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With the goal of increasing OW travel, how about a cargo option of passengers? The way I see it, these passengers could either be a straight cargo option or some form of mission. Unlike other cargo, a passenger wants to go to a specific location and is willing to pay a higher price to take him there. With different professions and values, there are different classes of passenger. Military passengers (fat Admirals) might be willing to travel on a warship. Lower class passengers would accept travel on smaller traders, but the Quality will only take passage on an Indiaman. They'd pay the highest tariffs, of course. Because the passenger requires different ports, players would be transporting them throughout the Caribbean/Gulf, generating PVP opportunities. Capturing a ship with one or more passengers would have interesting options. Set them free (get a reward (some form of book/skill)from a grateful home nation), Ransom them (big money), or kill them. If you kill them, you'll receive some form of reward suitable to an evil bastard, but you will be marked for a period of time and other players gain more PVP for killing you.