Jump to content
Game-Labs Forum

Search the Community

Showing results for tags 'admin'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Naval Action
    • Naval Action Community and Support
    • Naval Action - National Wars and Piracy
    • Naval Action Gameplay Discussions
    • Naval Action - Other languages
    • Naval Action (Русский язык)
  • Age of Sail Historical Discussions
    • History
    • Shipyard
  • Ultimate General
    • Ultimate General: Civil War
    • Ultimate General: Gettysburg
    • Forum troubleshooting
  • Naval Action Legends
    • General Discussions
    • Legends Support Section
  • This land is my land
    • General discussions
  • Game-Labs Forum
    • Jobs
    • Future games & special projects
    • General discussions
  • Age of Steel historical discussions
    • General discussions
    • Blohm+Voss
  • Pyrates and rovers's Literature & Media
  • Pyrates and rovers's Gameplay / Roleplay
  • Clan [GWC] Nederlands talig {Aanmelding}'s Topics
  • Polska Flota Kaperska's Rekrutacja
  • Polska Flota Kaperska's Historia - Polska na morzach
  • Chernomoriya's Topics
  • Unsolved mysteries in plain sight's Mysteries
  • Unsolved mysteries in plain sight's The Book of Rules
  • Congress of Vienna's Global
  • Congress of Vienna's EU
  • Congress of Vienna's Historical
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's The Dutch Empire
  • ROVER - A treatise on proper raiding in NA developed by real events's The Rulebook
  • ROVER - A treatise on proper raiding in NA developed by real events's Tactics (methods)

Blogs

There are no results to display.

There are no results to display.

Categories

There are no results to display.

There are no results to display.

Calendars

  • Community Calendar

Found 5 results

  1. Please fix

    How to win at naval action : Build a fir/fir pirate frigate. Speed mods Carronades Boarding mods Run away from all ships that can take you. When facing an apponent that can out gun your paper thin ship, sail close enough to board. Blast away with carronades and or board.... Battle over in 2 minutes..... opponent will be busy the next day and half gathering resources and building ship for next 2 min rematch. Boarding game is awesome!!!! Sailing skills mean nothing...ship build means nothing.....boarding game is all that matters Your welcome
  2. PVP marks

    Please stop Although all the recent changes to the game have been 100% fantastic, the PVP marks are a bad idea. Go back to combat Mark only. Simply double the experience and double the combat marks for PVP. PVP marks discourage solo players and encourage farming with alts and Friends
  3. REEDEMEABLES BUG

    buenas quería comentar que me compre el juego hace bastante tiempo i desde aquel tiempo me di cuenta que no me dieron los premios esos osea los reedemeables no se por que razón no me los dieron si yo estuve en el wipe .si puedieran ayudarme un saludo
  4. Solutions?

    * bring back captured ship towing (this time with cargo) at the end of battle * if you have a fleet ship that is faster than your current ship then your open world speed is unaffected * do not bring back teleporting to port after battle * this will give hunter the option of fleeting up a lesser ship such as a cutter or a pickle as a means of Escape EXAMPLE : The Sea Fox hunts down a traitor brig atwood that belongs to a scurvy pirate. The Sea fox is in a surprise and is fleeting a pickle. The pickle is either used or dismissed. The Sea Fox captures the brig, at the end of the battle he has an option of sending the brig with its cargo to one of his ports or fleeting the brig and sailing the cargo to a close enemy port to sell the goods. The Sea Fox option to either have the brig in fleet with him and his surprise and take it along with him or just the surprise and his pickle or if he thinks there are enemies waiting outside the battle he can send his surprise back to Atwood and sale in his pickle as an escape ship * also bring back teleporting to free towns. Have a cool down period after teleport just bring it back * bring back shipping to and from freetown's. Make it more expensive or players must own both ports or whatever just bring it back
  5. Ok. I have been a tester for some time before open world and now in open world. Tonight I bid you farewell and wish you success. However before I go I will outline my problem with the game and an admin. I set sail from MT, sail south to grind a few ships and get some xp and gold for next class of ship. Yes I chose the pirate side as my initial choice (admin: your a bad guy immediately). So I sail my reno and head towards Barracoa, See a Pirate Player Constitution (Ben Ramsey), have not seen this guy in the last week in this area so I am wary. Sure enough he pursues me, tags me and battle, I escape using his poor tagging skills to my advantage. I sail west with good wind. He gives chase with his 2 compadres (Doran and Le tupos - both in Constitutions) for 10 minutes. I run with good wind, they stay at relative distance but wind changes and I tag a Spanish npc fleet. Ramsey joins on the same team and desails me and then destroys my broadside to ensure the npcs finish me. I surrender, comlpletely disillusioned with the situation. I air my grevances in private to admin Frekken, he basically tells me I am "scum as I chose to be a pirate" and that team killing is fine as I only deserve "the gallows" and that "roleplay as apirate allows this". I am by now livid with the mechanics, the attitude of player and admin alike and I let loose, yes I use expletives, yes I am rude, well I guess I am just ROLEPLAYING being scum only fit for the gallows. If this game is to have any hope, it requires mechanics that prevent this type of teamkilling even if you are pirate. I played pirate because I thought not many testers would play as a pirate. I was right and unfortunately the worst type of player Doran, Le tupos and Ramsey plays as pirate. But you chose piracy I hear the admin scream. Well that should not allow idiot players with ships several levels above mine ruin my gameplay. if this is allowed continue where players like these are protected by admins and mechanics then this game will be a ghost sea just like potbs. I don't mind the grind, the lack of pvp unless its a gank by A**Eholes, the lack of clear ROE's, the lack of clear fight mechanics but I do mind an admin protecting this type of behaviour from repeat offenders with the mechanics and ship level stacked in their favour. To Admin Frekken, value your players don't treat them like the imbeciles that are Doran, Ramsey and their ilk. If you don't then the problem lies with you not the player who gets screwed over by mechanics. Plenty of you will defend the mechanics, the admin, even the likes of Doran etc. But one day soon you will be in the same situation where your gameplay is ruined at the hands of mechanics, idiots and poor admins, let this be a lesson to you and insist that this game does not permit teamkilling in any shape or form or in any career or nation choice. if the guy cant catch you, then he should not be able to abuse the poor mechanics to gank someone who outplays him on the open sea. For now I move on, I wont play a game where the abusers are protected and admins seem happy with it. In Elite they immediately made changes when players abused torpedo spamming inside space stations to kill players with valuable ships. I hope Game Labs take notice I have my doubts. To those that I grouped with, helped on help chat and talked with, fair winds and following seas. (Helene, I appreciated that at least one player understood my complaint)
×