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Found 9 results

  1. Tom Farseer

    Hercules not Redeemable - KNOWN ISSUE

    I just bought the Admiralty Connection and Hercules DLCs. Applying the Admiralty went fine, although I didn't check number of dock spaces, yet. Some people seem to have problems with that, though. After Restarting the game I tried to redeem the Hercules. I had passed the final exam a long time ago. Since I sank my Herc a few days ago and have no notes in warehouses either, technically I should be able to redeem one. The "REDEEM "button in the redeemables menu seems to be without function though. Whenever I click it, nothing happens. Restarting the game OR Steam had no effect. F11 report was sent ingame as well. Does anyone else share that problem?
  2. There could be a premium / DLC ship firing congreve rockets. Very hard to hit / low accuracy like mortars but high damage and very high fire chance. The ship should also have much higher chance to get set on fire itself as another downside. Seeing how mortar brigs are only used in port battles, I don't think this ship would be too strong and probably rather the opposite.
  3. LAntorcha

    Editor

    This is aimed to the Developers. Would you pay for an Editor, in a DLC format or whatever? I would. Thanks.
  4. Guicozer

    How the DLC works?

    Hi Guys, someone could please explain to me how the DLC works ? I can change nation every 30 days ( life days ou game days ?) and if I bought it one time I'll be able to use more than one time ? or i'll need to re buy the DLC ? Thanks!!!
  5. Jean Ribault

    DLC Planned ?

    Just wondering if anyone has seen any talk of future DLC planned for NA, after the final release is out. ??
  6. Hardcase726

    DLC addons?

    Would you be willing to pay for DLC for this game? what are your thoughts?
  7. Would you like to see these weapons in Ultimate General Civil War? Let me know what you think. Artillery/mortars M1841 mountain howitzer Blakely rifle cannon 24 pdr Model 1841 Coehorn Mortar 6 pdr. Wiard Rifle 12 pdr. Wiard Rifle 3-inch Armstrong Muzzleloading Rifle 3-inch Armstrong Breechloading Rifle 30 pdr. Parrott Rifle Rifles/muskets/carbines Springfield Model 1847 musketoon Pattern 1861 Enfield musketoon Frank Wesson Rifles Volcanic Carbine Joslyn rifle Tarpley carbine Merrill carbine Gallager carbine Sharps & Hankins Model 1862 Carbine Colt 1861 Special Musket US Model 1816 By Pomeroy Converted To Percussion Dated 1837 Remington (U.S.) Model 1863 Zouave" Percussion Rifle Amoskeag Special Model 1861 Musket
  8. Hardcase726

    CUSTOM BATTLE

    Who would like to see a Create your own custom battle in UGCW? Creating cover on generated maps (A.K.A. Map Editor) And an unlimited amount of weapons and troops. Your thoughts?
  9. While designing a great game is fun, Game Labs is still a business and businesses need to make money. I have no problem with this and NA proposed revenue stream is very promising. If you did now know NA will use a system similar to Guildwars where a player will purchase the game only once. Extra revenue is then provided by the players spending money on expansions and extra content that is mainly atheistic. Guildwars is not pay to win but the gem bought content will enhance the experiences. What should NA have? My personal taste? I would like to hear my captain barking out orders and having his subordinates respond in kind. If you pay money you could buy a different voice pack, from female captain to grizzled pirate yelling Arrrg! That would be fun. Perhaps even have celebrity voices. I can not tell you how much I would pay to have Brian Blessed shouting Fire on my ship. https://www.youtube.com/watch?v=L1zjeYhJs7o Anyway was wondering what the ladies and gentlemen on this forum think the purchasable extra content should be and what they would pay real money for?
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