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Found 2 results

  1. TommyShelby

    Foxhole

    Hey everyone! I just bought this game called Foxhole and it seems really cool. Funnily enough i've already met a GAF player (German Assault Fleet - @Sepp Stuart) and Salty. In short the game is a top down MMO in which you take part in a persistent war. And while many thinks that the soldier himself is the backbone of the army, in reality and in Foxhole, the backbone of the army is the Logistics people. They produce everything that the soldiers need to keep on fighting. I'd argue that the game has a role for every playstyle you can imagine. The maps are quite large and there can be up to 140 players on a single server. Teamwork is essential for any team to be victorious. Soo, i'm wondering, is anyone else playing this game? Cheers. Tommy Shelby.
  2. Drakedge

    One PVP Server

    First let me preface this with a couple of things: I know that this has been discussed a lot. Please keep your responses civil, rational, and with out personal attacks to other people offering their feedback. Ping is not a big issue due to the nature of the game. People can be very competitive with a 100 - 300 ping. Okay, so, with that said... There's no reason for the community to be split in two anymore. Period. Before the recent wipe I played on PVP 1 (i think, the EU one which ever number that actually was. It's been a while) I live on the East Coast of the USA, and some of the most fun gameplay I have ever had in an 18th century sailing game was had doing pvp there. It was glorious being able to fight UK, British, French, Spanish, and a host of other nations representing their actual nation. That was beautiful. It was fun, it was engaging and it created a very unique environment unseen in any other MMO like this where pvp is a large focus of the game. Now, a couple arguments as to why the servers were split in the first place were because the US players would create port battles that happened late night EU time. They claim, or claimed that this was unfair, and unbalanced, or what ever other term they chose to use at the time to argue against doing this. They unfortunately did not see though that it works both ways. During EU prime time the US nation saw a lot of port battles while the majority of its player base were at work, unable to get into the game. That's truly no different from EU players being asleep. Top that off though with the fact that even in the US nation we had a lot of German, and UK players playing with us as well. Which was a lot of fun. I am certain other nations had US players in their ranks as the French, Spanish, and UK fleets are rather attractive to a lot of Americans to sait sail for due to the history of those navies. Now, after the wipe I started on the EU pvp server fighting for the British. At peek time during the weekend I saw about 1200 people online. Which is a healthy server population. During non peak times I saw the player base dip down into the 300 - 500 range. On the Global PVP Server we see a peak of 400 players maybe 450. However, that being said, I have yet to see it really dip that far below 200. The lowest I have seen was 175 at 0400 EST. So... What I am getting at is, why not merge the servers again. Please, for the sake of increasing the population and increasing the pvp and conquests going on. With the new pvp token and conquest token system it is only hurting players not to be able to find regular fights. If you combined the servers, the lowest population might see about 475 people ish. Where as during the peek mutual hours we could see as many as two thousand and all players could be having a great deal of fun fighting each other. I sail with Tattered Flags, and some of the best pvp we have had has been with good mannered Brits, and French players. With good games tossed back and forth to either side. Laughing about people exploding, or sinking slowly, and generally just having a good time. TL;DR - Don't be lazy, if you have something to say on the topic please read what I had to say. It is only a page in length.
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