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Srupl

Concreted Politics / Diplomacy [PVP One]

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Lord Vicious    1,438
2 hours ago, Angus McGregor said:

Some former relationships will not fade quickly, but the new guard joining daily will have no qualms about obeying the new direction. Unless of course the old guard try to bully them into toe'ing the line - which I have no doubt will happen. All the same, the lack of "ally" status will make some actions impossible - like joining in battle on same side. Ask the pirates how that goes.

The old guard has demonstrated time and again in many threads that the only place they'll bury a hatchet is in the backs of nations they think "wronged" them in the past. Even if the captains responsible don't even play anymore. It's normal human nature... to a point. So yes - diplomatic solutions to rearrange the alliances is going to fail until conditions are so bad (PvP2) that it's effectively too late.

The only way the alliances are going to rearrange to 2x2x2, or 1v2v3 is by forcing it through voting mechanics. That's why I suggested a change to the voting options that monitors how many active players each nation has, and automatically prevents alliances involving "too big" of a slice of the player pie.

And @Lord Vicious, just because some players aren't the best at PvP'ing doesn't mean they should stay in the shadows and shut up - or that their ideas are shite. Yes - there are always those who demand respect and don't deserve it. Just try not to tar too many with that brush.

Who you think got the idea of a sparring port battle session for the german community in brits vs pirates? 

maybe they forgot to tell it around, but is mine, and i provided the pirate contacts, for set it up, get them in ts3 to talk with augusts,duchess etc, see i not need a "diplomatic" icon in ts3 for   do stuff, i just do..

So this propaganda that you and some other biased ppl spread around about my hostility towards ppl with low experience is kinda funny, sure as commander i prefer to field the top we can, but on another side i would like to have at disposal a bigger amount of pvpers, thats why i promote  events like that for allow this unexperienced ppl to have at list some basic knowledge before they are put in real pb where a strategic port is on danger

 

I spent shitload of time training my clan members in annoyng (for me) fleets vs npc to teach them how to follow a line how to split, and reform etc And thats why SORRY performed soo well in pb , becouse there was a great preparation work behind. So i am the last person you can accuse to be hostile towards new ppl :)  But if you ask me if i prefer 25 ppl with 50pb each as experience or 25 ppl who do pve all days is obvious that i prefer the 25 with experience. 

Recently the british fleet turned from lets go brawl, to be a very organized force able to do much deeper tactics (see last letter to the king at minute 10:30) scoring a lot of kills having very few losses mainly imputable to personal mistakes (captured) then my mistakes or bad decisions. (last 3 castries, 17 kills 5 loss 11 kills 1 loss 3 kill 1 loss just for quote some) Coms disciple is almost perfect,nobody ram anybody, nobody say I AM in danger  compare one of last castries to any of the battle brits did 3 months ago vs danes where 7-8 ppl where leading in same moment losing 15-20ship for battle, and you will hardly believe that is the same fleet.   

So if you now how to lead, you obtain results doesnt matter the nation or the community you in.  And i am hardly a lovable or liked guy in brit yet i bet people is more confident in this fleet results then brit fleet of 3 months ago. 

Dutch guys of 7up now are using a "list" if you not in the list you not join, i not see anyone barking towards them about elitism and willingness to exclude the less experienced.     (and i totally support their method)

Edited by Lord Vicious

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Lord Vicious    1,438
2 hours ago, rediii said:

By avoiding to fight and rather taking empty ports. Good strategy because you knew you would have lost a battle ;) 

I remember destroyng a sweden sveno  firstrate fleet in baracoa, then after that  you run with your tail between your legs    The soo called sweden superiority melt like snow at the sun the moment you faced pirates ALONE one on one..     

go find the video :)

 

We stopped fight in pb not becouse we not where winning the battles but becouse when 3-5 nation pull 5 flag in same moment and we can field only 1 and half fleet, I was able to take 1 port and lose 4, take 1 lose 4 take 1 lose 4,  All the time i lead a pirate fleet we got the port  i won 11 pb and i think i lost only 1 port by time even if we scored much more kills...  on another we where winning and the port istance crashed (saving the sweden badly outgunned) and with fleets of pubbies (mix of 7-8 clans since sorry where rebuilding) 

Edited by Lord Vicious

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Lord Vicious    1,438
8 hours ago, Louis Garneray said:

Don't care much about US clans politics of NA.

But I'll react to your last comment: we are all in a game... I have seen good players able to motivate others to play with them. I have seen good players playing by themselves and I have seen bad ones. But in the end we are all just playing a game. So I don't really take seriously someone who think he is a leader. To use your expression any "leaders" of clans or nations are for me just paper leaders and nothing else.  ;)

I have seen real leaders from the real world and I don't have the pretension to believe that leadership in this game is the same as in real world.

 

 

Is a game of ships fights, so i judge leaders by their ability to run their clan, archieve goals, win battles, Help their nation, come up with strategies, meta etc  (and also by their honorability to make a deal and stick to it)       That guy? archieved nothing i cant care less if in real life you are a 5 star general or a guy that flip hamburgers at mc donald it means nothing regards how you will be good in a video game

 

In eve online i meet 20 years old students guys with incredible charisma and icredible ability to lead 500 man fleets, as well engineers of 50 years old unable to understand how to use their ship,    So i dont look whatsoever at real life of ppl, i merely watch at what ppl do in the game since is a damn game. and if you suck at it i dont give a damn if in real life you go around in a ferrari, you still suck at the game  unless you show otherwise and no words and amount of ts3 icons and meeting gonna change it

Edited by Lord Vicious

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Srupl    1,393

Removed parts in thread about breaking treaties (to avoid further drama and offtopic). Now let's get back to the main topic.

Edited by sruPL

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Angus McGregor    475
2 hours ago, Lord Vicious said:

Who you think got the idea of a sparring port battle session for the german community in brits vs pirates? 

maybe they forgot to tell it around, but is mine, and i provided the pirate contacts, for set it up, get them in ts3 to talk with augusts,duchess etc, see i not need a "diplomatic" icon in ts3 for   do stuff, i just do..

So this propaganda that you and some other biased ppl spread around about my hostility towards ppl with low experience is kinda funny, sure as commander i prefer to field the top we can, but on another side i would like to have at disposal a bigger amount of pvpers, thats why i promote  events like that for allow this unexperienced ppl to have at list some basic knowledge before they are put in real pb where a strategic port is on danger

 

I spent shitload of time training my clan members in annoyng (for me) fleets vs npc to teach them how to follow a line how to split, and reform etc And thats why SORRY performed soo well in pb , becouse there was a great preparation work behind. So i am the last person you can accuse to be hostile towards new ppl :)  But if you ask me if i prefer 25 ppl with 50pb each as experience or 25 ppl who do pve all days is obvious that i prefer the 25 with experience. 

Recently the british fleet turned from lets go brawl, to be a very organized force able to do much deeper tactics (see last letter to the king at minute 10:30) scoring a lot of kills having very few losses mainly imputable to personal mistakes (captured) then my mistakes or bad decisions. (last 3 castries, 17 kills 5 loss 11 kills 1 loss 3 kill 1 loss just for quote some) Coms disciple is almost perfect,nobody ram anybody, nobody say I AM in danger  compare one of last castries to any of the battle brits did 3 months ago vs danes where 7-8 ppl where leading in same moment losing 15-20ship for battle, and you will hardly believe that is the same fleet.   

So if you now how to lead, you obtain results doesnt matter the nation or the community you in.  And i am hardly a lovable or liked guy in brit yet i bet people is more confident in this fleet results then brit fleet of 3 months ago. 

Dutch guys of 7up now are using a "list" if you not in the list you not join, i not see anyone barking towards them about elitism and willingness to exclude the less experienced.     (and i totally support their method)

Whoa up there buckeroo... I wasn't diss'ing your contribution to the game or players at all. I know you have put a lot of effort into organizing and assisting others. I've heard a lot of good things about your activities in game. I'm not always as impressed with your attitudes in the forums, but hey - everyone has their own point of view.

The first 3 paragraphs of my post were directed to the community in general. The only part directed at you was the last paragraph following where I tagged you. Sorry if that wasn't clear. The only point I was making is that you have a habit of diss'ing anyone who isn't an avid PvP'er, as if their opinions and ideas shouldn't be listened to since they don't sink a lot of ships. There's much more to NA than sinking ships, otherwise it would be called World of Sailing Ships, it'd be completely lobby based matchmaking, and the devs lives would be oh so much easier.

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Lord Vicious    1,438
16 minutes ago, Angus McGregor said:

Whoa up there buckeroo... I wasn't diss'ing your contribution to the game or players at all. I know you have put a lot of effort into organizing and assisting others. I've heard a lot of good things about your activities in game. I'm not always as impressed with your attitudes in the forums, but hey - everyone has their own point of view.

The first 3 paragraphs of my post were directed to the community in general. The only part directed at you was the last paragraph following where I tagged you. Sorry if that wasn't clear. The only point I was making is that you have a habit of diss'ing anyone who isn't an avid PvP'er, as if their opinions and ideas shouldn't be listened to since they don't sink a lot of ships. There's much more to NA than sinking ships, otherwise it would be called World of Sailing Ships, it'd be completely lobby based matchmaking, and the devs lives would be oh so much easier.

game is 90% sink ships 10% trade-craft if you cant do the first 90% can you tell me exactly why i should take into consideration advice of ppl who never do pvp lead a pb etc? Is easy to theorycraft withouth have any score under the belt.

is called Naval ACTION , not naval talk  

 

a lobby based pb system would have the death of any organized fleet, since you get 25 randoms not in ts3 with no chance to organize a proper force

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Crayon    89
42 minutes ago, Lord Vicious said:

game is 90% sink ships 10% trade-craft if you cant do the first 90% can you tell me exactly why i should take into consideration advice of ppl who never do pvp lead a pb etc? Is easy to theorycraft withouth have any score under the belt.

is called Naval ACTION , not naval talk  

 

a lobby based pb system would have the death of any organized fleet, since you get 25 randoms not in ts3 with no chance to organize a proper force

Could work to the opposite effect too.

Remember when NA left sea trials and went into EA? Almost all the battles were small battles taken from harbor. 

When that went away so did the player base.

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Angus McGregor    475
1 hour ago, Lord Vicious said:

game is 90% sink ships 10% trade-craft if you cant do the first 90% can you tell me exactly why i should take into consideration advice of ppl who never do pvp lead a pb etc? Is easy to theorycraft withouth have any score under the belt.

is called Naval ACTION , not naval talk  

 

a lobby based pb system would have the death of any organized fleet, since you get 25 randoms not in ts3 with no chance to organize a proper force

You have a very narrow view of the people around you and Naval Action. Anyone that plays it any differently than you isn't worth the time of day? For YOU 90% of the game is sinking ships. That isn't necessarily true for the rest of us. But at this point I'll stop wasting my time trying to get you to look past the end of your own nose.

You keep harping on sinking ships. If that's the only goal, why have materials, crafting, OW and PB's at all? Just have collections of ships and encounters of various sizes with lobby-based matchmaking. And lobbies can easily be coded with restrictions to friends only, clan only, or invite only - so you'll only get the people you want on your "side". Sounds like exactly what you want.

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Lord Vicious    1,438
1 hour ago, Crayon said:

Could work to the opposite effect too.

Remember when NA left sea trials and went into EA? Almost all the battles were small battles taken from harbor. 

When that went away so did the player base.

Never said i like the system :P

coalitions+forts +npc+npc escort+ aggression+roe +kill of pve gain/mission pve/farming killed the ow pvp    look kpr look mt hello kittying deserts while before if you wanted pvp even at risk of being zerged all you needed was to roam around a capital

Edited by Lord Vicious

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Lord Vicious    1,438
42 minutes ago, Angus McGregor said:

You have a very narrow view of the people around you and Naval Action. Anyone that plays it any differently than you isn't worth the time of day? For YOU 90% of the game is sinking ships. That isn't necessarily true for the rest of us. But at this point I'll stop wasting my time trying to get you to look past the end of your own nose.

You keep harping on sinking ships. If that's the only goal, why have materials, crafting, OW and PB's at all? Just have collections of ships and encounters of various sizes with lobby-based matchmaking. And lobbies can easily be coded with restrictions to friends only, clan only, or invite only - so you'll only get the people you want on your "side". Sounds like exactly what you want.

As ppl is free to play like they want i like to play like i want surrounded by ppl who share my same view, so yes if you pve all day dont expect me to reserve you a golden slot for a pb :) All this "naive" point of view where i am kinda responsable for other ppl play style that not fit with mine otherwise i am bad. sorry i not buy it.   I dont give a damn. and material-trade etc is boring click,. click, click craft click click, made ship, ok now what you gonna do with that ship ? pve? what a challenge! 

lobby lol nobody use lobby fights beside a very small % of casuals, tell me exactly where i am supposed to use 10+ first in your lobby system, or 10 aga or whatever that include more then a bounch of players.  Also fight for fight  when i have 1300ml and 100+ships is not fun, you wanna fight for a meaning, conquest, ports etc.   

if pop dropped by 80% is becouse ow/rvr suck, if your "lobby" where so fun, why nobody ever gave a damn to use lobby ? evidently they not good enought for be an alternative content.

Edited by Lord Vicious

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Crayon    89
1 hour ago, Lord Vicious said:

Never said i like the system :P

coalitions+forts +npc+npc escort+ aggression+roe +kill of pve gain/mission pve/farming killed the ow pvp    look kpr look mt hello kittying deserts while before if you wanted pvp even at risk of being zerged all you needed was to roam around a capital

I agree to an extent. However, killing the AI farm/mission farm did not kill OW PvP. What it did change was how often people got ganked, and when the gankers (myself included in that) lost their content (the people farming missions) they quit the game too, or went deeper into the RvR. 

I was lucky enough to be in a clan that has a permanent role to play in Port Battles, and I level from lieutenant (after getting booted from STARS) off PvP and only PvP. Not even 1 port battle except a couple shallow waters.   

What I'm saying here is that the changes to PvE have made it safer to sail in general. We are still lacking fun and rewarding PvP mechanics that is enjoyable for both sides.

I believe that rewarding experience is still in the Small Battle format.

EDIT: What we all want is PvP. Who cares if its open water or not. I dont like chasing ships down in my Le Ocean anyways.

EDIT2: I see open water as a means to craft ships more than I see it as a means to go hunting due to low server pop. If there were 1000+ players it would be different. To be completely frank, the devs are testing a game thats meant to house 1000s, if not 10s of thousands of players with a mere 250 avg players. The results of this will show when it launches no doubt.

Edited by Crayon

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