooked Cedar
50 x Iron Fittings


Diagonal Riders Note | Price: 50 Combat Mark

 

Gives Diagonal Riders Blueprint which can craft: Diagonal Riders


Modifiers Diagonal Riders:
INTERNAL_STRUCTURE | MODULE_BASE_HP | 15%
NONE | SHIP_MAX_SPEED | -3%

Diagonal Riders Blueprint Recipie:
300 x White Oak Log


Elite British Rig Refit Note | Price: 100 Combat Mark

 

Gives Elite British Rig Refit Blueprint which can craft: Elite British Rig Refit


Modifiers Elite British Rig Refit:
NONE | SHIP_TURNING_SPEED | 8%
NONE | SAIL_RISING_SPEED | 8%
NONE | RHEA_TURN_SPEED | 8%

Elite British Rig Refit Blueprint Recipie:
1 x A Treatise on Rigging Handling
5 x British Running Rigging
30 x Rigging Parts
3 x Silver Coins


Elite French Rig Refit Note | Price: 100 Combat Mark

 

Gives Elite French Rig Refit Blueprint which can craft: Elite French Rig Refit


Modifiers Elite French Rig Refit:
MAST | MAST_TOP_SECTION_HP | MAST_MIDDLE_SECTION_HP | MAST_BOTTOM_SECTION_HP | 16%
SAIL | MAST_THICKNESS | 25%

Elite French Rig Refit Blueprint Recipie:
1 x Service Historique de la Marine
5 x French Sail Cloth
30 x Rigging Parts
3 x Silver Coins


Elite Pirate Rig Refit Note | Price: 100 Combat Mark

 

Gives Elite Pirate Rig Refit Blueprint which can craft: Elite Pirate Rig Refit


Modifiers Elite Pirate Rig Refit:
NONE | MAST_PHYSICS_MAIN_SAIL_FORCE_BONUS |  -0.07
NONE | MAST_PHYSICS_JIB_SAIL_FORCE_BONUS |  0.07

Elite Pirate Rig Refit Blueprint Recipie:
1 x A Treatise on Staysails Trim
5 x Barbary Coast Canvas
30 x Rigging Parts
3 x Silver Coins


Elite Spanish Rig Refit Note | Price: 100 Combat Mark

 

Gives Elite Spanish Rig Refit Blueprint which can craft: Elite Spanish Rig Refit


Modifiers Elite Spanish Rig Refit:
NONE | MAST_PHYSICS_MAIN_SAIL_FORCE_BONUS | 0.07
NONE | SHIP_TURNING_SPEED_RHEAS | 5%
NONE | MAST_PHYSICS_JIB_SAIL_FORCE_BONUS | -0.07

Elite Spanish Rig Refit Blueprint Recipie:
1 x A Treatise on Square Sails Trim
5 x Spanish Square Sails
30 x Rigging Parts
3 x Silver Coins


False Keel Note | Price: 50 PVE Mark

 

Gives False Keel Blueprint which can craft: False Keel


Modifiers False Keel:
NONE | MAST_PHYSICS_JIB_SAIL_FORCE_BONUS |  0.05
NONE | SHIP_MAX_SPEED | -1%
NONE | MAST_PHYSICS_MAIN_SAIL_FORCE_BONUS |  -0.05

False Keel Blueprint Recipie:
125 x Bermuda Cedar
10 x Wooden Fittings


Floating Battery (1-3 rates) Note | Price: 50 Combat Mark

 

Gives Floating Battery (1-3 rates) Blueprint which can craft: Floating Battery (1-3 rates)


Modifiers Floating Battery (1-3 rates):
ARMOR_ALL_SIDES | MODULE_BASE_HP | 20%
NONE | SHIP_MAX_ROLL_ANGLE | 20%
NONE | SHIP_MAX_SPEED | -15%
NONE | SHIP_PHYSICS_ACC_COEF | -15%
NONE | SHIP_PHYSICS_DEC_COEF | -15%

Floating Battery (1-3 rates) Blueprint Recipie:
500 x White Oak Log
15 x Iron Fittings


Floating Battery (4-5 rates) Note | Price: 50 Combat Mark

 

Gives Floating Battery (4-5 rates) Blueprint which can craft: Floating Battery (4-5 rates)


Modifiers Floating Battery (4-5 rates):
ARMOR_ALL_SIDES | MODULE_BASE_HP | 20%
NONE | SHIP_MAX_ROLL_ANGLE | 20%
NONE | SHIP_MAX_SPEED | -15%
NONE | SHIP_PHYSICS_ACC_COEF | -15%
NONE | SHIP_PHYSICS_DEC_COEF | -15%

Floating Battery (4-5 rates) Blueprint Recipie:
500 x White Oak Log
15 x Iron Fittings


French Rig Refit Note | Price: 50 Combat Mark

 

Gives French Rig Refit Blueprint which can craft: French Rig Refit


Modifiers French Rig Refit:
MAST | MAST_TOP_SECTION_HP | MAST_MIDDLE_SECTION_HP | MAST_BOTTOM_SECTION_HP | 8%
SAIL | MAST_THICKNESS | 15%

French Rig Refit Blueprint Recipie:
5 x French Sail Cloth
30 x Rigging Parts


Guacata Gunpowder Note | Price: 50 Combat Mark

 

Gives Guacata Gunpowder Blueprint which can craft: Guacata Gunpowder


Modifiers Guacata Gunpowder:
DECK_ALL | CANNON_BASIC_PENETRATION | 3%

Guacata Gunpowder Blueprint Recipie:
5 x Guacata Saltpeter
15 x Charcoal


Guacata Superior Gunpowder Note | Price: 100 Combat Mark

 

Gives Guacata Superior Gunpowder Blueprint which can craft: Guacata Superior Gunpowder


Modifiers Guacata Superior Gunpowder:
DECK_ALL | CANNON_BASIC_PENETRATION | 7%

Guacata Superior Gunpowder Blueprint Recipie:
1 x Treatise on Making Saltpeter
5 x Guacata Saltpeter
15 x Charcoal


Iron Knees Note | Price: 50 Combat Mark

 

Gives Iron Knees Blueprint which can craft: Iron Knees


Modifiers Iron Knees:
NONE | CREW_DAMAGE_RECEIVED_DECREASE_PERCENT |  0.15 
INTERNAL_STRUCTURE | MODULE_BASE_HP | -5%

Iron Knees Blueprint Recipie:
200 x Iron Ingots


Nassau Boarders Note | Price: 50 Combat Mark

 

Gives Nassau Boarders Blueprint which can craft: Nassau Boarders


Modifiers Nassau Boarders:
NONE | AXES_ATTACK_BONUS |  0.045 
NONE | BOARDING_DEFENSE_BONUS |  0.025 

Nassau Boarders Blueprint Recipie:
5 x Nassau Quartermaster
5 x Silver Coins


Nassau Fencing Masters Note | Price: 100 Combat Mark

 

Gives Nassau Fencing Masters Blueprint which can craft: Nassau Fencing Masters


Modifiers Nassau Fencing Masters:
NONE | PREPARATION_BONUS_PER_ROUND | 3 
NONE | AXES_ATTACK_BONUS | 0.05 
NONE | BOARDING_DEFENSE_BONUS | 0.03 

Nassau Fencing Masters Blueprint Recipie:
1 x The Complete Fencing Master
5 x Nassau Quartermaster
5 x Gold Coins


Northern Carpenters Note | Price: 50 Combat Mark

 

Gives Northern Carpenters Blueprint which can craft: Northern Carpenters


Modifiers Northern Carpenters:
ARMOR_ALL_SIDES | REPAIR_MODULE_TIME | -6%
REPAIR_ARMOR | REPAIR_PERCENT | 0.04 
SAIL | REPAIR_MODULE_TIME | -6%
REPAIR_SAIL | REPAIR_PERCENT | 0.04 
RUDDER | REPAIR_MODULE_TIME | -6%
REPAIR_GENERIC | REPAIR_PERCENT | 0.04 
WATER_PUMP | REPAIR_MODULE_TIME | -6%
POWDER | REPAIR_MODULE_TIME | -6%

Northern Carpenters Blueprint Recipie:
5 x Swedish Carpenter
5 x Silver Coins


Northern Master Carpenters Note | Price: 100 Combat Mark

 

Gives Northern Master Carpenters Blueprint which can craft: Northern Master Carpenters


Modifiers Northern Master Carpenters:
ARMOR_ALL_SIDES | REPAIR_MODULE_TIME |  -19% *buffed* (+10%)
REPAIR_ARMOR | REPAIR_PERCENT |  0.08
SAIL | REPAIR_MODULE_TIME |  -9%
REPAIR_SAIL | REPAIR_PERCENT |  0.08
RUDDER | REPAIR_MODULE_TIME | -9%
REPAIR_GENERIC | REPAIR_PERCENT |  0.08
WATER_PUMP | REPAIR_MODULE_TIME |  -9%
POWDER | REPAIR_MODULE_TIME |  -9%
NONE | HOLE_DECREASE_RATE | RAM_DECREASE_RATE | 15%

Northern Master Carpenters Blueprint Recipie:
1 x Expert Carpentry Handbook
5 x Swedish Carpenter
5 x Gold Coins


Pino Ocote Masts Note | Price: 50 Combat Mark

 

Gives Pino Ocote Masts Blueprint which can craft: Pino Ocote Masts


Modifiers Pino Ocote Masts:
MAST | MAST_BOTTOM_SECTION_HP | MAST_MIDDLE_SECTION_HP | MAST_TOP_SECTION_HP | 10% 
SAIL | MAST_THICKNESS | 5%
NONE | SHIP_MAX_ROLL_ANGLE | 10%

Pino Ocote Masts Blueprint Recipie:
30 x Pino Ocote Log
3 x Iron Fittings


Pirate Rig Refit Note | Price: 50 Combat Mark

 

Gives Pirate Rig Refit Blueprint which can craft: Pirate Rig Refit


Modifiers Pirate Rig Refit:
NONE | MAST_PHYSICS_MAIN_SAIL_FORCE_BONUS | -0.03
NONE | MAST_PHYSICS_JIB_SAIL_FORCE_BONUS | 0.03

Pirate Rig Refit Blueprint Recipie:
5 x Barbary Coast Canvas
30 x Rigging Parts


Spanish Rig Refit Note | Price: 50 Combat Mark

 

Gives Spanish Rig Refit Blueprint which can craft: Spanish Rig Refit


Modifiers Spanish Rig Refit:
NONE | MAST_PHYSICS_MAIN_SAIL_FORCE_BONUS | 0.03
NONE | SHIP_TURNING_SPEED_RHEAS | 3%
NONE | MAST_PHYSICS_JIB_SAIL_FORCE_BONUS | -0.03

Spanish Rig Refit Blueprint Recipie:
5 x Spanish Square Sails
30 x Rigging Parts

(State as of Patch 11.0 //API PVP Server)

Edited by Black Spawn
Update to 11.0 | Cost updated | Northern Master Carpenters buffed
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3 minutes ago, Liquicity said:

You must be really bored

But thanks a lot ^^

Edit:
Any idea on what "SHIP_TURNING_SPEED_RHEAS" means? Just turning speed?

Not really bored. Have to wait till my videos finished rendering so i thought i kill some time productively..... ^_^

Nah mate have to pass. No clue what RHEAS means - but i think its something postive. ;)

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12 minutes ago, Liquicity said:

Any idea on what "SHIP_TURNING_SPEED_RHEAS" means? Just turning speed?

I think it's where you hand the wheel over to some large flightless birds :)

220px-Greater_rhea_pair_arp.jpg

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4 hours ago, Black Spawn said:


Almeria Superior Gunpowder Note | Price: 300 PVE Mark

Gives Almeria Superior Gunpowder Blueprint which can craft: Almeria Superior Gunpowder


Modifiers Almeria Superior Gunpowder:
DECK_ALL | CANNON_BASIC_PENETRATION | 6%

Almeria Superior Gunpowder Blueprint Recipie:
1 x Treatise on Making Saltpeter
5 x Almeria Saltpeter
15 x Charcoal

Does this mean I need 1 x Treatise on Making Saltpeter for every single Almeria Superior Gunpowder?

Edited by Jon Snow lets go
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1 minute ago, Jon Snow lets go said:

Does this mean I need 1 x Treatise on Making Saltpeter for every single Permanent Upgrade?

Honestly I haven't bought a single thing out of the admirality store. But the recipie according to the API says yes. ^_^

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1 minute ago, Black Spawn said:

Honestly I haven't bought a single thing out of the admirality store. But the recipie according to the API says yes. ^_^

If so then thats crazy expensive. I got this saltpeter thingy and its a skillbook which can be used on his own too I think...

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2 minutes ago, Jon Snow lets go said:

If so then thats crazy expensive. I got this saltpeter thingy and its a skillbook which can be used on his own too I think...

True but I gess thats a thing now. "Trading" PVP/PVE Marks plus already usable modules for modules....:wacko:

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  • 2 weeks later...

Updated to 10.2:

see changes:

Additional Ballast new modifier

Bovenwinds Refit, Crooked Hull Refit, Elite British Rig Refit, Elite Spanish Rig Refit, Pirate Rig Refit, Spanish Rig Refit nerfed

French Rig Refit, British Rig Refit,  Elite French Rig Refit , Elite Pirate Rig Refit buffed

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4 hours ago, Jogador_Surpresa said:

How am I supposed to craft the refit if I can't find the materials anywhere? The trader tool says that it is available in a port, but it is not. Naval action craft also has wrong information...

AFAIK available doesn't necessarily mean the port has the wares in stock, just that they have it delivered on a regular basis. Get an outpost there and set a contract.

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1 hour ago, Digital Wind said:

"NONE | SHIP_TURNING_SPEED_RHEAS | 5%"
 

What is Turning Rheas???????  Nobody knows and it's on alot of stuff.  Devs please support the community and the players and clear the air!!!

I have to say I agree on @Sir Texas Sir that it most likely means the yard turn speed. There is not much with a turning rate on a ship besides rudder, yards and the ship itself.

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4 minutes ago, Black Spawn said:

I have to say I agree on @Sir Texas Sir that it most likely means the yard turn speed. There is not much with a turning rate on a ship besides rudder, yards and the ship itself.

I just remember some one saying that is the yards as it never got changed over from Ukraine or Russian or something, but if you look at the light blocks and Ropes that is what it effects.  Just means your sails will turn faster to new positions.

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Just now, Black Spawn said:

Following the former cryptic modifiers it would rather be something with "force" then.

I would agree...maybe thats what Rheas means to the programmer....but I don't see why they wouldn't just name it Yard turn speed which already exists.

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Does anyone know which upgrades stack and which ones don't?

I just tried to put on a "Bow figure - elephant" and "Floating battery", but the floating battery bonus overrode the elephant instead of stacking. I imagine that might be the case with other upgrades as well (e.g. there's several upgrades providing sail force).

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2 minutes ago, Aegir said:

Does anyone know which upgrades stack and which ones don't?

I just tried to put on a "Bow figure - elephant" and "Floating battery", but the floating battery bonus overrode the elephant instead of stacking. I imagine that might be the case with other upgrades as well (e.g. there's several upgrades providing sail force).

If thats actually the case i dont think it's the intended way. Ever since i have played every single modificator of each installed upgrade was applied to the ship...

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31 minutes ago, Aegir said:

Does anyone know which upgrades stack and which ones don't?

I just tried to put on a "Bow figure - elephant" and "Floating battery", but the floating battery bonus overrode the elephant instead of stacking. I imagine that might be the case with other upgrades as well (e.g. there's several upgrades providing sail force).

HP and Thickness have  a cap o 20%.  This is included with your wood bonus for what type of ship your craft.  So effectively you just put what a mod on there that maxed out your HP without even taking into account the second mod or wood type.  We where thinking the floating battery would prob be best used on a Fir or Cedar ships to tank something out that normally wouldn't be very paper thin.  We really just couldn't find a use for the Floating Battery. It's an odd mod with it's stats and the in game caps that we found so far.  With that we are suspecting that other things like Penetration and such might cap out at 20% too.  It's kinda hard to test those stats out.   We have some one about to do a reload build and we will be able to time it and see if it caps out at 20% too.

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