Domox Posted April 10, 2016 Share Posted April 10, 2016 I've had some projects slow down and I miss modeling so it's time to dust off Maya, etc. and play with some fine lines. This effort is also backed by some excellent reference material I found today at a local antique store (I left a copy of The Anatomy of Nelson's Ships behind though, they just wanted too much)... 5 Link to comment Share on other sites More sharing options...
ObiQuiet Posted April 11, 2016 Share Posted April 11, 2016 (edited) Yeah, you'll want a copy of Longdride's book; there's one on Alibris for $6.00 at the moment. You will also want to look for other contributions to the series you have there (in the picture) for the Alert. Unfortunately, the cover art makes them look like children's books, but inside are details of all details -- planking, guns, bells, stairs, ornaments, cross sections, elevations, isometrics both vertical and horizontal... If you want to know how many planks between Victory's gunports, McKay's drawings are as close as you can get with out going to Portsmouth. The 100-Gun Ship Victory (Anatomy of the Ship Series) by John McKay Link: http://amzn.com/085177444X In the hardcover edition, the "fold-out plan" is printed on the reverse of the dust jacket. Here is what an inside page looks like. Edited April 11, 2016 by ObiQuiet Link to comment Share on other sites More sharing options...
maturin Posted April 11, 2016 Share Posted April 11, 2016 Most 'Anatomy of the Ship' books are free online from the publishers. Link to comment Share on other sites More sharing options...
Domox Posted April 11, 2016 Author Share Posted April 11, 2016 Yeah, you'll want a copy of Longdride's book; there's one on Alibris for $6.00 at the moment. You will also want to look for other contributions to the series you have there (in the picture) for the Alert. Yes, they had a few others but i'd blown my budget for the day, and this one seemed the most relevant (era, size wise). I'll have to look for Longdride's book. Thanks for the tip! Link to comment Share on other sites More sharing options...
Domox Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) Today I setup a quick "book scanning" station. I've found a plan for an 1819 man-of-war schooner in a different book I grabbed the other day I think i'll make. Edited April 11, 2016 by Domox Link to comment Share on other sites More sharing options...
Domox Posted April 11, 2016 Author Share Posted April 11, 2016 I found some distortion in how they printed it, so here's the final corrected version. Next I'll be tracing the buttocks, waterlines, and centerlines to create the scantlings so I can loft the hull easily. I may even stream it if anyone is interested? Link to comment Share on other sites More sharing options...
Tomms123 Posted April 11, 2016 Share Posted April 11, 2016 I found some distortion in how they printed it, so here's the final corrected version. Next I'll be tracing the buttocks, waterlines, and centerlines to create the scantlings so I can loft the hull easily. I may even stream it if anyone is interested? For me it would be very interested in seeing someone streaming the modeling of ships Link to comment Share on other sites More sharing options...
Domox Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) Consider it done! Starting the stream now. https://twitch.com/d0m0x Edited April 11, 2016 by Domox 1 Link to comment Share on other sites More sharing options...
Tomms123 Posted April 11, 2016 Share Posted April 11, 2016 Consider it done! Starting the stream now. Link it also so there will be easy to find it Link to comment Share on other sites More sharing options...
Domox Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) Link it also so there will be easy to find it Sorry lol wrong domain, and definitely not my twitter account lol https://twitch.com/d0m0x Edited April 11, 2016 by Domox Link to comment Share on other sites More sharing options...
Bommel Posted April 12, 2016 Share Posted April 12, 2016 Your link allways give me a "this is not a secure connection" warning. https://www.twitch.tv/d0m0x <- this works though PS: Is your scanning station inside your captains cabin, lol? Looks like you are really digging the "old" style. 1 Link to comment Share on other sites More sharing options...
Domox Posted April 12, 2016 Author Share Posted April 12, 2016 Today i'll be setting up the stations in Fusion 360, and hopefully getting a loft done! https://www.twitch.tv/d0m0x Link to comment Share on other sites More sharing options...
Domox Posted April 15, 2016 Author Share Posted April 15, 2016 I've been streaming my progress as I go. Thanks for those of you who tune in and keep me company! I've modelled out the basic geo I can use for a Sub-D mesh for baking/texturing. Next up will be the rudder and tiller. Then it's fun things like trim, pinrails, timberheads, bulwarks and other furnishings! 2 Link to comment Share on other sites More sharing options...
OTMatt Posted April 16, 2016 Share Posted April 16, 2016 That was fast Do those bow ports work? Link to comment Share on other sites More sharing options...
Domox Posted April 16, 2016 Author Share Posted April 16, 2016 Do those bow ports work? Not sure what you mean? Today I realized my transom was not quite as good as it should be. Time to cut it off and create a separate piece... Link to comment Share on other sites More sharing options...
Domox Posted April 17, 2016 Author Share Posted April 17, 2016 (edited) Redid the transom as a separate mesh and followed the drawing a bit better. I also got more of the rudder and tiller completed. 6ft tall box for reference... Edited April 17, 2016 by Domox 3 Link to comment Share on other sites More sharing options...
Wicked Mouse Posted April 17, 2016 Share Posted April 17, 2016 (edited) Looks nice I think that if you can separate the deck from the hull, you can even have a simpler mesh with even less poly (for the deck). Edited April 17, 2016 by Wicked Mouse 1 Link to comment Share on other sites More sharing options...
Domox Posted April 18, 2016 Author Share Posted April 18, 2016 Stanchions are in along the bulwarks with new railings. After looking at it all day I think I need to redo the transom again, it's wrapped nature is bugging me and while it fits the profiles it doesn't look like a classic baltimore clipper. :/ 1 Link to comment Share on other sites More sharing options...
Domox Posted April 20, 2016 Author Share Posted April 20, 2016 Redone transom to a style that fits the profiles and is more similar to the typical designs I've seen. I suspect I did it wrong because it took so long... -__- I need to work on the deck some more. Soon it'll be time for cutting holes for entry ways, add masts, rigging, channels, deadeyes, steps etc. As a heads up, it's so high poly because I turn on smoothing to see how it looks for when I'll bake normals etc. if this was to be used in a game I'd drop a ton of polys and then use the hi-poly normal maps on the low res mesh. 1 Link to comment Share on other sites More sharing options...
Domox Posted June 20, 2016 Author Share Posted June 20, 2016 (edited) Work took off again and I haven't had a chance to do any more modelling in awhile. Another reason I slowed down was thinking about different ways to create fair hulls without lots of fiddling with nurbs or tweaking verts. Here's a WIP of a new process I'm trying (video preview): http://cl.ly/1B0z0D3f092T Edited June 20, 2016 by Domox Link to comment Share on other sites More sharing options...
Ned Loe Posted June 20, 2016 Share Posted June 20, 2016 Domox. Could you please create a video tutorial on how to create ship hull in Maya. Something simple, maybe a frigate hull. I have searched you tube and there are no detailed tutorials on ship Hull in Maya. I would really appreciate it. I know a lot of people have hard time starting with hull and your video tutorial could help many beginners. Wind. 1 Link to comment Share on other sites More sharing options...
Domox Posted June 20, 2016 Author Share Posted June 20, 2016 Domox. Could you please create a video tutorial on how to create ship hull in Maya. Something simple, maybe a frigate hull. I have searched you tube and there are no detailed tutorials on ship Hull in Maya. I would really appreciate it. I know a lot of people have hard time starting with hull and your video tutorial could help many beginners. Wind. Once I have an ideal process that works well I'll see what I can do. 1 Link to comment Share on other sites More sharing options...
Domox Posted June 20, 2016 Author Share Posted June 20, 2016 I'm considering using Fusion360 for creating the hulls consider how clean it's T-Splines end up being. WIP Video: http://cl.ly/3Y0b372T460w Link to comment Share on other sites More sharing options...
Domox Posted June 21, 2016 Author Share Posted June 21, 2016 I ended up creating a spline cage based on the station lines, water lines, and cross sections. In this spline cage I then created TSpline faces and adjusted them to fill out the spline cage. It's tedious but has created the most accurate version of the hull so far. I also took the time to remove some of the drafting errors/distortions that seemed odd when viewed on the hull itself. Video Preview 1 Link to comment Share on other sites More sharing options...
Domox Posted June 21, 2016 Author Share Posted June 21, 2016 Better zebra settings to show off the curves. Sorry still learning about hull design. 1 Link to comment Share on other sites More sharing options...
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