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National Territories after the Map wipe

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UPDATE: The official map has been published by the devs with a few changes from the data I had.

Go here to find out how the map will look after the wipe:

http://forum.game-labs.net/index.php?/topic/16468-important-final-map-player-action-required-for-both-pve-and-pvp-servers/

And to find the ownership of each individual port, go here:

http://forum.game-labs.net/index.php?/topic/16468-important-final-map-player-action-required-for-both-pve-and-pvp-servers/?p=312498

 

Salut Captains,

The September Patch is looking to bring significant changes to this game. It should be a huge patch, and contains many different updates, mostly relating to the map we use.

In that regard the teasers and bits of information we’ve been given so far may leave some feeling it is a bit lacking. The patch isn’t ready yet, and devs might not have decided all that is going to be implemented. However we have already been given quite a lot of information. Still I read a lot of questions and hear a lot of rumours about what is coming that could be dispelled simply by people reading all the information. But the information is spread across multiple topics and multiple pages of those topics.

Devs will obviously provide us more information as well as patch notes around when the patch will be clear, but in the meantime I thought that I will post the information that I have already sorted myself from the answers they have provided.

My main interest is the general layout and implications of the new Conquest system and map wipe. The noob-zone in the Bahamas interests me less. The official information that I am basing myself on, can be found here:

September Port Changes

Plans for conquest mechanics

Free Towns

Rookie regions

Again, devs will continue giving us more information as things get closer, but if you’re very worried about your outposts already, or you didn’t quite understand the maps they have shared, then this topic can hopefully aid you.

The Map

You can find the current iteration of the map the devs use here:

Older public versions you can see [url=http://imgur.com/a/ryp86'>here, here and here.

I made a map legend to go with the maps:

Map symbols:

Orange lines: Region outlines

Red circle: Capital

Orange star: Regional Capital (1st rate port battle)

Yellow pixel: Port location

Yellow line: Port entrance with direction of inlet

Blue circle: Shallow water port

White line(on blue circle): inlet to shallow water port

White circle: Freetown

Green line underneath name: New Ports

Striketrough text: Pacific ports not open until release

Map letters: (Indicates historical ownership only)

N: Neutral

P: Pirate

D: Danish

S: Spanish

W: Swedish

UP: Dutch

B: British

F: French

US: United States

I: Indian/Native

USC: US Capital

SC: Spanish Capital

DC: Danish Capital

WC: Swedish Capital

UPC: Dutch Capital

FC: French Capital

BC: British Capital

B - PC: Pirate Capital, historically British

B - NC: Neutral Capital, historically British

UPRC: Dutch Regional Capital

SRC: Spanish Regional Capital

FRC: French Regional Capital

BRC: British Regional Capital

(N)-W: Historically Neutral, Swedish noobs’ capital

(N)-UP: Historically Neutral, Dutch noobs’ capital

( B)-D: Historically British, Danish noobs’ capital

( B)-B: Historically British, British noobs’ capital

(N)-F: Historically Neutral, French noobs’ capital

(N)-S: Historically Neutral, Spanish noobs’ capital

( B)-US: Historically British, US noobs’ capital

( B)-P: Historically British, Pirates noobs’ capital

I also added a map legend onto the map most recently shared by the devs:

gallery_17339_466_1058217.png

All the new ports are marked there with a green line underneath their name, and because a lot of people have made the mistake, Free Town is written next to every Free Town on the map.

Some background information about the map:

Small stars are the historical regional cities if they weren't on a coast. For example we can see Merida and Valladolid in Yucatan here: https://www.loc.gov/resource/g4390.ar174600/

Yellow lines are typos of an old draft.

Don't rely on the yellow name specificities, those are outdated stuff. Only the orange indications give infos about the regions. More info will be given before the reset about the region ownerships.[/indent]

The regions are based on the situation in 1780-1800 (approximately).

  • In 1763, France had ceded Louisiana (from the Sabine River to the Perdido River) to Spain, and Spain had ceded eastern Louisiana (from the Mississippi to the Perdido) and Florida to Britain. Eastern Louisiana had been incorporated into the new West Florida region.
  • In 1783, Spain got Florida back and set the Florida Occidental region from the Mississippi to the Apalachicola.
  • In 1800, France got western Louisiana back.
  • In 1803, France sold western Louisiana to the US.
So the proposed Louisiana region, from the Sabine to the Mississippi, is the region that existed from 1763 to 1803.

About the port wipe

The information that we have so far, is that the September patch will introduce a new system of dividing the map into regions. Ownership of ports will also be reset, and whatever ports you own now will not matter to the map after the reset. In essence the map will be reset to how it was after last wipe, so if you look at the PvE server you will get an idea of how ports will be distributed.

However, as the regions system means only one nation can own a region, it’s not as clear cut as that. The division into regions will mean that some ports that were historically belonging to one nation will now belong to another or be neutral. The map is based on the territories of nations approximately between 1780 and 1800.

According to the developers

all ports will be reverted to neutral (In case of mixed historical ownership) or to original historical ownership (in case the whole region belonged to one nation.

[...]

Pitt's town will change nation - if you have assets in Pitt's town - move them out.

Historical nations did not care about artificial regions invented today, and several nations may have owned ports in the same region on the map. If that is the case, according to the devs, the region will be all neutral ports in the beginning.

There is however some ambiguity here. With Pitt’s Town as an example, that is the current Neutral faction Capital (made redundant by the removal of playable neutral faction). Pitt’s Town is said to become of another nation after the wipe. But according to the map, apart from British ports, there were also neutral and pirate ports in the region now named Crooked. By the strictest interpretation of the devs, Pitt’s Town will remain neutral, just not a capital. But as it has been stated to switch nationality the best guess is that it will become British.

The question then becomes if Pitt’s Town is an exception, or if only «nations» mixed historical ownership counts. So if Denmark and Sweden shared a region, it will become Neutral, but if Dutch and Neutral shared a region, then that does not count as mixed and the region becomes Dutch. But what of Pirates? Do they count as a nation in this regard or not?

And what if a nation is dominantly owned by one nation, but a single port was owned by another, like the Bovendwinds Region which is dominated by Dutch ports, but has a single French port. Does it become Dutch, or Neutral?

I have not yet found an answer to this, but I have used the information available to make some calls about regions that are definitively going to fall to one nation, regions that will presumably fall to one nation, and those that are highly unsure. I will share my data below:

gallery_17339_466_353695.png

The green background indicates the rookie regions.

The first column lists the number of ports each region has.

The second lists the name of the region.

Three is the historical ownership(s) according to the devs’ maps.

Four the ownership by the strictest interpretation of «mixed ownership».

Five lists the current freetowns and their regions.

Column six lists the new freetowns and their regions.

The Region Capitals column lists the regional capital of each region.

The "Maj. Owner» column lists the faction that historically was dominant owner in a region on the dev map by owning most ports and/or the regional capital.

Under «New Ports» all the new ports that have been currently added to the map is listed.

By the most liberal interpretation of «mixed ownership» the nation listed as «major owner» should spawn as possessor of a region. Where the nation is listed in cursive there is mixed ownership between two «nations».

C means it is a capital region, and an asterix means the region is a capital with mixed ownership and thus mixed ownership will have to be ignored.

Some more statistics:

Number of ports: 378

Number of regions: 75

Number of Freetowns: 31 (formerly 33)

New Ports: 14

By the most liberal interpretation, this will be the division of regions between nations:

US: 3

Pirate: 4

Neutral: 4

French: 8

British: 18

Sweden: 1

Danmark: 1

Dutch: 2

Spain: 34

By the strictest interpretation of «mixed ownership», these are the regions per nation:

Brit: 7

Spain: 13

US: 3

Dutch: 1

Sweden: 1

Danmark: 1

France: 6

Pirates: 1

I have also made a more visual representation of region ownership, to help decide where your ships might be safe and how nations will be positions when the new conquest system kicks off. The regions that are more or less guaranteed have been coloured according to their nation on this map:

gallery_17339_466_4265238.png

On the next map I have coloured almost all the regions according to what nation has the most claim to it on the historical map. The map is coloured based on the principle that what made Crooked a national region is a rule and not an exception. Sharing ports with pirates, Neutrals or indians does not make them mixed ownership and thus neutral.

gallery_17339_466_1194559.png

Rookie Zone

The devs are going to establish a rookie zone in the Bahamas. You will be able to get most information available so far by reading the official OP here:

Rookie regions - new player experience

What happens in October

Obviously we do not know that much yet. However:

In the October patch we should expect a reset of the resources distribution which will affect production buildings.

In October resource map will change requiring reset of production buildings. Some free towns will be repositioned. More detailed information on this will be posted later.

NOTE:

I started writing up this and making the maps before today's announcements from devs. Some mistakes may be lingering from when I tried to adapt the text to account for the information changes.

I will try to add more information to this topic as I discover it and as it is shared by developers.

EDIT:UPDATED according to:

Based on the feedback, it seems that some of the additional FTs aren't actually needed. The more FTs the more easy PvP spots, but since the number of outposts is limited, the more FTs the less players in each one. Also, since the number of FTs is probably to be decreased in the future, there's no need to add many more in the september patch. Thus those ports will actually not get the FT status in the september patch:

  • Beata (which will also not be added as a new port)
  • Barranquilla (which will stay as standard port as it is currently and be included into the Santa Marta province)
  • Gracias a Dios (which will stay as standard port as it is currently and be included into the Royal Mosquito province)
Updated map: http://imgur.com/a/ijzWn

 

Also OP edited.

 

Sorry if any players had already started moving stuff to Barranquilla or Gracias a Dios.

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Holy shit. That is one long post with a lot of good information. Thank you for putting all the bits and peaces together. Must have been a lot of work.

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I have updated the data sheet, maps and statistics according to the new information:

Based on the feedback, it seems that some of the additional FTs aren't actually needed. The more FTs the more easy PvP spots, but since the number of outposts is limited, the more FTs the less players in each one. Also, since the number of FTs is probably to be decreased in the future, there's no need to add many more in the september patch. Thus those ports will actually not get the FT status in the september patch:

  • Beata (which will also not be added as a new port)
  • Barranquilla (which will stay as standard port as it is currently and be included into the Santa Marta province)
  • Gracias a Dios (which will stay as standard port as it is currently and be included into the Royal Mosquito province)
Updated map: http://imgur.com/a/ijzWn

 

Also OP edited.

 

Sorry if any players had already started moving stuff to Barranquilla or Gracias a Dios.

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Thanks for the great work and sorry for troubles, but the map will be  bit different

we will post it tomorrow

final edition :)

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Thanks for the great work and sorry for troubles, but the map will be  bit different

we will post it tomorrow

final edition :)

 

Eager to see it. How is the testing of the new port battles going?

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