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Hotfix 1 for testbed patch 9.99

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Sir Texas Sir    3,261
14 minutes ago, Chetamista Noud said:

this is changing today, with a wipe

 

Dev didn't say anything about a wipe.  They just said they are going to change the progression tree a bit to be more in line with the type of ships.  Currently for the Connie you need the Endy, that ship isn't a Heavy Frigate and as far as we know we can't craft it.     Now what exactly they are talking about scout ships, maybe the Enymion is counted as a scout ship.  We will see if the patch gets updated this after noon.  They been doing it around noonish the last few times so that is a good thing we will see in a few hours.

26 minutes ago, Remus said:

From what I can tell, they don't count at all until you want to teleport between outposts. Then you have to de-fleet them so they take up slots.

There are no fleet tick boxes on Testbed either. they are always with you.

You never where able to telport with active fleet ships in the past.  Just now we can't use the 5 slots as storage.  If you have to telport you have to have free slots in port to put the ship in your total slots.  We start with 5, but you can trick the game with 6 as long as you stay in that one ship.  With 6 you can't move a ship out of your fleet or telport.   It was like that on live you can actually have one extra ship if you stayed in that ship, you could store 5 ships in your fleets slots even if you never used them.  Now you can't store any ships in your fleet slot so you can't have a total of 5-20 ships period in stock depending how many slots you have.  Though you can trick it with the one ship your in being an extra one, but if you try to telport you can't cause you will have to many ships.  I kinda tested this earlry when I was trading ships between alts.   I was dock full, but I was able to put one ship in fleet to fee up a lost to trade and than was completely full with fleet and ships so I couldn't TP.   I had to trade another ship back to my alt so I can take the ship out of fleet and telport to another port.   

I think that is what might be confusing some folks on the ship count.

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4 hours ago, admin said:

but hopefully today the patch will be deployed and we will also provide xp and money again.. 

@Sir Texas Sir This is what i was referring to.  They didn't actually say "wipe" but giving new xp and gold im assuming will involve a wipe

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Sir Texas Sir    3,261
9 minutes ago, Chetamista Noud said:

@Sir Texas Sir This is what i was referring to.  They didn't actually say "wipe" but giving new xp and gold im assuming will involve a wipe

Nah by my understanding is a lot of folks didn't get the xp/gold redeemables if they didn't play on testbed before the last patch.  So they came with nothing at all.  So what they are prob going to do is give out another rounds of redeemebles for those players.  I have a few clan mates with no crafting levels  cause they didn't play on it before the current patch was updated last week.

but who knows we will just have to wait for the next patch update on testbed

Edited by Sir Texas Sir

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JobaSet    268
3 hours ago, admin said:

we found in the previous 12 months that audience accepts the reductions in requirements easier than increase in requirements. 
this is needed to control inflation - but of course we don't know yet that those numbers are final

And here is what I have said over and over in my post. Nerf bat.

Problem is you swing the bat way to hard ever single time this year everything is always 1/2'ed  and the Hard core are only one that this effects.  It has happened over and over.  

 It the millions of gold and the time the Hard core will spend to get it done,  Then watch as few that didn't do it cry.  Then you will swing the bat.

 Moving on.

20 slots wont be enough, right now with 3 accounts I am a small clan(4 is the magic number btw) I can do almost everything I need to do with that.  We are use to 40 slots with most of the ships having Multi Duras on them.  I could care less what it cost is its just the grind and that is the game.  I have given suggestions that don't even get a real response or only negative ones from Carebears.  But the 20 slots will be gone 2/3 weeks after patch. I don't have to talk about it. or the cost

I don't have to talk about the way Xp or marks are gained,  the best way to lvl your Ships or make money is Solo. Kinda funny for a Multiplayer game.  The hard core already know this,  park a boat at a choke point and play on alt moving shit around while they wait for someone to come by (These problems will fix them selves).  

Everyone Jumps to ATL abuse on everything in this game, over and over.  Well guess what buttercup, I have them and I use them.  But I don't abuse them, I use them.  3 accounts are 3 players playing the way they want to play.  Don't have a alt then make a freaking friend in game, end of story. You know who you are, Everyone is getting sick of this and people should be Banned when they say it, just like they are when u accuse someone of cheating.   

Now to things that matter.  That I have seen that have not been addressed.

  • Med kits good luck making them.  Not enough resources close enough way to spread out.
  • As of right now there will be 4/5 major building areas maybe 7 if you count gulf and I do not
    • . excluding Silver, Gold and Red wood( Red wood may be the largest problem good thing you don't need that much)
  • The gulf will become a self imposed PVE zone(Short term) and no one but people that want to sail a LOT and/or ALTS(why I said Short term) are there just to build stuff with teleport going away.
  • No Crafting XP for anything but ships.  This prob wont even make it to Live.
    • Cant even build ships because no one can afford the Slots needed to make ships lol.  This is really a joke and a good one.
  • I can keep going but they have a patch coming today. I hope and after weekend 
Edited by JobaSet

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3 minutes ago, Sir Texas Sir said:

Nah by my understanding is a lot of folks didn't get the xp/gold redeemables if they didn't play on testbed before the last patch.  So they came with nothing at all.  So what they are prob going to do is give out another rounds of redeemebles for those players.  I have a few clan mates with no crafting levels  cause they didn't play on it before the current patch was updated last week.

but who knows we will just have to wait for the next patch update on testbed

Oh, yeah, that could be

 

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JobaSet    268
6 minutes ago, Hodo said:

Sorry, you need 40 ships?  For yourself?  LOL... I did just fine with on PVP1 and PVP2 with a grand total of 5 ships.  I had 1 Essex, 1 Ballona, 1 Trader Brig, 1 Belle, and 1 Rattlesnake.  

At most I had 12 ships.  I sold them all down to what I actually used.  

Yes I did when I could teleport anywhere I wanted and to have 1 of every ships that might be needed.  So yea.  as of right now you can't even build a ships if you have 5 ships at your dock

 

Edited by JobaSet

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admin    25,970
1 hour ago, JobaSet said:

 

  • No Crafting XP for anything but ships.  This prob wont even make it to Live.
    • Cant even build ships because no one can afford the Slots needed to make ships lol.  

We considered it strange that you can learn to craft a First rate ship of the line by sawing planks 

+ when you place ships to auction they don't take your slots
current limit of 20 is under review and we plan to add a dry dock consumable in the future that will increase your slots. but it will be paid (as dlc) as ship are the most expensive database wise. We don't limit it their numbers because we want to make your life harder. we limit because they eat server capacity.

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1 minute ago, admin said:

We considered it strange that you can learn to craft a First rate ship of the line by sawing planks 

Sawing planks make you a better carpenter, it makes sense that you earn xp from it.

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admin    25,970
3 minutes ago, Major General La Fayette said:

Sawing planks make you a better carpenter, it makes sense that you earn xp from it.

if we split xp into crafting xp and shipbuilding xp it will of course make sense then. 

But i looked at the computer all my life but still have not learnt to code well. 

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1 minute ago, admin said:

But i looked at the computer all my life but still have not learnt to code well. 

Looking at it won't learn you, but trying, using it will learn you how to use it better, crafting planks, ingots, cables will learn you how to be a better ship builder.

Before building a house you learn how to build the floor, the walls, the roof etc...

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Intrepido    1,958
5 minutes ago, admin said:

We considered it strange that you can learn to craft a First rate ship of the line by sawing planks 

Architects learn a lot seeing how their buildings are being raised. They learn from every man and his job in the construction.

Why a naval architect would be different?

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SoulPYTHON    76
5 minutes ago, Major General La Fayette said:

Sawing planks make you a better carpenter, it makes sense that you earn xp from it.

I did not know that one basic skill as in sawing planks made u learn all the other skills a carpenter needs to learn to become a better one, if it were the case we would've been all master carpenters by now (the ones that sawed some planks in their lives)

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2 minutes ago, SoulPYTHON said:

I did not know that one basic skill as in sawing planks made u learn all the other skills a carpenter needs to learn to become a better one, if it were the case we would've been all master carpenters by now (the ones that sawed some planks in their lives)

Did I said you can learn the other skills by sawing planks ? I said it makes you a better carpenter, other tasks like buidling carriages etc... also makes you a better naval carpenter.

Edited by Major General La Fayette

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JobaSet    268
43 minutes ago, admin said:

We considered it strange that you can learn to craft a First rate ship of the line by sawing planks 
True fact if you can not cut a Plank to the right size needed, I don't want you to build my home. Just saying

+ when you place ships to auction they don't take your slots.  You have got to get it made 1st that will take a slot.  Also what the limit of Ships you can have up for sale at one time. Also need to address the lack of buy and sell order you can have at one time. Now this can be a money sink also I don't care but will be a major problem Sooner than later. Crafters have money to burn
current limit of 20 is under review ( I know, why not even worth discussing was a mute point ) and we plan to add a dry dock consumable in the future that will increase your slots. but it will be paid (as dlc) I have no idea what this could mean, but it don't sound good any time you use DLC and the word paid in same sentence is bad. as ship are the most expensive database wise. We don't limit it their numbers because we want to make your life harder. we limit because they eat server capacity. The wipe will help a lot with the database as you have thousands if not 10s of thousands of unused ships on file from people that don't play anymore.  But you know this is not 1989 right,  you need to upgrade that 386 /w  32 bit processor. At best you can should use a math coprocessor in it( yea i just showed my age lol)  

 

 

Edited by JobaSet

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admin    25,970
14 minutes ago, JobaSet said:

The wipe will help a lot with the database as you have thousands if not 10s of thousands of unused ships on file from people that don't play anymore.  But you know this is not 1989 right,  you need to upgrade that 386 /w  32 bit processor. At best you can should use a math coprocessor in it( yea i just showed my age lol)  

Please do not patronize us by such :) comments
Ships are expensive to maintain as they are unique for every player. Wipe does not solve any problems as players will come and create new ships. Perhaps you know some unique way to improve db handling of millions of items 110,000 accounts*40 ships you request (and thats only ships). In this case we are sure that you will make billions (no joking here) by selling you company to AWS or oracle or maybe by going public

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JobaSet    268
7 minutes ago, admin said:

Please do not patronize us by such :) comments Come on you know it was funny
Ships are expensive to maintain as they are unique for every player. Wipe does not solve any problems as players will come and create new ships. Perhaps you know some unique way to improve db handling of millions of items 110,000 accounts*40 ships you request (and thats only ships). In this case we are sure that you will make billions (no joking here) by selling you company to AWS or oracle or maybe by going public

Yes, I know your problems all to well. That is why I can poke fun at you some.  Been there done that and didn't even get a tshirt.

  • I can tell you on test server when I spent 2.25 million on slots it took 10 mins for my cash to go away. So that makes 2 accounts that this has happened on, so something not right. 

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Remus    603
1 hour ago, JobaSet said:

No Crafting XP for anything but ships.

44 minutes ago, admin said:

We considered it strange that you can learn to craft a First rate ship of the line by sawing planks

Well spotted JobaSet. I had not got that far. This makes ship seeding in shops more important than I had realsied.

I expect most players who craft have been dismayed how cheap NPC-made ships are and that player-made ships offers no advantages. All ships up to at least Constitution appear to be widely available (though I haven't checked wood and trim) which suggests there won't be much of a market for player-made ships below that level, but I consoled myself with the thought that the top end of the market - RvR ships - would remain entirely player made. Shipbuilders would make line of battle ships (and restricteds like Heavy Rattlesnake if the BP is made available), and would-be shipbuilders would gain xp by making ship components and repairs to give them income during their apprenticeship.

What will the apprentice shipwright do now though? Apart from 3 ships right at the beginning, I have sold every single ship I have made on PvP1 (except those I made for myself), all for a healthy profit - because I could offer quality which NPCs could (or did) not. I think I have used every single labour hour I've generated since starting the game, usually with some perk or other to increase supply or reduce consumption, and I am now level 35 with every BP unlocked up to 3rd Rate.

But now you appear to be encouraging new players down the TLynx rinse and repeat path. Quite how this makes them better able to build a first rate than sawing frame timbers, planks and masts. making rigging, carriages, cables furnishings and ballast, I really cannot fathom.

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JobaSet    268
17 minutes ago, Remus said:

Well spotted JobaSet. I had not got that far. This makes ship seeding in shops more important than I had realsied.

I expect most players who craft have been dismayed how cheap NPC-made ships are and that player-made ships offers no advantages. All ships up to at least Constitution appear to be widely available (though I haven't checked wood and trim) which suggests there won't be much of a market for player-made ships below that level, but I consoled myself with the thought that the top end of the market - RvR ships - would remain entirely player made. Shipbuilders would make line of battle ships (and restricteds like Heavy Rattlesnake if the BP is made available), and would-be shipbuilders would gain xp by making ship components and repairs to give them income during their apprenticeship.

What will the apprentice shipwright do now though? Apart from 3 ships right at the beginning, I have sold every single ship I have made on PvP1 (except those I made for myself), all for a healthy profit - because I could offer quality which NPCs could (or did) not. I think I have used every single labour hour I've generated since starting the game, usually with some perk or other to increase supply or reduce consumption, and I am now level 35 with every BP unlocked up to 3rd Rate.

But now you appear to be encouraging new players down the TLynx rinse and repeat path. Quite how this makes them better able to build a first rate than sawing frame timbers, planks and masts. making rigging, carriages, cables furnishings and ballast, I really cannot fathom.

Highest NPC ship I have seen being sold is a Connie and LGV for traders.  Now one thing I have noticed is that for lower  traders (trader brig) are only 3 slot ships so not sure what is going on here. hurry up and wait I guess.  Yea if you been thinking you might want an alt you should buy it now, get your crafting up on live is way to go, way to many people have extra cash and parts to easy get you to 50 in a day or 2.  I my self may have over 100 lh contracts on both server combined and pass them out like candy.  No reason to even come out of port.

 

@admin We do need to know if Ships we build give xp to builder still and what kind of XP like ship slots or just reg xp,  If it still dose, I Have I not got anything as of yet with ships built given to other player.

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Barberouge    697
1 hour ago, finchaser12 said:

So when is the actual wipe and release of the game going to happen because i thought it was supposed to be by the 20th of april ?

The wipe has been delayed by 1-2 weeks. No ETA for the official release yet.

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